Ch. 121Wrynn Dark Tower

Medivh expanded Wrynn Territory’s Light Churches to reassure newcomers and deter potential enemies while fortifying the Tu River front with Wrynn Dark Tower. By late May, Audrey and Hilda were both pregnant, though Medivh resisted pressure to have more children right away.

  • Medivh arranged for more Light Priests to serve the growing number of Light Churches, using the Church of Light’s presence to calm newcomers and discourage the Necromancer Council and Mage Association from targeting him.
  • Medivh had Skeleton Mages convert more Fourth Ring District castles into Mage Towers and build Wrynn Dark Tower to power and defend the Tu River South Bank Wall.
  • Medivh prepared Wrynn Dark Tower to detonate in an Elemental Storm if the enemy captured the South Bank districts, hoping the threat would deter the Orc Army.
  • By late May, Audrey and Hilda congratulated each other after both conceived Medivh’s heirs.
  • Draven and the Second Elder urged Medivh to have more children, but he said they could discuss it later because he did not want Audrey or Hilda’s cultivation interrupted.

Ch. 122Rainy Season Offensive

Medivh reflected on the Wrynn Family’s future as torrential rains flooded the rivers and lowlands. The Gewalt Federation exploited the floods to destroy Orc camps on the Tu River’s north bank, leaving Medivh stunned by the Orcs’ defeat.

  • Draven and the Second Elder urged Medivh to have more children, but he said the Wrynn Family lacked the foundation to give them a good upbringing.
  • Mid-June rains flooded the Wan and Tu River lowlands, while Wrynn Territory’s districts and deep-water reservoirs protected much of its farmland.
  • Murlocs swam upstream to hunt in the flooded wilderness, while the Gewalt Federation kept its ships off the stormy rivers.
  • The Federation Envoys ordered Combat Airships to break the flood barriers around Orc camps on the Tu River’s north bank, and human warriors held off Orc fighters who tried to intervene.
  • Murlocs attacked the flooded camps and killed many Orcs, and Medivh watched in disbelief as the Orc Army was overwhelmed.

Ch. 123Wyverns Fall

The Orc Empire’s Wyvern Cavalry attacked the South Bank of Tu River Wall and tried to destroy Wrynn Territory’s Rapid Supply Line. Medivh’s air defenses wiped out the raiders, leaving the Orc Empire on the back foot and giving the Gewalt Federation’s Pioneer Legion an opening to cross the Tu River.

  • The Orc Empire sent its Wyvern Cavalry against the South Bank of Tu River Wall while the Griffin Legion and combat airships engaged the main force.
  • A Wyvern Cavalry unit flew around the Hengduan Mountains to attack the Rapid Supply Line in Wrynn Territory.
  • Medivh let the wyverns enter the district’s airspace, then ordered its Elemental Ballistas, Anti-Air Ballistas, and Sky Bow Ballistas to fire.
  • Wrynn Territory’s air defenses shot down wyvern after wyvern, while the Griffin Legion blocked the main force and forced it to retreat.
  • The Orc Empire failed to damage the Rapid Supply Line or break the defenses, leaving the Pioneer Legion a chance to cross the Tu River and establish a foothold on the north bank.

Ch. 124Poison Lizard Skeleton

Medivh’s forces captured the surviving Wyverns and used their poisonous blood to strengthen Dragonblood skeletons, creating Poison Lizard Dragonblood Skeletons. After the Wyvern Cavalry was repelled, the Federation Envoys asked Medivh to stockpile building materials for the campaign to seize the North Bank of Tu River.

  • The Purple Bone Dragonblood Sorcerers subdued the wounded Wyverns while the Warriors bound them, and the Skeleton Mages treated the badly injured captives and collected blood from the dead.
  • Medivh tested which skeletons could absorb Wyvern blood, and the Dragonblood Kobold skeletons advanced while the Lizardman skeletons developed green bone scales and the ability to spit acid.
  • Medivh named the mutated Lizardman skeletons Poison Lizard Dragonblood Skeletons and reserved Fourth-Rank Wyvern blood for future Yellow-Grade Kobold and Lizardman skeletons.
  • The Federation Envoys praised Medivh’s anti-air defenses and asked him to stockpile building materials for the Pioneer Legion’s planned advance across the Tu River.
  • Medivh agreed to support the campaign and discussed using Military Castles and Military Farming Outposts instead of building a defensive wall on the North Bank.

