Ch. 13211320 [Pick Me Up. Hurry, Pick Me Up!]
Key Plot Points and Events
- Vodka reveals that the 'treasure' in Gin's home is not the legendary Thousand-Gourd but a small jar of Gold Coins left behind by Kajisuke, a thief from the Edo Period.
- Gin discovers that the Dragon and Tiger Scrolls are not genuine treasure maps but a riddle left by Kajisuke.
- Kid sends a calling card to Scorpion, another renowned thief, hinting at his plan to steal the 'Memory Egg' at the Suzuki Art Museum's opening.
- Scorpion plans to steal the Memory Egg after Kid, targeting him for elimination.
- Scorpion finds a man floating in the river near her boat, seemingly alive but ignored.
Character Developments
- Gin accepts the reality that the treasure he sought is not as valuable as he thought.
- Scorpion shows her disregard for human life, ignoring the man in the river.
- Kid maintains his cryptic communication style, using riddles to challenge Scorpion.
Significant Themes
- The futility of chasing after legendary treasures.
- The ruthlessness and disregard for life among high-stakes thieves.
- The cat-and-mouse game between rival thieves.
Character Interactions
- Gin and Vodka discuss the Kajisuke's riddle and the true nature of the treasure.
- Scorpion and Kid engage in a silent, indirect standoff through their calling card exchange.
- Scorpion ignores the man in the river, showing her lack of empathy.