Ch. 161Threat and Honesty! If you worry about these things, it's better not to build.
Key Plot Points and Events
- CP agents (Lucci, Kaku, Blueno, Kalifa) arrive in Water 7, aware of Spandam's plan for the ancient weapon blueprints.
- Dunn and Robin arrive in Water 7, carrying Spandam's sword. They encounter the CP agents in a bar.
- Dunn threatens the CP agents, warning them not to interfere with his shipbuilding plans.
- Dunn and Robin stay in an inn while the ship is being built using Treasure Tree Adam as material.
- Robin visits Dunn's room, concerned about his confrontation with the CP agents.
Character Developments
- Dunn demonstrates his strength and confidence, using Conqueror's Haki to intimidate the CP agents.
- Robin shows concern for Dunn's well-being and the potential impact of his actions on the Hunter Guild's plans.
Significant Themes
- Power dynamics and intimidation: Dunn uses his strength to assert dominance and control over the CP agents.
- Consequences of actions: Robin worries about the potential repercussions of Dunn's actions on the Hunter Guild.
- Trust and loyalty: Robin's visit to Dunn's room shows her trust in him and her willingness to support him.
Character Interactions
- Dunn and Robin: They work together, with Robin showing concern for Dunn's well-being and Dunn reassuring her about his plans.
- Dunn and CP agents: Dunn intimidates the CP agents, warning them not to interfere with his plans.
- Robin and CP agents: Robin is aware of the CP agents' presence and their intentions but does not engage with them directly.