Ch. 125Doesn't Learn His Lesson

Medivh oversaw construction and supply work during the Rainy Season Offensive while avoiding the fighting, and he continued developing Wrynn Territory’s defenses and Wyvern breeding. The chapter ended with an Orc Assassin Squad being destroyed near Wan River as Medivh approached a Tier 3 Mage breakthrough.

  • Medivh sent Wrynn Territory’s Skeleton Engineering Team to build docks and a district north of Tu River while other pioneers prepared Military Castles and the Pioneer Legion occupied Military Fortresses.
  • After the floods receded, the other pioneers began construction on the North Bank of Tu River, while Medivh assigned skeletons to his allotted districts and stayed out of the coming battle.
  • Audrey and Hilda asked to ride the captured Wyverns, but Medivh told them the mounts were not yet tame enough and reminded them that they were pregnant.
  • Medivh adjusted his Resurrected Skeletons and intensified his cultivation as his mental strength neared the Tier 3 Mage threshold.
  • Elemental Ballistae destroyed an Orc Assassin Squad near Wan River, while Medivh’s Wrynn Dark Tower and Mage Tower Cluster protected Kurd and construction expanded the towers’ range.

Ch. 126Dragon Gate Ferry

Medivh expanded his skeleton forces and opened the Dragon Gate Ferry to keep supplies moving across the Tu River after Murloc attacks halted shipping. The Federation Envoys secured his help by granting Wrynn Territory a large tract of land on the north bank, where Medivh built out the ferry facilities and defenses.

  • Medivh resurrected thousands of skeletons, including Skeleton Mages that supported Wrynn Territory’s industries and development.
  • After Tu River Murlocs attacked supply ships, Medivh halted shipping and used Harpoon Ballistas and Elemental Ballistas to drive them back.
  • Medivh activated the Dragon Gate Ferry, moving cargo containers between the Tu River’s south and north banks by cableway.
  • The Federation Envoys asked Medivh to transport supplies, and he negotiated for enough north-bank land to expand Wrynn Territory from three rows of streets to twenty.
  • Medivh put more than a hundred cableways into operation and built a Wrynn Dark Tower beneath the north-bank streets to power and reinforce the ferry system.
  • The Federation Envoys sent knights and mages to guard the Dragon Gate Ferry against powerful attackers.

Ch. 127Transportation Captain

Medivh strengthened the Wrynn Territory’s defenses and transportation network while keeping his Third-Rank Bone Spirits’ strength concealed. As the Federation and Orc Empire fought for control between the Tu River and Sui River, he focused on moving supplies and developing his territory, leaving the battle’s outcome to the powerful Transcendents.

  • Medivh relied on the Federation’s Fifth-Rank Knights to guard the territory while keeping his growing force of Third-Rank Bone Spirits in reserve.
  • Skeletons built the Wrynn Dark Tower, reinforced the North Bank of Tu River Wall and Dragon Gate Cableway, and improved the ferry facilities.
  • The Murlocs avoided the reinforced cableway, allowing supplies to cross the Tu River and reach the second-line Pioneer Legion for delivery to the military fortress.
  • Medivh focused on transportation and rear-area construction, planning to earn debts from the Pioneers and receive bones from their territories as payment.
  • Skeletons scouted the Hengduan Mountains, searched for mineral deposits, and developed mining, metalworking, and reinforced concrete construction.
  • The Pioneer Legion and the Orc Empire fought a decisive battle between the Tu River and Sui River, while Medivh left its outcome to their powerful Transcendents.

Ch. 128The Flames of War Spread

Medivh expanded Wrynn Territory’s wartime transport and medical support as the Gewalt Federation’s battles intensified. When the Orc Army invaded Wrynn Territory and besieged its defenses, Medivh ordered a retreat from the first line of walls, leaving his allies puzzled.

  • Medivh increased Gale Coach capacity and supplied the field hospitals and frontline camps with Wound Medicine.
  • The Bear-man Empire reinforced the Orc Empire, and the Orc Army launched an offensive toward Wrynn Territory.
  • The Orc Army captured the northern Military Castles and advanced south, forcing Medivh’s Skeleton Legion into battle.
  • With reinforcements delayed, the Noble Council asked Medivh to hold the linked walls and protect the supply line.
  • After three days of holding the first line of walls, Medivh ordered the defenders to retreat, surprising the other Pioneers and the Hobarton Family elders.

