To put it bluntly, almost every faction's storehouses had some problems, differing only in severity.
At the very least, there would be some irregularities—for example, goods being taken out with incomplete paperwork.
Such situations could not be completely avoided. For instance, when a battle was halfway through, or when someone was at a critical juncture in advancing a realm.
If someone hurried over to borrow supplies at a time like that, would you dare demand paperwork? If you delayed things... could you take responsibility?
At worst, the paperwork could be completed afterward, but... the process had still been irregular, hadn't it?
After this kind of irregularity happened often enough, completing the paperwork afterward no longer seemed all that important...
After all, anyone bold enough to draw on supplies in advance was not someone to be trifled with. It was better to wait until their next collection and have them make up the paperwork then.
In any case, internal affairs were hard to explain in a few words. It was a complete cesspool.
Even the most upright person would eventually be stained black after spending too long there.
For example, when a batch of scarce goods arrived, you could notify a few close friends, along with a few... people you got along with.
Some people showed you goodwill, while others did not. Over time, you would start considering whom it would be more worthwhile to notify.
And that was merely a minor favor within the rules. Those with real connections played far dirtier...
But this internal affairs elder of the Spirit Wood Dao was genuinely innocent. He was responsible only for production—even only for production guidance.
Supply... had nothing whatsoever to do with him. He might have wanted to oversee the storehouses, but he needed the strength to do so!
If