Take the games from before I crossed over, for example.
The opening one-shot long take in Metal Gear Solid V: The Phantom Pain.
Or the entire journey in God of War 4, from the protagonist chopping wood to finally reaching the highest peak—it was breathtaking from start to finish.
These classic games' use of camera work left a deep, unforgettable impression on everyone who played them.
After briefly trying out the Directing Skill Book, he felt the stat boost wasn't significant, so he set it aside and turned to study the Pangu Editor.
"I'm a proper Game Producer now. There should be a lot more permissions unlocked in Pangu, right~~~"
Wang Chuan stared at the interface on his computer, rubbing his chin in thought.
But after checking it out, he felt a bit helpless.
He found that these newly unlocked features basically required capital; otherwise, they were completely unusable.
So after a little tinkering, Wang Chuan put it down.
Anyway, once The Stanley Parable brought in its revenue, he wouldn't be poor anymore.
"Next, how should I proceed?"
With unexpected free time, Wang Chuan began pondering his path forward.
Since he'd made up his mind not to go to Three Factories and to be his own boss instead, he had to get every step right.
So he couldn't afford any carelessness.
The Stanley Parable was currently a huge hit online, with a trend of spreading across the entire internet.
Of course, he knew that achieving such high success was also thanks to the uniqueness of this world.
Riding this wave, he'd successfully earned the title of Game Producer.
What he was thinking about now was whether he could convert this popularity into traffic.
Or rather, whether he could take advantage of this current buzz to develop the next game as quickly as possible.
Then seamlessly connect them.
"But what exactly should the next game be? Such a headache~~~"
Wang Chuan scratched his head, feeling troubled.
He did want to make a AAA blockbuster, but clearly, his current capital and conditions weren't enough to pull it off.
Without funds, he couldn't support the development of a big game or its subsequent marketing.
Without talent, if he had to do it all alone, it would take until next year~~~
"Ah, this marketing problem is way too expensive. If only there were a way to promote without spending money."
Thinking about it, Wang Chuan found marketing a real headache—it was a huge issue.
But he hadn't come up with a solution yet, so he had to set it aside for now.
If he couldn't make a big game, then he was left with low-cost productions.
In this area, Wang Chuan had countless options.
But precisely because there were so many choices, he needed to pick carefully.
For example, games like Werewolf Kill, Hero Kill, Crazy Arcade, and so on.
These casual games focused on multiplayer experiences—Wang Chuan thought it over and decided to shelve them for now.
Not because they were hard to make, but because this type of game didn't suit his current situation.
These games needed users the most; ideally, they'd be placed on his own game platform to attract traffic.
And unfortunately, he didn't have that capability right now.
If he actually made them now, the outcome was easy to guess.
He'd have a first-mover advantage, attract a wave of players, and make some quick cash.
Then other game companies would quickly follow and copy him.
Using their larger user base, they'd crush him.
And then, he'd be done~~~
He'd only get to sip the soup right after release.
How damn frustrating was that!
That's why Wang Chuan didn't even consider it—why fight with his weaknesses against others' strengths?
He wasn't stupid; these games were obviously best saved for his own use later.
While Wang Chuan was constantly thinking about the next game.
Over in the gaming circle, things were heating up again.
Of course, the topic was still The Stanley Parable.
And the reason was naturally that the game's data had completely exploded.
As the data for The Stanley Parable grew rapidly, even the dirt-cheap price of five yuan it had set for itself...
Previously, in order to become a full-fledged Game Producer as quickly as possible, Wang Chuan had set it this way.
But even if this five yuan was low, if the number of players started to climb, that would be no small matter!
More than ten days had passed since The Stanley Parable launched.
Although ordinary players didn't feel much difference, only noticing more people playing the game.
Those within the gaming circle, however, were all utterly stunned.
According to the published data, the number of player payments had already reached around one hundred thousand.
And the numbers were still growing steadily.
Based on predictions from producers in the gaming circle, following The Stanley Parable's data.
It wasn't impossible for the number of paying players to reach two hundred thousand within a month.
This meant a new Game Producer, relying on just one game, could achieve income at the million level.
How could this not make those seniors and experts feel envy and jealousy?
Of course, Wang Chuan didn't care about the discussions within the gaming circle.
He knew very well that while The Stanley Parable's performance was soaring.
And it could bring him million-level income.
He was clear in his heart that this income wasn't sustainable—it was one-time only.
Because aside from the dirt-cheap price of five yuan, The Stanley Parable had no in-game purchases.
In other words, after buying the game, you could play however you wanted without spending a single cent.
And given the current level of popularity, those who wanted to play had basically already bought it.
Those who hadn't bought it were the ones who didn't like the game anyway.
So, for Wang Chuan, compared to the million in income, what mattered more was his reputation.
"So, what I should do now is take advantage of my fame while it's at its peak and smoothly launch the next game."
Wang Chuan squinted his eyes, lost in thought.
Smoothly launching the next game, seamlessly connecting it, and converting his reputation into new benefits.
That would stabilize him quite a bit afterward.
In the boys' dormitory, Wang Chuan was eating instant noodles alone.
Sitting on a chair, he kept scrolling through hot posts on the game forums.
He wanted to learn more about the current state of the gaming world and the preferences of players.
After seriously browsing for a while, Wang Chuan actually found something.
In the current gaming industry, many types of games had great potential.
However, there were also some particularly profitable games he couldn't touch yet.
For example, MOBA-type games.
This type of game could be described as timeless—a genre that could sustain long-term operation.
And most importantly, this world had no trace of MOBA games yet.
But then again, just like with "Werewolf Kill," "Hero Kill," and "Crazy Arcade" mentioned earlier.
Without enough capital and strength, he simply couldn't go for it.
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