Winged Devils were extraordinarily agile in the sky. A Winged Devil could fly and glide as swiftly as a bird, and when needed, flap its wings like a dragonfly to hover in midair, even turn around and fly backward. Whenever necessary, a Winged Devil could move forward, backward, up, or down at any moment. In the natural world, scarcely any flying bird could rival such agility. Even Zhang Tie's Thunder Falcon, though easily faster than a Winged Devil and capable of briefly remaining in the air at times, could not turn around and fly backward as Winged Devils could.
The fixed-wing Air Cavalry Type 1 aircraft, which relied on mechanical power to fly, could not compare to Winged Devils in aerial agility either. But the Air Cavalry Type 1 had one advantage: speed. Even compared with Battle Spirit-level Winged Devils, an Air Cavalry Type 1 could come out ahead in speed, much less against ordinary level-nine Winged Devils. If they were simply competing in speed, the Air Cavalry Type 1 could leave Winged Devils far behind.
The weapons used aboard the Air Cavalry Type 1 were steam-powered crossbows and Blastflame Crossbow Bolts. Blastflame Crossbow Bolts fired from steam-powered crossbows had a killing range of over a hundred meters in the sky and could strike from beyond that distance. Winged Devils, on the other hand, could only launch close-range attacks at level nine. Winged Devils above level ten could use Battle Qi bombardments, but the range of such attacks was not great either. Even for a Battle Spirit, the range of its Battle Qi bombardment was generally within a hundred meters.
In terms of weapon range, the Air Cavalry Type 1 held the advantage. Before Winged Devils could attack the aircraft, the weapons aboard the aircraft could already strike them. However,