The Shattered Star Sea of the Sky-Piercing Realm was not actually a sea. More accurately, it should have been called the Shattered Star Mausoleums. Across this vast expanse stood countless floating mountains scattered like stars, along with mausoleums of every size. They ranged from several hundred square kilometers to tens of thousands of square kilometers in area, with even the largest no more than fifty thousand square kilometers. Entering the Shattered Star Sea was like entering a strange space made up of countless fragments.
Besides its floating mountains and mausoleums of all sizes, the Shattered Star Sea's most troubling feature was its bizarre and ever-changing environment. The spatial environment here was highly unstable. In many places, aside from the thick fog that shrouded the area year-round, there were all manner of strange weather phenomena caused by spatial rifts: ice storms reaching more than a hundred degrees below zero, blazing tidal waves hot enough to melt flying boats into liquid metal, and solid matter occasionally sucked in through those spatial rifts, abruptly appearing in this space. All these things combined were enough to turn the Shattered Star Sea into one of the Sky-Piercing Realm's perilous lands.
Yet this dangerous land was an unavoidable passage connecting the Nine Heavens Grand Domain with several other grand domains. Trade and the movement of people between those domains could not bypass the Shattered Star Sea. Thus, no matter how dangerous the place was, people would still risk passing through it. It was much the same as in the world Zhang Tie had come from—sufficient profit or harsh circumstances could both make people willing to brave danger to do certain things.
Beyond its dangerous environment, the Shattered Star Sea had another special feature: it was rich in Levitation Gold. Levitation Gold here was exceptionally easy to