11 points of Distributable Attributes?
Lin Yuan was a little stunned.
This stingy system was actually being so generous this time?
Suppressing his excitement, he opened the Attribute Panel. He could finally take off.
Name: Lin Yuan Age: 19 Strength: 15 Agility: 16 Constitution: 15 Distributable Attributes: 12 Skills: Master Swordsmanship, Master Parkour, Master Flying Daggers, Master Hand-to-Hand Combat
The limits for Strength and Constitution were temporarily locked, so he could not continue allocating points to them.
So Lin Yuan put all his attributes into Agility.
Agility: 16→20 Distributable Attributes: 12→4
He had spent a total of 8 Distributable Attributes, raising his Agility to 20 in one go.
The effects brought by this increase in Agility were extremely obvious. Lin Yuan felt that even without the boost from any skills, he could join a circus and become a top acrobat without any formal training.
Walking tightropes, balancing on balls, spinning plates... with only a little practice, he could master them all.
If he wanted to become an esports player, using specialized software to test his reaction speed and hand-eye coordination through mouse clicks, keyboard speed, and handling sudden situations, he would definitely achieve astonishing results.
That was the effect of powerful bodily control and reaction speed.
As his Agility increased, all of his existing skills were strengthened to varying degrees.
The most obvious improvement was in Master Flying Dagger Technique. Originally, he could throw a dagger as far as 100 meters, but the range in which he could hit with perfect accuracy was 60 meters. Now, that precise range had increased to around 75 meters.
His Parkour, Swordsmanship, and Hand-to-Hand Combat also consumed far less stamina when performing many of their previous moves as his Agility rose. Originally, Lin Yuan could perform at most four long-distance