Ch. 121The Selection Begins

Key Plot Points and Events

  • Shaitu Zhi Bin's first month revenue exceeds 100 million, sparking discussion about developing a AAA masterpiece.
  • Wang Chuan, the manager, decides to take a break before starting the next project, despite the team's enthusiasm.
  • The official game selection event begins, with the official department playing a leading role in managing and guiding the game industry.
  • Players initiate an anonymous poll to predict the top three games: Huangtu Game's Sanguosha, Shaitu Zhi Bin, and Penguin's Three Kingdoms: Farmer Takes Charge.

Character Developments

  • Wang Chuan shows consideration for his employees' well-being by suggesting a break despite their eagerness to start a new project.
  • Huang Shanshan demonstrates her influence and charm by successfully persuading Wang Chuan to reveal information about the next game.

Significant Themes

  • The balance between work and rest, as seen in Wang Chuan's decision to take a break despite the team's enthusiasm.
  • The importance of considering both artistic merit and commercial viability in game evaluation, as reflected in the official selection process and the players' poll.

Character Interactions

  • Wang Chuan and his team discuss the possibility of creating a AAA masterpiece, showcasing their shared excitement and dedication.
  • Wang Chuan and Huang Shanshan interact, with Huang Shanshan successfully persuading Wang Chuan to share information about the next game, highlighting her influence and charm.
  • Players online engage in a poll to predict the top three games, demonstrating their enthusiasm and interest in the game selection process.

Ch. 122Sweeps the Top Two Spots

Key Plot Points and Events

  • The voting results for the official game selection are out.
  • "Sanguosha" takes first place, followed by "Shaitu Zhi Bin," and "Three Kingdoms: Farmer Takes Charge" in third.
  • Both first and second places are occupied by games developed by Wang Chuan.
  • The official selection results are released, with "Shaitu Zhi Bin" in first, "Sanguosha" in second, and "Three Kingdoms: Farmer Takes Charge" in third.
  • The official game platform features "Shaitu Zhi Bin" prominently.

Character Developments

  • Wang Chuan's reputation and influence grow significantly as he takes the top two spots.
  • Players' enthusiasm and engagement increase due to the heated discussion and competition.

Significant Themes

  • Competition and rivalry among game developers and players.
  • The impact of official endorsements and media coverage on a game's success.
  • The importance of player engagement and community discussion in a game's lifecycle.

Character Interactions

  • Players discuss and debate the merits of each game, leading to increased engagement and support for their favorites.
  • Media outlets promote their favored games, influencing player opinions and decisions.
  • The official selection results spark further discussion and curiosity among players.

Ch. 123The First Trophy

Key Plot Points and Events

  • Wang Chuan's game "Shaitu Zhi Bin" wins first place in an official event, making his company, Huangtu Game Company, famous.
  • The game's innovative mechanics and players' ingenious tactics draw significant attention online.
  • Wang Chuan attends the official awards ceremony, where he receives the trophy and certificate for his game.

Character Developments

  • Wang Chuan gains recognition and status within the gaming industry due to his consecutive successful games.
  • Huang Shanshan takes on more responsibilities as a capable secretary and manager.
  • Wei Wei and Gong Yingnan show enthusiasm and support for Wang Chuan and the company's achievements.

Significant Themes

  • Innovation and uniqueness in game production.
  • Recognition and success within the gaming industry.
  • The significance of official awards and their implicit meanings.

Character Interactions

  • Wang Chuan and Huang Shanshan share an unspoken understanding and a hint of romantic tension.
  • Wang Chuan, Wei Wei, and Gong Yingnan interact playfully, with Wang Chuan expressing confidence in future success.
  • Huang Shanshan demonstrates her dedication and capability as Wang Chuan's assistant.

Ch. 124Five Hundred Consecutive Draws

Key Plot Points and Events

  • Wang Chuan, after achieving game development milestones, feels idle and remembers his system.
  • He checks his fan points, finding over five million, and decides to spend them all on a lottery draw.
  • The rewards include skill books (400 in total, covering various game development aspects), Memory Searchers (71 units), Nerve Reflex Enhancement Pills (20), and Teamwork Acceleration Cards (19).
  • Wang Chuan uses all the skill books and consumes all the pills, feeling a subtle improvement in his physical reactions.
  • He decides to return to work, reviewing player survey reports to plan for the next game.

