At Medivh's command, groups of skeletons emerged from the city gates, dragging wooden boats across the muddy ground.
Once they reached the marsh, the skeletons climbed aboard and rowed across the water.
They secured the bodies in the water with ropes. Once they had enough bodies trailing behind their boats, they rowed away from the marsh.
On the shore, skeletons carried the bodies onto sleds and dragged them out of the mud, then loaded them onto carts.
Before the rainy season, goods had frequently traveled between Kurd City and Black Furnace Fortress, creating a compacted road into the mountains.
That road was paved with gravel and hadn't been washed away by the heavy rains.
Heavy Skeleton Warriors hauled carts loaded with bodies along the gravel road.
The road didn't lead directly to Black Furnace Fortress, lest anyone follow it and discover the fortress hidden deep in the mountains.
At the end of the gravel road, the Heavy Skeleton Warriors unloaded the bodies from the carts.
The skeletons from Black Furnace Fortress waiting by the roadside carried them on poles or stretchers. Before long, they had moved the pile of bodies deep into the mountains.
The skeletons made their way through the woods back to Black Furnace Fortress, where they hung the bodies in the Magma Cave to dry naturally.
"Have the blacksmiths and craftsmen build zip lines along the route."
The muddy roads and winding mountain paths made transporting bodies extremely inconvenient.
Medivh drew up plans for pulley components, had the Skeleton Blacksmith forge iron pulley systems, and ordered the Skeleton Craftsmen to install pulley supports along the route.
Soon, a segmented zip line stretched from Black Furnace Fortress to the outskirts of the Winter Mountains.
The Heavy Skeleton Warriors no longer needed to enter the mountains; they only had