Marvel Online
Chapter 166

Harvests and the Entrepreneur Template

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[Tip: You completed a hidden achievement [Dawn of Despair], obtained achievement points*1, current achievement points: 8]

[Tip: You completed a hidden achievement [Dawn of Despair Ⅱ], obtained achievement points*2, current achievement points: 10]

[Tip: You have completed a hidden achievement [Discerning Eye]...]

[Tip: You have completed a hidden achievement [Hoeing Mastery]...]

[Tip: You have completed a hidden achievement [Business Tycoon]...]

[Tip: You have completed a hidden achievement [Villain Collector]...]

[Tip: You have completed a hidden achievement [Stand still, let me do it]... Current achievement points: 15]

"Not bad, there are even chain achievements..."

Li Si opened the system panel, and the first thing he saw was a row of achievement prompts. There were also eight more achievement points, which was more than all the achievement points he had received before.

In particular, the chain achievement Dawn of Despair made a faint smile appear on his face unconsciously.

Chain achievements are a good thing. Every time it is triggered, the achievement points gained increase by one point. If it can be triggered five or six times, the amount of achievement points you can get is absolutely terrifying.

"Wait a minute, what the hell is this Hoeing Mastery?"

Satisfied, he glanced at the prompt message again, and Li Si suddenly found a strange achievement mixed in.

Although the system's achievement prompt did not show the specific way to obtain it, based on his experience and familiarity with the plot, he could still barely guess a rough guess through the achievement name.

The chain achievement [Dawn of Despair] was probably due to reversing the original trajectory of Max and Harry Osborn, [Discerning Eye] came from Doctor Octopus Otto Gunther, and [Business Tycoon] was triggered by his establishment of the company and the acquisition of Osborn.

[Villain Collector] Needless to say, Otto Gunther and Max gave it together. Li Si guessed that this should also be a chain achievement. It was only triggered when the two of them came together, so no additional achievement points were given.

[Stand still, let me do it] This achievement is the one he is most familiar with. He has been able to steal the spotlight from the protagonists of the plot many times and prevent them from showing off. He has also achieved this achievement many times before his rebirth.

It was this [Hoeing Mastery] achievement that made him a little confused. He had never heard of it, let alone seen it.

"Is it a cooking skill? The last time the hotpot system thought it was delicious, it gave me an achievement reward, but it was just a typo?"

The text displayed by the system is based on the player's native language. However, the Chinese characters are extensive and profound, and Li Si could only have an idea in his mind that he himself thought was impossible.

But it's always good to get an extra achievement point, so he didn't dwell too much on it and continued to look at other gains.

[Tip: You successfully established [Stein Group], the group comprehensive evaluation is A, and you have completed the acquisition conditions of [Template: Entrepreneur]!]

[Template]: Entrepreneur (Epic)

Attribute bonus: none

Special effect bonus: none

Template skills: Red-Hat Merchant

Red-Hat Merchant (active/passive):

Active - establish a shop: consume achievement points * 10, general experience * 100000, set up a personal shop in the business system.

Passive--Business Permit: You have obtained an officially certified business license and can use the official currency system for business activities.

Passive - Official Business: If you are an authorized merchant for the system, you will receive a certain degree of protection when conducting commercial activities through the commercial bank system, greatly reducing the probability of triggering accountability events.

Note 1: The active effect [Build a Store] can only take effect once. After the store is established, the effect of this skill is converted to performing various operations on the store.

Note 2: The official currency system is: general experience and achievement points, and does not support barter operations.

Note 3: Reducing the probability of triggering liability-related accidents does not mean that triggering will never occur. Please adhere to the principle of integrity and law-abiding and conduct business conduct prudently, and be a model businessman in the new era.

Note 4: 20% commercial tax will be levied on personal store income, and the tax will be automatically deducted in real time after the transaction. Physical creations that are not produced by the system will be subject to additional shipping fees based on the volume and energy level of the item.

Evaluation: What is Red-Hat Merchant? Official business! Do you understand official business? As long as you pay taxes on time, I will protect you - provided you don't go overboard and drag me into the water.

Acquisition conditions: Hold a controlling stake in a company and make the company's comprehensive evaluation grade reach A level or above.

Note: Comprehensive evaluation is a comprehensive evaluation of assets, influence, potential and other aspects.

Entrepreneur Template, this is the second epic template obtained by Li Si.

Compared with the Genius Scientist template, this Entrepreneur Template does not have any attribute bonus or ability increase, but just relying on the skill [Red-Hat Merchant] is enough to make up for it all.

Even if you put the legendary template and Entrepreneur Template together for him to choose, I'm afraid he wouldn't choose Entrepreneur Template without hesitation.

Legendary templates may be rare and powerful, but the epic Entrepreneur Template can easily bring a large amount of general experience, and it is even possible to collect achievement points from players. These two points alone are irreplaceable by any other template.

Achievement points are okay, and there will be ways to trade them with each other when Achievement Shop is opened, but general experience has no other circulation channels except the system mall, and you can only use it yourself once you obtain it.

It would be fine if general experience is of little use, but it has a wide range of uses, and the personal demand is frighteningly large. Upgrading the basic Commoner Template requires general experience, upgrading skills and knowledge also requires general experience, and even many special skills require a lot of general experience just to use them.

For example, the Research and Development skill carried by his current Genius Scientist template is completely a bottomless pit. As long as the intelligence attribute is enough to withstand the side effects of brain overclocking, there is no upper limit for the general experience invested in the Research and Development skill each time. The more you invest, the stronger the effect will be and the longer the duration.

Even if you use this skill to synthesize blueprints in non-realistic virtual mode, the more general experience you invest, the greater the chance of getting good things. It is also a sinkhole. The difference is that it is a long-term consumption in full-realistic mode instead of instantaneous consumption in full-realistic mode.

Although he now has experience in mass-producing Stein Group suits and Bumblebee research results, he is still unable to make ends meet. He often accumulates general experience for a long time. As a result, after running into the laboratory for a week, his body is clean and smooth, and he cannot squeeze out the experience of upgrading Commoner Template.

As long as you have the template skill of Entrepreneur Template, this problem can be easily solved. With the experience acquisition method of Scientist Template, you can not only earn a sum of experience when producing research results, but also make an additional sum of money by selling them to players.

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