Character Development

  • Wang Chuan becomes more proactive and decisive, impulsively spending all his fan points and immediately returning to work.

Significant Themes

  • Idleness and the desire for productivity.
  • The importance of understanding player preferences for game development.
  • The responsibility of a new game to represent a company's platform.

Character Interactions

  • None significant in this chapter. Wang Chuan interacts only with his system and his thoughts.

Ch. 125New Place

Key Plot Points and Events

  • Wang Chuan is considering the next game to develop, requiring market research.
  • Game producers are studying "Shaitu Zhi Bin" to learn and improve, as it's the top game.
  • Wang Chuan moves Huangtu Game to a new location, Marriott Plaza, with an offline experience store.
  • The new location attracts familiar faces and players who can draw Five-Star Divine Generals, puzzling Wei Wei.

Character Developments

  • Wang Chuan shows his business acumen by choosing a prime location for the new office and understanding the market trends.
  • Wei Wei becomes superstitious about drawing Five-Star Divine Generals in the offline experience store.

Significant Themes

  • The influence of a successful game on the market and other game producers.
  • The importance of a good location for a business.
  • The impact of superstition and luck on people's perceptions and behaviors.

Character Interactions

  • Wang Chuan interacts with his team, showing understanding and support, e.g., comforting Huang Shanshan about moving.
  • Wei Wei discusses his concerns about drawing Five-Star Divine Generals with Gong Yingnan and Wang Chuan.
  • Players interact with each other and the game developers, sharing their experiences and feedback.

Ch. 126The Choice of Game

Key Plot Points and Events

  • Wang Chuan explains his game's lack of a 'lock card rate' (guaranteed minimum drop rate), unlike other gacha games.
  • Huang Shanshan and Gong Yingnan discuss copycat games and the Three Major Manufacturers' stance.
  • Wang Chuan expresses confidence in Shaitu Zhi Bin's uniqueness and difficulty for small studios to replicate.
  • Wang Chuan assigns his team to analyze and play a list of real-time strategy games.

Character Developments

  • Wang Chuan shows his business acumen and confidence in his game's success.
  • Huang Shanshan and Gong Yingnan demonstrate their knowledge of the gaming industry and interest in real-time strategy games.
  • Wei Wei shows enthusiasm and willingness to take on tasks.

Significant Themes

  • The impact of gacha mechanics on games and players.
  • The challenges and opportunities in game development and innovation.
  • The importance of understanding and adapting to market trends.

Character Interactions

  • Wang Chuan interacts with his team, assigning tasks and sharing his plans.
  • Huang Shanshan and Gong Yingnan discuss industry trends and express their excitement about potential new projects.
  • Wei Wei shows eagerness to take on new challenges, impressing Wang Chuan.

Ch. 127Make It Big

Key Plot Points and Events

  • Wang Chuan decides to create "Warcraft," an RTS game, to cultivate players before introducing MOBA games.
  • He plans to start with "Warcraft 3," combining the storylines of "The Reign of Chaos" and "The Frozen Throne," and release it as a new game.
  • Wang Chuan also decides to create the Azeroth Universe to enhance the game's background story and IP development.
  • He uses his Memory Searchers to recall details from his past life to draft the game proposal.

Character Developments

  • Wang Chuan shows his strategic thinking and dedication to his work, taking on a major project and planning for its future growth.
  • He demonstrates his excitement and passion for the Warcraft universe and its potential as a significant IP.

Significant Themes

  • The importance of understanding the target audience and their gaming experience.
  • The value of a well-developed game universe in enhancing player experience and IP development.
  • The strategic planning and long-term vision required for creating a successful game.

Character Interactions

  • Wang Chuan discusses his plans with his team members, Huang Shanshan and Wei Wei, who show curiosity, anticipation, and support for his vision.
  • Wang Chuan works alone at his villa, demonstrating his dedication and focus on the task at hand.

Ch. 128Task Assignment

Key Plot Points and Events

  • Wang Chuan presents a plan for a new game, 'Warcraft,' to the team.
  • The game is an RTS with a vast worldview and storyline, set in the continent of Azeroth.
  • Wang Chuan divides the production into two parts: game production and IP preheating.
  • He assigns tasks for creating an official website 'Azeroth' and producing a promotional video.