Ch. 129Elemental Storm

With reinforcements unavailable, Medivh abandoned the North Bank of Tu River district and used its prepared self-destruct Magic Runes to destroy the invading Orc Army. The survivors evacuated the Elemental Contamination Zone as Federation Envoys sent troops to reinforce the front.

  • After learning that no reinforcements were coming, Medivh and the Hobarton Family elders ordered a retreat from the North Bank of Tu River district.
  • Medivh positioned defenses in the last four rows of districts and waited for the Orc Army to enter the city while Federation Envoys helped hold the line.
  • Medivh activated the Elemental Storm Plan, and Skeleton Mages channeled energy into the self-destruct Magic Runes, unleashing a storm that destroyed the Orc Army and the occupied districts.
  • Medivh directed defenders to evacuate across the Dragon Gate Cableway and used remaining Elemental Energy Pools to contain the storm.
  • The Federation Envoys sent troops from the South Bank of Tu River defenses to reinforce the Military Fortress at the front.

Ch. 130Resealing the Elements

Medivh sent Elemental Skeleton Mages to contain the storm from Dark Tower No. 3 and stabilize the Spatial Rift, which the Tower Spirits turned into a source of Elemental Crystals. Bishop Moana concealed their operation from the Mage Association, leaving Medivh in control of the dangerous energy source.

  • Medivh learned that the Chaotic Elemental Storm was still expanding because the explosion at Dark Tower No. 3 had opened a Spatial Rift, and surviving Tower Spirits asked him for help.
  • Medivh dispatched thirty-six Elemental Skeleton Mages, who built Elemental Pedestals around the rift and began restoring order to the elemental energy.
  • Bishop Moana and the Light Priests observed the Tower Spirits harnessing the rift to produce Elemental Crystals instead of sealing it.
  • Bishop Moana disguised the operation as the Light Priests repairing the Spatial Rift to hide it from the Mage Association and prevent another conflict.

Ch. 131The Viscount's Noble Deed

After the Great Expansion War, Medivh received an extra territory for his contributions and chose the Elemental Contamination Zone, which he knew he could restore. Wrynn Territory’s population and skeleton ranks had grown, and the Hobarton elders stayed while Hilda awaited the birth of her children.

  • Medivh supported the Light Church and prayed with Audrey and Hilda for their unborn children.
  • The Gewalt Federation’s Pioneer Legion defeated the Orc and Bear-man forces, advanced to the South Bank of Sui River, and stopped to fortify its position.
  • The Noble Council offered Medivh a new territory, and he chose the Elemental Contamination Zone, declining the envoys’ suggested alternatives.
  • The Federation Envoys compensated Medivh with additional ordinary land, and he declined to recruit more free citizens because Wrynn Territory already had over 4.5 million residents.
  • The Hobarton elders remained in Wrynn Territory to wait for Hilda to give birth before returning home.

Ch. 132Sharpening the Axe Won't Delay the Work of Chopping Wood

Medivh welcomed his son Anduin and daughter Jaina, then used a series of powerful skeletons to break through to Tier 3 Necromancer. He began refining ancestral bones with his improved control, leaving him able to choose the skeleton parts he wanted.

  • Medivh learned that Audrey was in labor, and she gave birth to a son who bore the Blessing of Light; Medivh named him Anduin Hobarton Wrynn.
  • Hilda gave birth to a daughter with an affinity for Ice Element, and Medivh named her Jaina Hobarton Wrynn.
  • Medivh began his mage advancement by animating his spiritual power through the resurrection of increasingly powerful skeletons.
  • Medivh finally broke through to Tier 3 Necromancer after resurrecting the White-Horned Goat-man Transcendent Warrior and Seer.
  • Medivh used his improved control to refine the ancestral bones of the Spirit Fox and Spirit Rabbit Tribe into the specific skeleton parts he wanted.

Ch. 133Storm City

Medivh strengthened the Spirit Fox and Spirit Rabbit inheritances, said farewell to Hilda as she left Jaina in Kurd City, and gained the Second Elder as a defender. As Odyssey rebuilt after the Great Expansion, Medivh began developing Storm City and used Magic Rune Walls to contain its elemental contamination.

