Ch. 502Realization

The Coalition Army's vanguard and rear guard nearly joined forces after the rear guard opened a gap in the Zerg lines. General Wheeler realized the Zerg were allowing the escape as part of a trap and headed for headquarters to warn the commander-in-chief.

  • The rear guard intensified its fire and punched a gap through the Zerg lines, letting the battered vanguard charge toward them.
  • General Wheeler fought to rescue the vanguard, then noticed the Zerg had stopped sending reinforcements into the gap.
  • Wheeler reviewed the battle data and concluded that the Zerg were deliberately letting the Coalition Army link up as part of a trap.
  • Wheeler tried to contact the commander-in-chief but was blocked by wartime restrictions.
  • Wheeler ordered his flagship to turn toward Coalition Army headquarters under the excuse that its electronic systems had frozen.

Ch. 503Return

Wheeler rushed to Coalition Army headquarters to investigate intelligence suggesting the Zerg might be redirecting forces toward the fleet’s operation. Defek agreed the threat was possible but dismissed Wheeler’s suspicion that the Zerg’s main force might already be approaching.

  • Wheeler left the battle line and flew to Coalition Army headquarters, where he saw ships that had withdrawn from the front, including those of Telo noble scions.
  • Wheeler contacted Defek and asked about the Zerg forces near the LKDW263, LKDW265, and LKDW267 Star Systems.
  • An intelligence officer reported that Zerg forces were gathering outside LKDW265 and LKDW267, with their numbers unknown and reconnaissance blocked by jamming.
  • Wheeler warned Defek that the Zerg forces might have changed course and be heading toward them, then sent his supporting materials.
  • Defek agreed the Zerg could have redirected forces but argued they would take years to arrive and that the Zerg could not have known their plan in advance.
  • Wheeler suggested the forces at LKDW265 and LKDW267 might be decoys while a main Zerg force was already approaching, but Defek mocked the possibility.

Ch. 504Mercy

Wheeler questioned whether the Zerg had anticipated the Coalition Army’s plans, while Defek urged him to rest as the battle continued. The Zerg’s pursuit weakened during the vanguard’s retreat, leaving its commander to wonder if they had been spared, though the Zerg’s motives remained unclear.

  • Wheeler doubted Defek’s explanation and resolved to review the Zerg intelligence, while Defek told him to rest and withdraw with the main force.
  • After routing the Coalition Army’s wings, the Zerg returned toward the center, and Defek sent scattered mutant troops and resting fleets back into battle.
  • The Coalition Army’s wings counterattacked with guerrilla tactics, while the Zerg turned troops back to meet them.
  • The rear guard refused the battered vanguard entry into its formation and ordered it to cover the retreat, despite the vanguard’s severe losses.
  • The vanguard commander saw the Zerg’s firepower fall sharply and spotted gaps in their ranks, leading him to wonder if they had decided to show mercy.

Ch. 505Interception

The Zerg abandoned their pursuit of the vanguard and tried to intercept the Coalition Army’s middle section, allowing the Coalition forces to attack them from both sides. As the battle swung in the Coalition Army’s favor, Defek learned that huge Zerg forces had appeared outside LKDW262 and LKDW263, suggesting the Swarm had anticipated their plans.

  • The Zerg broke off their pursuit and accelerated to support an interception of the Coalition Army’s middle section.
  • Defek ordered the Coalition Army’s wings to attack the Zerg from both sides, and Wheeler’s flagship joined a rookie alien fleet in the battle.
  • The Coalition Army inflicted heavy losses on the Zerg as the fighting intensified and the advantage began to shift.
  • Defek received a report that more than fifty million Zerg had appeared outside LKDW262.
  • Defek learned that large Zerg forces had also appeared outside LKDW263 and concluded that the Swarm might have predicted the Coalition Army’s plans.

Ch. 506The Home Front

Defek struggled to choose between continuing the fight and returning to defend LKDW262 as the Zerg pressed both fronts. The Meto fleet’s unauthorized withdrawal weakened the Coalition Army, while the Zerg attack on the star system forced the Meto Race to abandon its call for retreat and support defending it.

  • Defek weighed the cost of returning to LKDW262 against the danger of withdrawing his battered forces from the Zerg-locked battlefield.
  • After distress signals from LKDW262 reached the Meto Civilization, Meto warships broke formation and warped away despite Defek’s attempts to stop them.
  • The Meto fleet’s departure damaged morale and eased pressure on the Zerg, leaving Defek to focus on surviving the battle before him.
  • Inside LKDW262, the Coalition Army argued over defending the system or retreating, while the Meto Civilization urged evacuation and neighboring civilizations favored holding the line.
  • The Zerg swallowed an outer planetary base in under an hour, and the Meto Race reversed its position and backed defending the system when there was no longer time to evacuate civilians.

