Wang Chuan was so willing to spend because, as a strategy game, Shaitu Zhi Bin already had a very mature gameplay system.
As long as people liked this kind of game, once they reached the mid to late stages, they basically wouldn't be able to tear themselves away.
But precisely because of that, the key was how to get players to that point in the first place.
That meant relying on the players' first impression of the game!
The game's art style, the card illustrations, the stories of its characters, and so on were all extremely important.
Moreover, Wang Chuan's sudden idea was to synchronize the art of Shaitu Zhi Bin with Sanguosha, even making the generals' character designs exactly the same.
That was also to give players a sense of familiarity. Hey, isn't that so-and-so from my game?
That feeling could immerse players in the game.
Of course, it would also help the games funnel players to each other!
In his previous life, Shaitu Zhi Bin belonged to a major company, while Sanguosha came from a small studio.
Getting those two games to collaborate had been something that simply could not happen.
But in this world, neither game had appeared yet.
Since neither had appeared, they both belonged to Wang Chuan, making such a collaboration possible!!
After arranging everything concerning Sanguosha, Wang Chuan did not immediately begin producing Shaitu Zhi Bin.
On one hand, the official event had provided plenty of preparation time, so there was no need to rush.
On the other hand, Shaitu Zhi Bin's Art Assets, 3D models, music, sound effects, and more were all being developed alongside Sanguosha.
Those things all took time. He had to wait.
Still, waiting did not mean doing nothing. Wang Chuan also had to build Shaitu Zhi Bin's gameplay framework.