  • Medivh placed the resurrected Spirit Fox and Spirit Rabbit Progenitor Skeletons in their tribes' Inheritance Towers, deepening the tribes' devotion to him.
  • Hilda left Jaina in Audrey's care and departed for Hobarton Manor, while Medivh gave her command of the Sky Bow Battalion.
  • Earl Hobarton Draven said goodbye to Medivh, and the Second Elder stayed in Kurd City on leave to protect him.
  • Migrants returned to Odyssey as shipping resumed, and Medivh began developing his new territory, which he named Storm City.
  • Medivh built Magic Rune Walls around the contaminated area, and Federation officials and Pioneers praised him for containing the Elemental Storm's damage.

Ch. 134I Am the Bone Spirit

Medivh developed a way to extract and shape Bone Power, then began transforming his own skeleton to store it for faster spellcasting. He endured the painful process under Bishop Moana’s watch, and his bones became Transcendental Bones marked with gray Magic Circuits.

  • The Noble Council and the Pioneers stopped hiring the Skeleton Engineering Team as free bones ran out, so Medivh sent the skeletons to build up the Dragon Gate Ferry Plain.
  • Medivh had skeletons experiment with plants, materials, and Transcendental Skeletons in Storm City’s elemental contamination zones.
  • Medivh refined incomplete historical bones to extract Bone Power and created the Bone Spear Spell, opening the way to develop more Bone-type Spells.
  • Medivh decided to store Bone Power in his own skeleton and began tempering his bones with power refined from five-year-old bones.
  • Bishop Moana watched Medivh’s painful transformation, and faint gray Magic Circuits appeared as his bones became Transcendental Bones.

Ch. 135On Transcendental Balance

Medivh tempered his bones while balancing the strain with rest, advancing them to Low-Grade Green Bone by the rainy season. As floods brought Murlocs and a military standoff to the region, he resolved to strengthen his flesh and soul alongside his bones and considered pursuing Dragon blood.

  • After fusing Grey Bone Power, Medivh rested and then resumed tempering his bones while his household’s Cat-girl, Rabbit-girl, and Fox-girl Maids gathered to thank him.
  • Over the course of a month, Medivh tempered every bone to Low-Grade White Bone and developed Bone Meridians that stored and circulated Bone Spirit Power.
  • When Audrey visited, Medivh cleansed and comforted her before she returned to care for Anduin and Jaina.
  • The rainy season flooded the Odyssey, bringing Murloc activity while the Pioneer Legion and Orc Empire’s army maintained a standoff across the Sui River.
  • Medivh advanced his bones to Low-Grade Green Bone and realized his flesh would need strengthening before he could safely pursue Blue Bone.
  • Medivh developed Bone Source Equipment and planned to strengthen his body through the Way of the Knight and Dragon blood, or Dragon-Vein Skeletons as an alternative.

Ch. 136City-State Proposal

Over four months, Medivh strengthened himself and his territory while Hilda worked to secure the Wrynn Family’s status in the Loran City-State. As Loran mages visited Kurd City, the proposal remained under discussion and the Wrynn Family still lacked a city-state affiliation.

  • Medivh resurrected dozens of Yellow Bone Skeletons and large numbers of lower-grade skeletons while focusing on his family, his strength, and raising his territory’s population cap.
  • Hilda wrote to Medivh about the Hobarton Family’s improved banquets, the success of her Kurd City specialty shop, and her proposal to admit the Wrynn Family into the Loran City-State.
  • Debate continued in Odyssey over whether Zaun City-State would absorb the region or pioneers would restore the Odyssey City-State, leaving the Wrynn Family unable to join plane wars.
  • Medivh developed busy commercial districts around the Gale Train stations as soldiers and travelers relaxed during the rainy season.
  • Philip’s sister Fiona arrived in Kurd City with Finel and other Loran mages, and Medivh allowed them to rent the Mage Tower as Fiona waited for floodwaters to recede.
  • Finel and Fiona visited Audrey and admired her baby, while discussing how Audrey might return to Loran City in glory if the Wrynn Family gained noble status.