Ch. 507Surrounded

The Coalition Army gathered around the Life Star in the LKDW262 Star System for a last stand against the advancing Zerg, but it lacked reinforcements and faced overwhelming odds. The battle began with the Zerg breaking through the defenses, and the Coalition Army’s losses rapidly increased.

  • The Zerg destroyed three orbital defense rings and captured the outermost Meto colony before the Coalition Army assembled around the Life Star.
  • The commander learned that General Defek could send only the Meto fleet, which would take months to return, while nearby allies had few forces to spare.
  • The Zerg and Coalition Army met five thousand kilometers from the Life Star, with the Zerg fielding around fifty million large combat units against the Coalition Army’s more than twenty million warships.
  • The Zerg charged through the Coalition Army’s fire and destroyed its defensive installations, while the packed defenders struggled to avoid falling wreckage.
  • The Ancient Class units released Mature Forms and Larval Forms, forcing the Coalition Army to divide its limited gun energy between stopping the large and small Zerg.
  • The Coalition Army’s warships began suffering mounting losses as the Zerg closed in and its numerical advantage widened.

Ch. 508Airdrop

The Swarm broke through the Coalition Army’s defenses around LKDW262 and launched Spore Pods onto the Meto Life Star, where Zerg forces burrowed underground and began preparing for a later attack. A little over ten days later, large numbers of Zerg units emerged and attacked the Coalition Army’s ground forces.

  • The Swarm split the battlefield, broke through the Coalition Army’s defensive line, and sent Mature Forms to launch Spore Pods toward the Meto Life Star.
  • Meto defenders fired on the pods, but many reached the wilderness and outlying areas, where Zerg units emerged, planted Creep Seeds, and burrowed underground.
  • Some pods landed near Meto cities, releasing Zerg units that caused chaos before most of the creatures disappeared beneath the surface.
  • The Coalition Army commander on LKDW262 ordered ground forces to remain alert after learning the pods were airdrop vessels containing Zerg units.
  • A little over ten days later, large numbers of Zerg units appeared on the Life Star and attacked the Coalition Army’s ground forces.

Ch. 509Ambush

The Zerg launched a concealed nighttime assault on Meto Life Star, using Flying Bugs and Stalkers to kill patrols and civilians. The Meto raised the alarm and survived until dawn, but the recovered bodies left the planet facing the aftermath of the attack.

  • Meto patrols relaxed after more than ten days without Zerg activity while they watched the distant space battle.
  • Flying Bugs used camouflage and neurotoxin stingers to silently kill exposed patrolmen.
  • Stalkers and Heavy Armored Xenomorphs ambushed armored sentries and spread killings across the cities and planet.
  • The Meto raised alarms, fired flares, and gathered personnel as attacks continued through the night.
  • The Meto made it to dawn, then collected victims' remains for examination.

Ch. 510Response

Inspectors examined the Meto soldiers killed in a Zerg attack and identified at least two kinds of attackers: large, stealthy assassins and creatures that poisoned victims with airborne spines. The Meto commander adjusted the defenses, and the soldiers prepared for another likely nighttime attack.

  • The inspectors concluded that one type of Zerg was a strong, coordinated, stealthy attacker, possibly a giant spider, and suggested sonic locators could help detect it.
  • The inspectors found evidence that another type of Zerg poisoned exposed soldiers, possibly by shooting poisonous spines from above, and said enclosed suits could protect against it.
  • The commander ordered further dissections and adjusted the military preparations using the inspectors' findings.
  • After a day without another attack, Meto experts predicted the Zerg would strike at night.
  • The Meto soldiers covered exposed skin and reinforced sentry posts with lights, sonic locators, fences, barbed wire, and heavy weapons.

Ch. 511Vigilance

The Meto’s patrols dwindled as the Zerg evaded their traps and gathered strength, while the Coalition Army suffered heavy losses in space and could offer little help. The chapter ended when an enormous Zerg force approached a Meto outpost, triggering its alarm and forcing the defenders to prepare for an attack.

  • The Meto failed to find an effective counter to the Zerg, and eventually stopped sending out patrols.
  • The Coalition Army learned of the invasion on the Meto Life Star but could provide no meaningful support as its own forces struggled in space.
  • The Zerg stayed quiet for several days while gathering their forces, and Meto soldiers at an outpost worried that their planet might fall.
  • The outpost’s acoustic sensors detected a massive approaching force, and the commander ordered the soldiers to take positions, launch flares, and request reinforcements.