Character Developments

  • Wang Chuan demonstrates his leadership and strategic thinking by presenting a comprehensive game plan and assigning tasks accordingly.
  • Wei Wei shows initiative and understanding by asking about the meeting and expressing interest in the game's storyline.
  • Huang Shanshan displays concern for Wang Chuan's workload and offers advice.

Significant Themes

  • Teamwork and collaboration: Wang Chuan involves everyone in the project, assigning tasks based on their skills and expertise.
  • Ambition and vision: Wang Chuan aims to create a game that will leave a significant mark on game history, despite the team's initial skepticism.
  • Planning and preparation: Wang Chuan emphasizes the importance of building up the game's IP through an official website and promotional video before the game's release.

Character Interactions

  • Wang Chuan interacts with each team member, assigning tasks and expressing confidence in their abilities.
  • Wei Wei and Huang Shanshan engage in conversation with Wang Chuan, asking questions and offering input.
  • The team members react with surprise and admiration to the game plan, demonstrating their engagement and enthusiasm.

Ch. 129The Busy Crew

Key Plot Points and Events

  • Wang Chuan assigns tasks to his team for the development of Warcraft.
  • Wang Chuan works on the game's numerical aspects, while Wei Wei focuses on data modeling.
  • Huang Shanshan and Gong Yingnan handle art resources, with Wang Chuan creating line art for main characters.
  • Wang Chuan begins working on the map editor, a crucial aspect of the game.

Character Developments

  • Wang Chuan demonstrates his dedication and leadership by working tirelessly on the game's core aspects.
  • Wei Wei shows enthusiasm and conviction in the game's potential, having been convinced by the data he's working with.
  • Huang Shanshan remains supportive of Wang Chuan's decisions.
  • Gong Yingnan is eager to prove herself and contribute to the team's success.

Significant Themes

  • Teamwork and collaboration: Each team member is assigned a task, contributing to the overall development of the game.
  • Dedication and hard work: Wang Chuan and his team are committed to creating a high-quality game, putting in long hours to achieve their goal.
  • Growth and learning: Team members are learning and improving their skills, with Wei Wei acknowledging Wang Chuan's guidance.

Character Interactions

  • Wang Chuan assigns tasks to his team, showing confidence in their abilities.
  • Huang Shanshan and Gong Yingnan work together on art resources, with Huang Shanshan guiding Gong Yingnan.
  • Wei Wei expresses his excitement and conviction about the game's potential to Gong Yingnan and Huang Shanshan.
  • Wang Chuan overhears Wei Wei's excitement and playfully teases him about a raise.

Ch. 130No Eternal Protagonist

Key Plot Points and Events

  • Wang Chuan reveals that 'Warcraft' will grant raises to all employees together after its release.
  • The team completes draft sketches of the main characters, including Arthas Menethil, who is depicted in two contrasting states: as a righteous paladin and a dark, evil death knight.
  • Wang Chuan explains that 'Warcraft' is an ensemble game with no fixed protagonist, as each major event has its own protagonist, but none are eternal.

Character Developments

  • Wei Wei, excited about Arthas being the protagonist, is surprised and intrigued by Wang Chuan's revelation about the game's structure.
  • Wang Chuan demonstrates his understanding of the game's narrative and historical context by using the Three Kingdoms period as an analogy.

Significant Themes

  • The absence of a fixed protagonist in 'Warcraft' emphasizes the game's epic scale and the dynamic nature of its story.
  • The team's excitement and dedication to creating a classic game highlight their passion and ambition.

Character Interactions

  • Wang Chuan interacts with the team, sharing his insights about the game's structure and inspiring their enthusiasm.
  • Wei Wei and the others discuss and react to the revelation about Arthas and the game's protagonist system, showing their curiosity and excitement.
  • Ding Ke consoles Tian Boxun, showing understanding and support for his efforts, and offers him the opportunity to propose new game ideas.

