[Attention, players of Stoo Safe Zone! Attention, players of Stoo Safe Zone!] [An enormous number of zombies has been detected northwest of Stoo Safe Zone. The Zombie Horde is advancing toward the safe zone.] [The Zombie Horde will reach the safe zone's warning line in 30 minutes. At that time, the safe zone will enter "Zombie Siege" mode.] [All players, please do your best to protect the safe zone and help it survive the crisis of "Zombie Siege."]
As the blood-red warning panels gradually rose before them, many Tentacle Race members atop the safe zone walls nervously swallowed.
After several hours of preparation, the entire safe zone finally had to clash head-on with the zombies.
Moreover, this Zombie Horde had been classified by the Doomsday Game as "Zombie Siege" mode.
Zombie Siege mode was vastly different from the "Zombie Horde" mode encountered when Blue Star had established its safe zones.
It could generally only be triggered once a safe zone had reached a certain level and covered a sufficiently large area.
"Zombie Horde" mode was very similar to a type of game on Blue Star called tower defense.
Players had to guard all sides of the safe zone while ensuring the safety of the Energy Crystal and system buildings within it.
There were also rules such as more than half of the safe zone's players dying being considered a failure to defend the safe zone.
In a sense, this mode placed greater emphasis on strategy and coordination.
"Zombie Siege" mode, on the other hand, was more like a direct confrontation between two opposing sides.
During a zombie siege, the zombies would only choose one or two directions from which to launch an all-out charge!
Once the zombies from those one or two