Ch. 61Tangze's Lying Mouth
Key Plot Points and Events
- Tang Ze asks Tooru Amuro about his wishes, leading to a brief reflection on Amuro's past and dreams.
- Tooru Amuro tasks Yuya Kazami with investigating a potential Joker sighting at the Manto-do Game Press Conference.
- Tang Ze uses his Otherworld Navigator to locate Furuya Rei at a cafe near a movie theater.
- The group visits the 'Great Detective Mori Kogoro's Deduction Museum', where Mori Kogoro meets the game planner, Hideaki Nakajima.
- Three identical boxes are placed on the cloakroom counter, foreshadowing an upcoming event.
Character Developments
- Tooru Amuro reflects on his past and dreams, revealing his wish for world peace.
- Tang Ze demonstrates his investigative skills and use of the Otherworld Navigator.
- Mori Kogoro shows his kindness by allowing Hideaki Nakajima and his colleagues to cut in line.
Significant Themes
- The theme of wishes and dreams is explored through Tooru Amuro's reflection.
- The contrast between Mori Kogoro's public image and his reality is highlighted.
- The foreshadowing of an upcoming event suggests the theme of impending danger or change.
Character Interactions
- Tang Ze and Tooru Amuro have a conversation about wishes, with Tang Ze persistently questioning Amuro.
- Mori Kogoro interacts with Hideaki Nakajima, showing kindness by allowing them to cut in line.
- Tang Ze, Conan, Sonoko Suzuki, and Ran Mouri interact as they visit the museum together, with Tang Ze and Sonoko Suzuki bonding over their shared interest in the promotional wall.