Ch. 131Tian Boxun's Progress

Key Plot Points and Events

  • Tian Boxun expresses his desire to learn from senior projects before working on a self-built one.
  • Ding Ke agrees and assigns Tian Boxun to be Wang Sheng's assistant.
  • Wang Chuan leads the team to accelerate the progress of "Warcraft," using team acceleration cards.
  • Art, voice acting, and sound effects for "Warcraft" are completed or in progress.
  • Wang Chuan plans to launch the official website of "Warcraft" along with the promotional video.

Character Developments

  • Tian Boxun recognizes his limitations, shows humility, and proactively seeks learning opportunities, earning Ding Ke's admiration.
  • Wang Chuan demonstrates strong leadership, dedication, and attention to detail in overseeing the progress of "Warcraft."

Significant Themes

  • The importance of recognizing and addressing one's flaws for personal growth (Tian Boxun).
  • The value of learning from others and seeking mentorship (Tian Boxun's decision to be Wang Sheng's assistant).
  • The dedication and hard work required to bring a project to fruition (Wang Chuan's leadership in "Warcraft's" development).

Character Interactions

  • Tian Boxun and Ding Ke: Tian Boxun's candid admission of his shortcomings impresses Ding Ke, leading to a new learning opportunity for Tian Boxun.
  • Wang Chuan and the team: Wang Chuan leads the team, using team acceleration cards to speed up progress and ensuring high-quality work in art, voice acting, and sound effects.
  • Wang Chuan and the outsourcing teams: Wang Chuan collaborates with familiar outsourcing teams, prioritizing quality and ensuring they meet his standards.

Ch. 132A Game Approaching 100 Million

Key Plot Points and Events

  • Wang Chuan decides to use CG animation for important plot points in his Warcraft game, similar to the approach used in the Wrath of the Lich King.
  • He contacts Weiyi Company, a movie and special effects company, to produce the CG animations.
  • Wang Chuan agrees to pay seventy thousand yuan per second for the CG animations, totaling around twenty minutes of content.
  • The total cost for the CG animations is estimated to be over eighty million yuan, with the game development itself costing over thirty million.

Character Developments

  • Wang Chuan, now wealthy due to his games' success, is more confident in investing in high-quality CG animations for his Warcraft game.
  • He learns from past experiences, such as Square Enix's bankruptcy due to excessive spending on CG animations, and plans to produce CG animations only for major plot points.

Significant Themes

  • The role of money in game development and the potential risks of overspending on high-quality visuals.
  • The importance of learning from past mistakes and making informed decisions in business.

Character Interactions

  • Wang Chuan interacts with Liu Ran, the representative from Weiyi Company, discussing the details and cost of the CG animations.
  • Wang Chuan's employees express curiosity about the promotional video and CG animations, indicating their engagement and interest in the project.

Ch. 133Everyone Fired Up

Key Plot Points and Events

  • Wang Chuan reveals that the game's CG animation cost 70,000 yuan per second, totaling over 80 million yuan (approx. 10 million USD) for 20 minutes.
  • The team expresses shock and concern about the high cost, but Wang Chuan assures them it's less than a month's revenue from 'Shaitu Zhi Bin' and 'Sanguosha'.
  • Everyone returns to work, inspired by Wang Chuan's confidence and the game's potential.

Character Developments

  • Wang Chuan: Shows his boldness and confidence in the game's success, willing to invest heavily in its promotion.
  • Huang Shanshan: Demonstrates concern for the company's financial health and understanding of its revenue streams.
  • Wei Wei, Zhao Jing, Liu Qiang, and Zhou Wei: Display dedication and enthusiasm for their respective tasks, driven by Wang Chuan's passion and the game's potential.

Significant Themes

  • Risk-taking: Wang Chuan's willingness to invest heavily in the game's promotion, despite the high cost and potential risks.
  • Teamwork and camaraderie: The team's collective concern, dedication, and inspiration following Wang Chuan's revelation.
  • Confidence in the game: Wang Chuan's assurance that the game will be a success, boosting the team's morale and work ethic.

Character Interactions

  • Wang Chuan interacts with his team, addressing their concerns, and inspiring them with his confidence in the game's success.
  • The team members interact with each other, expressing their shock at the high cost, concern for the company, and dedication to their respective tasks.

