There was no doubt that Final Slaughter Mode suited Lin Zhiluo perfectly.
Faced with the remaining players, who were exceptionally powerful and possessed formidable concealment and counter-surveillance methods, the problem he most needed to solve now was how to locate the other players.
The appearance of the Slaughter Nameplate solved that problem nicely.
The Slaughter Nameplate could resonate with other Slaughter Nameplates within its range.
Although this function could not provide the precise locations of other Slaughter Nameplates, for Lin Zhiluo, merely knowing that another player was within a certain radius around him—whether through a Radar Card or his own careful observation—
would give him a far greater chance of tracking them down than before.
Wasn't that much more convenient than before?
Just as Lin Zhiluo was still analyzing the specific advantages and disadvantages of Final Slaughter Mode, a red flash flickered across his chest.
Looking down, he saw a hexagram-shaped red nameplate engraved with the two characters "Yazi" hanging from his chest.
This should be the so-called Slaughter Nameplate.
He tentatively inspected the nameplate's attributes.
[Slaughter Nameplate]: Exclusive to player "Yazi." Cannot be removed, discarded, concealed, transferred... Slaughter Energy: 100 (The total Slaughter Energy is 1,000 points, divided equally according to the number of surviving players when Final Slaughter Mode was activated.) Detection Range: The current energy amount can detect other Slaughter Nameplates within 2,000 meters. Slaughter Functions: Increasing the amount of Slaughter Energy can activate more functions. 1. [Point Plunder LV5]: After killing an enemy player, additionally obtain 10% of their points. 2. [Card Plunder LV5]: After killing an enemy player, additionally obtain 20% of their cards (rounded up). 3. [Supply Plunder LV2]: After killing an enemy player, additionally obtain 10% of the items in that player's Storage Space (randomly selected).
Well, damn.
Lin Zhiluo had