Ch. 512The Huge Hole

The Meto Race fought off waves of Raiders emerging from huge holes beneath the Outpost, but their defenses began to falter. Air support briefly cleared the attackers before a gigantic Evil Eagle appeared and smashed a Meto Gunboat into the ground.

  • The Meto soldiers detonated mines and fired grenades at underground enemies, then climbed to higher positions as the blasts approached the Outpost.
  • The ground opened into a deep hole, and Raiders burst out as the Meto soldiers fired on them.
  • Tunneling Worms opened several more holes, and swarms of Raiders overwhelmed the Meto Race's defenses despite their use of incendiary grenades.
  • Missiles from the Meto Race's air support wiped out most Raiders on the ground.
  • A gigantic Evil Eagle seized a Meto Gunboat, slammed it into the ground, and rapidly healed its own injuries.

Ch. 513Corrosion

The Meto outpost faced a renewed Zerg assault after Evil Eagle vanished, while headquarters confirmed that attacks were happening worldwide and could send no reinforcements. Cannon Bugs then showered the soldiers with corrosive toxin, and the commander discovered it had eaten through their weapons and threatened their protective suits.

  • Evil Eagle disrupted the Meto soldiers' attack, then cloaked itself and disappeared as Raiders charged the outpost again.
  • The commander ordered footage sent to headquarters and requested reinforcements, but the communications officer reported that Zerg were attacking worldwide and no troops were available.
  • Cannon Bugs appeared in overwhelming numbers and bombarded the Meto soldiers with sticky, corrosive toxin that blinded them and damaged their equipment.
  • The Meto soldiers fired at the Cannon Bugs and used flamethrowers, but the bugs flew higher and continued their assault.
  • After weapons began exploding, the commander found that the toxin had corroded a gun and realized the protective suits might also fail.

Ch. 514Fortifications

The Meto soldiers retreated into the fortifications as the Zerg’s flying attacks and advancing Raiders made evacuation impossible. They held off the cannon fodder for now, but corrosive toxins began filling the fortifications with smoke.

  • The commander ordered the Meto soldiers to retreat into the fortifications and request immediate reinforcements.
  • A soldier accidentally shot the flamethrower operator while stumbling over ground corroded by the Zerg, leaving the Raiders free to advance.
  • The soldier tried to save his comrade, then tore a Raider off his back and smashed it, despite being badly wounded.
  • As more Raiders closed in, the soldier grabbed the damaged fuel tank and two grenades, then charged into the Swarm and ignited the fuel in an explosion.
  • The surviving Meto soldiers reached the fortifications and drove back the cannon fodder, creating a temporary stalemate.
  • Corrosive smoke began billowing through the fortifications as the Zerg’s toxins ate into the structure.

Ch. 515Toxic Fog

Meto soldiers trapped in a fortification suffered as toxic smoke corroded their equipment and injured anyone exposed to it. With the ventilation system failing, the commander cut off a soldier’s ravaged arm to stop the smoke from reaching the rest of him.

  • A Meto soldier removed his helmet and was blinded and killed by the corrosive toxin on his suit and gloves.
  • The commander warned the soldiers to keep their protective suits on as Zerg continued pouring into the fortification.
  • Toxic smoke damaged the ducts, electronics, and wiring, causing explosions and knocking out the lights.
  • More explosions stopped the ventilation fans, and white smoke began filling the hall.
  • A soldier’s arm began hurting, and he tore open his protective suit while clawing at it.
  • The commander severed the soldier’s badly corroded forearm as the medic watched helplessly.

Ch. 516The Situation

A Meto unit trapped in a poison-filled fortification faced a breached protective suit and a Swarm assault, while the Meto fleet commander recalled fighters to defend the Life Star. The fortification fell, and three thousand warships carried fighters back to the planet as the fleet commander prepared to keep them from returning to the main battlefield.

  • The commander amputated a wounded soldier’s arm, then realized the soldier’s suit had failed and shot him when the poison made treatment impossible.
  • As the Tunneling Worms battered the fortification, the commander saluted his soldiers and detonated a grenade; many others also chose to die by explosion rather than face the poison.
  • The Tunneling Worms broke through, and the Raiders overwhelmed the remaining Meto soldiers amid the ruins.
  • The Coalition Army commander let the Meto fleet commander recall the surviving fighters after learning the Life Star was nearly lost.
  • The Meto fleet commander sent the fighters back aboard three thousand warships and ordered the ships to take aboard as many Meto as possible, intending to delay their return to the battlefield.

Ch. 517Gaining Air Superiority

Three thousand warships returned to Life Star and unleashed millions of fighters, giving the Meto air superiority against the Zerg. The Meto drove the deserters back into service and prepared to evacuate civilians, while the Swarm shifted tactics and the war’s outcome remained uncertain.

