Risky Red Island.
This island had once been the stronghold of a great pirate, but ever since the New Marines entered the New World and carried out a massive purge years ago, it had become one of the islands under their rule.
Risky Red Island was located near the beginning of the latter half of the Grand Line. After Fish-Man Island, one of the three islands indicated by the magnetic field was Risky Red Island.
As a result, after the New Marines took over the island, its commercial environment developed rapidly. Within just a few years of their arrival, the island had become highly prosperous. Even in the East Blue, where great nations stood side by side, Risky Red Island's level of development ranked among the best.
Although the New Marines had cut off the route through Fish-Man Island, adventurers, pirates, and merchants entering the New World from the first half of the Grand Line had continued to arrive in an endless stream over the years.
Though the New World was fraught with danger, it was precisely because of its perilous seas that merchants could reap even greater profits.
Before absolute profit, the dangers of the New World became insignificant. Harsh sea conditions could not stop merchants chasing profit, much less adventurers and pirates.
As such, Risky Red Island had always had a large number of outsiders. As the island's environment stabilized, more and more fleets came to Risky Red Island to trade and resupply.
The large influx of outsiders boosted local commerce. Moreover, Risky Red Island itself had vast stretches of land suitable for farming, and the New Marines had resettled large numbers of people on the island several times.
This uniquely favorable geography, along with the diligent and hardworking nature of the "immigrants," allowed Risky Red Island to