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The day after speaking with the evil spirit Medici, Cyril said a brief goodbye to Haven and left behind a Painting Scroll that could make it look as though he were still at home. Then he set off on the first journey he had taken since arriving in this world.
His first planned stop was Bansy, where the Medici Family had a presence. Besides its distinctive customs, he was also curious about the corruption that came from the City of Calamity.
He didn't Teleport there directly, though. Instead, he disguised himself as an ordinary tourist and stowed away aboard a passenger ship that would pass through Bansy Harbor.
It was more troublesome that way, but less likely to attract attention.
After all, this was Bansy, home to an evil god worshipped by descendants of the Medici Family and devoted to bloody sacrifices.
The evil god might not be in Bansy, and might not care about him, but he would keep a low profile where he could.
After leaving Bansy, he would continue on to the Rorsted Archipelago, colonized by Loen; the Gargas Archipelago, colonized by Feysac; and the Oradok Archipelago, colonized by Intis. Each was a place at sea with its own distinctive character.
He had a feeling that by the end of the trip, he would have mostly digested the Scribe Potion inside him.
Besides digesting the Scribe Potion, I'll need to find chances to act as an Apprentice, a Trickmaster, and an Astrologer again during the trip. The Beyonder Characteristic I used to brew the potion also contained the characteristics from Sequence 9 to Sequence 7.
*Come to think