  • The Meto discovered that the Zerg spared civilians while attacking military sites, prompting many soldiers to desert and hide in civilian districts.
  • The Meto commanders realized the Zerg’s rapid attacks came from incubators deployed on the planet and could not be stopped by their ground forces alone.
  • Three thousand warships returned to Life Star and launched millions of fighters into the atmosphere, overwhelming the Zerg’s aerial forces.
  • The Meto commanders recalled the deserters, ordered civilian evacuation preparations, and prioritized building stasis pods.
  • The Meto’s fighters and drones struck Zerg forces that emerged at night, leading the Swarm to reduce its raids and change tactics.

Ch. 518The Rout

With the Coalition Army collapsing, General Arrito learned that headquarters had abandoned his front and devised a way to escape. He tricked the alien contingents into demanding a retreat, then slipped away with his Guard Team while they argued over who would cover it.

  • General Arrito's forces faced overwhelming Zerg numbers as their defenses and fleet were destroyed, while reinforcements failed to arrive.
  • Arrito received word that Defek had retreated elsewhere and that the assembly point had moved from LKDW262 to LKDW257, revealing that the Alliance had abandoned the front.
  • Arrito concealed his plans and deployed his forces for a costly direct battle, which lasted seven days and nights.
  • A rumor spread that no reinforcements were coming and Arrito intended to fight to the last soldier, prompting the alien contingents to demand a retreat.
  • Arrito pretended to yield and ordered the retreat, then escaped with his flagship and Guard Team as the other fleets fought over who would stay behind.

Ch. 519Evacuation

After the Swarm defeated the Coalition Army at LKDW262, the Locke Mutual Aid Society and Star Sea Alliance abandoned LKDW265 and LKDW267 rather than risk another battle. The Swarm occupied the evacuated systems and left billions of Meto on Life Star alive but cut off, while Rowan watched the Alliance speculate about its reasons.

  • Defek escaped the Zerg encirclement with his Guard Team and trusted alien friends, while the scattered Coalition forces fled and the Locke Mutual Aid Society faced unrest and ridicule.
  • In New Era Year 32, the Swarm redirected forces toward LKDW265 and LKDW267, and the Star Sea Alliance and Mutual Aid Society evacuated both systems.
  • The Swarm occupied LKDW265 and LKDW267, cleared away evidence of other civilizations, and spread Creep across the planets.
  • The Swarm destroyed ships attempting to leave Meto Life Star and disabled its long-range communications, then left its billions of Meto inhabitants alone.
  • Rowan was unconcerned that the Alliance might discover the Intellect Material Production Center and wondered what explanation the aliens would invent.

Ch. 520Preparing for War

As the Swarm prepared new offensives, the Koya Alliance and Locke Mutual Aid Society repeatedly evacuated rather than fight, allowing the Swarm to capture more star systems. By the fiftieth year of the New Era, fleets from over eighty civilizations had gathered along the front, and the Swarm's next attack seemed imminent.

  • In the thirty-sixth year of the New Era, the Koya Alliance agreed to evacuate as the Swarm stirred, despite calls from some members to fight.
  • Just over a month later, the Locke Mutual Aid Society decided to relocate its people and compensate displaced races rather than confront the Swarm.
  • At the end of the thirty-sixth year, the Swarm sent out its troops, then captured seven star systems around the thirty-ninth year and nine more in the forty-seventh year.
  • By the fiftieth year, fleets from more than eighty civilizations, totaling over a billion ships, had gathered along the front as the Swarm assembled troops in several frontline systems.
  • The gathered forces expected the Swarm to attack across multiple star systems and believed its next advance would be harder to withstand.

Ch. 521Talent

The Star Sea Alliance gathered its forces against the Swarm, while Rowan worked to restore the Swarm’s intelligence coverage of the new Coalition Army leadership. At an Alliance meeting, Lord Wheeler warned the unfamiliar Mid-Ring Civilizations that the Zerg were cunning and had to be judged by their plans across the whole war; Rowan later decided Wheeler’s talent should be put to use.

  • The Swarm learned through infiltrated administrations that the Coalition Army was preparing for war, and both sides amassed forces along a front spanning more than a dozen star systems.
  • At an Alliance meeting, representatives from the Mid-Ring Civilizations debated the Swarm and the Koya Alliance representative redirected the discussion to Lord Wheeler of the Locke Mutual Aid Society.
  • Wheeler recounted how he had recognized the Coalition Army’s defeat, tried to persuade Defek to flee, and ultimately saved Defek during the retreat.
  • Wheeler warned the Alliance that the Zerg were exceptionally intelligent and that their actions had to be examined as part of a larger plan.
  • Rowan learned of Wheeler’s remarks and decided the perceptive alien should be put to use.
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