Ch. 137A Young Maiden Admires a Hero

Medivh oversaw the cultivation of Fire Spirit Wheat while Fiona and Finel, both drawn to him for different reasons, pursued closer ties with him. Fiona offered herself to Medivh in hopes of obtaining Fire Sparrow Armor, and Finel confessed her feelings while asking to study at Kurd City's Magic Academy.

  • Medivh praised the skeleton breeding experts for cultivating Fire Spirit Wheat and sent its seeds to be stored and planted in Storm City.
  • Fiona admired Medivh and coveted Audrey's Fire Sparrow Armor, deciding to build a connection with him after Audrey hinted at how Hilda had obtained hers.
  • Audrey presented Fiona to Medivh dressed as a maid, and Fiona told him she was willing to bear his Seed of Life.
  • Finel visited Medivh the next day, confessed that she had fallen for him, and asked him to send her to study at Kurd City's Magic Academy.

Ch. 138Potential Assessment

Finel asked Medivh to study lightning magic at the Kurd Magic Academy, while the Loran Family moved to forge an alliance with the Wrynn Family through a marriage proposal. Medivh reached Tier 3 and began tempering his Bone Spirit Substitute and Origin Bone Artifact, confirming the substitute's limits.

  • Finel asked Medivh to let her study at the Kurd Magic Academy, and he agreed to sponsor her in exchange for future payment or tasks.
  • Fiona received custom Fire Sparrow Armor, and Finel learned several lightning spells from the academy.
  • Marquis Loran gave Isabella an invitation for Viscount Wrynn to join the Loran City-State and a marriage contract proposing Isabella as Medivh's bride.
  • Medivh advanced to a Tier 3 Low-Grade Knight and tempered every bone in his body to Low-Grade Blue Bone.
  • Medivh confirmed that a Low-Grade White Bone Spirit Substitute could resurrect only Low-Grade Grey Bone Skeletons, then decided to temper his artifacts to Blue Bone.

Ch. 139Mutual Recognition

Medivh formalized the Wrynn Family’s noble status in Loran City-State, married Isabella, and sent troops to manage the family’s new territory. With 150,000 Skeletons deployed there, he restarted mass production to replenish Wrynn Territory’s forces, raising 200,000 lower-grade Skeletons in a month.

  • Medivh signed the Loran City-State Noble Oath, chose territory for the Wrynn Family, and accepted a three-year probationary period before the city-state could call on them to fight.
  • Medivh and the Loran Family arranged his marriage to Isabella, and the Wrynn Family’s noble surname became Loran-Hobarton-Wrynn.
  • Isabella joined the Wrynn Family, received Fire Sparrow Armor and fire magic tomes from Medivh, and learned that Fiona and Finel were his mistresses.
  • Medivh stayed in Kurd City and sent the Kurd Legion and a Skeleton Legion to oversee his Loran City-State territory.
  • Medivh restarted the Skeleton Assembly Line and resurrected 124,278 Grey Bone Skeletons, 43,216 White Bone Skeletons, and 34,198 Green Bone Skeletons in one month.

Ch. 140How Could There Ever Be Too Much Armament?

Medivh oversaw the Skeleton Mage Corps’ advances in cultivation, potions, magic runes, and alchemy while expanding Kurd City and Wrynn Territory’s defenses. He ordered Wrynn Dark Towers built across all thirty Dragon Gate Ferry districts, as Mage Tower construction continued.

  • Medivh resumed raising Yellow-Grade Skeletons for cultivation while the Skeleton Mage Corps developed magical fruit trees, potions, rune armor, alchemical projects, and Magic Concrete.
  • Medivh congratulated Audrey on advancing to Third-Rank Knight and learned that the Skeleton Expeditionary Army and Kurd Legion had reached the Wrynn Family’s assigned territory in Loran City-State.
  • Medivh inspected Wrynn Manor and learned that Hilda had returned to the Other-Plane Battlefield, leaving him unable to monitor her through their weak connection.
  • Medivh ordered continued construction of Wrynn Dark Towers No. 4 and No. 5 and planned to expand Kurd City’s southern district to use the towers’ full range.
  • Medivh ordered Wrynn Dark Towers built across the remaining twenty-eight Dragon Gate Ferry districts, while the Skeleton Mage Corps continued converting High Tower Castles into Mage Towers.
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