A few days later, "Soul Knight" was more or less finished.
Over the past few days, Wang Chuan had led the others on the front lines, working tirelessly until they finally got the game done.
And that was not their only achievement over the past few days.
Not only had "Soul Knight" been completed, but the platform Wang Chuan had been thinking about nonstop had also been built.
A fully functional official website belonging exclusively to Huangtu Game Company, along with its database and platform accounts, had all passed review and were officially complete.
Besides handling the Art Assets, Huang Shanshan was also responsible for compiling the data.
Liu Qiang, Zhou Wei, and Zhao Jing were the same.
In addition to their own duties, they also had to conduct the game's closed beta testing.
Likewise, Wang Chuan had made a special trip to the school and invited some students to his studio for the closed beta.
He had discussed this with the school in advance.
This would also help him build a closer relationship with the school.
When they saw that he kept the school in mind in everything he did, the school would naturally work even harder to support him.
He had always held the school in high regard, which was why he had always maintained a good relationship with it.
After what happened last time, though, he suddenly realized that the school's network was even more extensive than he had imagined.
It was not even intimidated by Penguin, one of the Three Factories.
Besides, he was not losing anything at all. He needed a group of people to test the game anyway.
He had merely replaced the usual beta testers with students from the school.
Normally, Game Producers conducted closed beta tests before releasing a game.
First, to collect feedback on the player experience; second, to check whether the game had any bugs.
Generally speaking, Game Producers had two ways of conducting closed beta tests.
One was through offline game experience stores, private experience stores that displayed only the producer's own games.
Through an experience store, they could get player feedback as quickly as possible, and face-to-face communication also avoided misunderstandings.
After all, players were not professional developers, so it was difficult for them to directly explain a game's flaws.
For example, a player might feel that a particular map was not fun.
But if you asked them to explain exactly why, they would have a hard time doing so.
There could be many reasons: perhaps the map design was flawed, perhaps the Art Assets were the problem, or perhaps there was an issue with the underlying framework.
The other option was to leave a closed beta application portal online for people to sign up and try it.
Every Game Producer had their own channel for receiving feedback from players.
As for Wang Chuan himself, he naturally preferred an offline game experience store.
But he was poor. He had no money. He could not afford one!!!
Moreover, not just anyone could set up a game experience store. It had to be reviewed by the Official Game Platform.
If a producer did not have a certain level of achievement, they would never get approval.
Therefore, Wang Chuan had no choice but to turn to the school.
He had complained about the school constantly when he was a student, yet after graduating, he had actually come crawling back.
That was just ridiculous~~~
Still, the school naturally welcomed Wang Chuan's invitation for students to participate in the closed beta.
After all, unlike the other students, Wang Chuan could be considered an outstanding graduate.
The explosive success of "The Stanley Parable" had sent Wang Chuan's popularity soaring.
At the same time, it had spread his name far and wide.
Worth mentioning was that, during this period, "The Stanley Parable" had also received a Best award.
However, Wang Chuan had been leading the others on the front lines at the time, working hard to develop "Soul Knight."
So he had not gone.
Although it was his first award in this world, and also the first award of his life.
It was only a minor award.
At most, it gave him some recognition among newcomer producers in the industry.
As for famous Game Producers and the player community, it was nothing special at all.
What awards would they care about???
Naturally, they cared about the well-known game awards with real history and prestige.
Aside from making his presence known in the industry, accepting that minor award would not have helped him at all.
Rather than waste time collecting the award, he might as well work overtime and finish "Soul Knight" sooner.
As a Roguelike game, the core of "Soul Knight" was naturally its random elements.
And the Pangu Editor had brought that out perfectly.
By now, "Soul Knight" was around ninety percent complete.
Aside from some Art Assets, music resources, and other things the Outsourcing Team had yet to finish grinding out.
Everything else was already done.
Fortunately, "Soul Knight" was not a major production. Otherwise, after grinding away for several days, Wang Chuan would have been lucky to finish ten percent of it.
He opened the editor, then opened a group chat filled with the students participating in the closed beta.
Seeing what the students were chatting about, Wang Chuan felt even more confident.
"Damn, isn't this drop rate way too low? I've thrown in my meal money for today, tomorrow, and the day after, but I haven't gotten a single thing~~~"
"Boundless Heavenly Worthy, Amitabha, Allah, God, Christ, red, red, please give me red loot~~~"
"Fuck, this boss is way too strong! Is anyone there? Hurry up and save me."
"Hahaha, from now on, call me a god! Immune to all attributes! Tell me, are you scared or not!!!"
"Hehe, you can actually ride this pig? Oh my god, I have a mount now, hahaha~~~"
"Holy crap, why is it white again~~ No, it definitely isn't my fault. I'm going to find Senior Wang. There's something wrong with this chest."
"Enough, enough. Someone just got orange loot from it. You're just cursed with bad luck, so stop making excuses~~~"
Lying on his large bed and reading the students' discussions on his phone, Wang Chuan was grinning from ear to ear.
Sometimes, the happiest person was not necessarily the one playing the game, but the person beside them, watching them play without getting tired of it.
Wang Chuan also went downstairs from time to time to chat with them, prompting a flood of "666, boss!"
Then the students started asking him questions.
Some asked whether he was single. Ahem, ahem, he did not answer that one.
A bunch of grown men asking that question definitely had ulterior motives!!!
Of course, more of them asked questions about the game.
For example, why the wishing well's drop rate was so low, which character was the best to pick, which class had the brightest future, and so on.
Wang Chuan could only retreat in defeat.
Come on, if I told you everything, what would you have left to play???
At the same time, he could not help but sigh inwardly.
Back then, those students had not even understood how to play "Soul Knight."
Some of them had even complained quite a bit.
But after playing for a while, they quickly became immersed in the game and could not pull themselves out!
It had to be said, Roguelike games.
They truly possessed an extraordinary kind of charm!!
Before you continue