"So it really was just a coincidence?"
Learning that a Necropolis had appeared in Odyssey, Wester was incredibly jealous of Medivh's ridiculous luck.
First, Medivh had dodged the grand reception Wester had arranged for him in Pioneer Territory.
Then the Blood Crow Mercenary Group had gone into action as a whole, only to suddenly vanish without a trace.
Now it seemed the Blood Crow Mercenary Group hadn't died in some ruin, but in a Necropolis.
He just didn't know whether Medivh had happened to gain the protection of a Necropolis while being pursued, or whether he had joined one from the very beginning.
These days, being a Necromancer was a dead-end profession. Necromancers were rarely seen anywhere except at Mage Academies.
A Necromancer had just appeared in Odyssey—and one powerful enough to build a city, at that. All Wester could say was that Medivh was incredibly lucky. Fate had spared him.
"I can't let him keep growing in peace. I have to find a way to remove his protective umbrella!"
"A Necropolis has appeared in Odyssey. I think the Church of Light should take action."
The intermediary organization sent over quite a few messages, and Wester learned that Kurd City had passed the test.
This Necropolis wasn't something an ordinary band of refugee bandits could handle.
Even if he spent his entire fortune, he wouldn't be able to hire a band of refugee bandits capable of dealing with Kurd City.
Wester wanted to stop Medivh from growing, but using refugee bandits to deal with him wasn't realistic, so he could only try other means.
For example, the Church of Light, which guarded against the return of the Necrotic Scourge, would certainly be interested in this suddenly rising Necropolis.
At once, Wester sprang into action and had his butler report it