Ch. 21What Do You Want?
Key Plot Points and Events
- Admiral Darren visits Vinsmoke Judge, imprisoned on his warship.
- Darren reveals he can hand Judge over to the World Government due to his past with Vegapunk.
- He offers Judge a choice: cooperate or be handed over and replaced as Germa's king.
Character Developments
- Vinsmoke Judge: Struggles with the decision to cooperate or resist, revealing his desire for power and fear of the World Government.
- Admiral Darren: Shows cunning and strategic thinking, using Judge's ambition and fear to manipulate him.
Significant Themes
- Power and Ambition: Judge's desire for power and control is a driving force in his decisions.
- Manipulation and Control: Darren uses his knowledge and position to control Judge's actions.
- Consequences of Actions: Judge's past actions (working with Vegapunk, seizing Germa's throne) have led to his current predicament.
Character Interactions
- Darren and Judge: Their interaction is a power struggle, with Darren holding the upper hand due to his knowledge and position.
- Judge and the Germa Nobles: Judge's actions have created enemies within the Germa Kingdom, who would likely welcome his demise.