My previous settings had some issues, and the feedback from you readers was spot on, so I've made some adjustments to the earlier chapters.
The Wind element really needs to be set to nine Mysteries; otherwise, it's too unreasonable. I've balanced it so that the total experience required for these nine is the same as the six Mysteries of other elements.
For other elements:
Low-level Mysteries: 20 million.
Mid-level Mysteries: 30 million.
High-level Mysteries: 50 million.
Then there is the special case of the Wind element, because it has too many Mysteries.
Therefore, the Mysteries of Speed and the Mysteries of Slowness each require 10 million experience.
The same applies to Sound Waves and Sound Music.
After that, fusing Mysteries will require ten times the experience, because the fused power is ten times stronger.
Fusion will require 200 million experience; one-tenth of that to become a deity is exactly 20 million, which is the same as the experience for other low-level Mysteries.
With this setup, one will have to fully comprehend everything to level up in the future. Low-level Mysteries require less experience but have less power, while high-level Mysteries require more experience but are immensely powerful once comprehended.
Perfect, and reasonable too.
You guys really study this stuff deeply; I'm just a fake Coiling Dragon fan.
If there are any issues later on, please point them out in time. I will study them carefully to make this novel better, hehe.
(End of chapter)
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