Ch. 36613654 [Suzuki Sonoko's New Game]
Key Plot Points and Events
- Suzuki Sonoko arrives on a sidecar motorcycle with her grandfather, Suzuki Jirokichi, to witness Kid's appearance.
- Jiang Xia, Haibara Ai, and Conan are present. Jiang Xia accepts Sonoko's invitation to watch from the Museum.
- Inspector Nakamori argues with Suzuki Jirokichi about the use of helicopters and the lack of police presence inside the Museum.
- Suzuki Jirokichi reveals his highly surveilled control room, planning to trap Kid using automated doors and partitions.
Character Developments
- Suzuki Sonoko shows her keen observation skills, spotting Jiang Xia from a distance.
- Jiang Xia displays indifference to Inspector Nakamori's requests but agrees to Sonoko's invitation.
- Suzuki Jirokichi demonstrates his wealth, technological prowess, and confidence in catching Kid.
- Inspector Nakamori appears incompetent and easily irritated by Suzuki Jirokichi.
- Conan uses his quick wit to change the subject and slip away.
Significant Themes
- The pursuit of catching the Phantom Thief, Kid.
- The use of technology and wealth to gain an advantage.
- The tension between the police and Suzuki Jirokichi's methods.
Character Interactions
- Suzuki Sonoko and Jiang Xia: Sonoko invites Jiang Xia to the Museum, hinting at her interest in him.
- Suzuki Jirokichi and Inspector Nakamori: They argue about the best way to catch Kid, with Jirokichi dismissive of Nakamori's methods.
- Conan and Mouri Ran: Conan manipulates Ran to set him free, allowing him to act alone later.
- Suzuki Sonoko and Inspector Nakamori: Sonoko expresses her irritation with Nakamori for keeping Jiang Xia outside the cordon.