"It's an honor that you're all interested in the game I made." Yoshikaki Hara scratched his head and smiled guilelessly as he handed out the chocolates in his hand to the children gathered around the machine.
"Did you make all of these, mister? That's amazing." Genta Kojima excitedly set down his controller and gave Yoshikaki Hara's creativity an enthusiastic thumbs-up.
Perhaps because of the Tokiwa Group's broad range of business, Yoshikaki Hara was a relatively rare kind of engineer, one involved in both hardware and software development. He often took on all the various development issues of an entire project by himself, from the moment it was launched. He was undoubtedly a genius software developer of the modern age.
In practical terms, that was reflected in the products before them. Yoshikaki Hara understood every part of the game inside and out, so not only could he make rational use of various game mechanics to reduce wasted resources, he could also improve the gameplay further by taking the actual peripherals into account.
Naturally, Yoshikaki Hara was delighted that his work had been well received. He glanced at Sonoko Suzuki and Ran Mouri, who were following behind them, and generously extended an invitation.
"Actually, I'm developing a new game. I think you're about the same age as the players I had in mind. Could I ask you to give me some suggestions?"
As the group toured Building B, the increasingly drawn-out itinerary naturally caused them to split up. So when Mio Tokiwa pulled Mori Kogoro away to deal with her problem, the others wandered out of Building B one after another and, under Conan's deliberate guidance, arrived at Yoshikaki Hara's showroom.
"Sure! What kind of game are you making, mister?" Faced with Yoshikaki Hara's invitation, Conan was the quickest to react, practically