Ch. 134No Need to Change, Next Month

Key Plot Points and Events

  • Liu Ran, from Weiyi Animation, visits Huangtu Game Company to sign a contract for Warcraft's CG animation.
  • Wang Chuan pays a deposit of ten percent of the total cost to Weiyi.
  • Wang Chuan calls for a meeting to discuss Warcraft's upcoming launch and promotion strategies.

Character Developments

  • Wang Chuan demonstrates confidence in Warcraft's quality and launch timing.
  • Zhao Jing shows ambition and proficiency in handling promotions.
  • Wei Wei exhibits knowledge about industry rivalries.

Significant Themes

  • Competition in the gaming industry.
  • The importance of a game's launch timing and marketing strategy.
  • Confidence in one's product based on its quality.

Character Interactions

  • Wang Chuan interacts with Liu Ran, signing the contract and discussing the animation progress.
  • Wang Chuan meets with his team, delegating tasks and expressing confidence in Warcraft's success.
  • Zhao Jing and Wei Wei discuss industry rivalries and upcoming game launches.

Ch. 135This Game Cost Over a Hundred Million

Key Plot Points and Events

  • Wang Chuan's new game, Warcraft, is announced with a promotional message claiming an investment of over 100 million yuan.
  • The announcement sparks significant attention and discussion in the gaming industry and among players.
  • The game is a PC platform Western fantasy title, Wang Chuan's first in this category.

Character Developments

  • Wang Chuan gains recognition and fame, with over 1.8 million followers, due to his previous successful games.
  • Players and media show enthusiasm and anticipation for Warcraft.

Significant Themes

  • The impact of large-scale investments in gaming.
  • The popularity and competition in the Western fantasy genre in the Chinese gaming market.
  • The influence of Wang Chuan's games and his strategic timing of releases.

Character Interactions

  • Players engage in discussions about Warcraft's announcement, expressing excitement, concern, and skepticism about Wang Chuan's ambitious project.
  • Media outlets report on the news, contributing to its popularity and reach.
  • Other game producers take notice, feeling astonished and challenged by Wang Chuan's move.

Ch. 136The Tide of Doubt

Key Plot Points and Events

  • Wang Chuan announces Warcraft's development, hinting at a massive budget, including over 80 million on CG animation.
  • The gaming industry is skeptical, questioning the validity and necessity of such a large investment in CG animation for a game.
  • Wang Chuan's announcement overshadows the promotions of Penguin's Chao Shí Kōng and Net Entertainment's The Journey of Pineapple Heads.
  • Producers Wang Sheng (Penguin) and Zhang Xi (Net Entertainment) are bewildered and frustrated by the sudden shift in attention.

Character Developments

  • Wang Chuan: Remains silent and unconcerned about the skepticism, focusing on building suspense for Warcraft.
  • Wang Sheng: Initially troubled by the overshadowing of his game, he later finds solace in his assistant's defense and decides to wait and see.
  • Zhang Xi: Arrogantly denies Wang Chuan's claims, believing it to be false advertising, and sparks public debate.

Significant Themes

  • Skepticism and doubt in the gaming industry regarding Wang Chuan's ambitious claims.
  • The impact of marketing strategies and hype on the gaming industry.
  • The competitive nature of the gaming market and the struggle for attention.

Character Interactions

  • Wang Sheng and his assistant: The assistant defends Wang Sheng's game and criticizes Wang Chuan, providing comfort to Wang Sheng.
  • Wang Sheng and Tian Boxun: Tian Boxun expresses his belief in Wang Chuan's capabilities, differing from Wang Sheng and his assistant.
  • Zhang Xi and the public: Zhang Xi openly questions Wang Chuan, sparking a public debate and controversy.

Ch. 137A Little CG Animation

Key Plot Points and Events

  • Wang Chuan's claim of spending over eighty million on CG animation for their game sparks online skepticism and criticism.
  • Wang Chuan reveals that the backlash was expected and part of a strategy for secondary publicity.
  • He releases a segment of the game's CG and a contract confirming the expenditure, causing widespread shock and disbelief.

Character Developments

  • Wang Chuan remains calm and composed amidst the online criticism, demonstrating his strategic thinking and confidence in his decisions.
  • Huang Shanshan initially gets angry on Wang Chuan's behalf but is quickly distracted by Wang Chuan's affectionate head pat.
  • Zhang Xi, an online critic, is mentioned but doesn't appear in the chapter.

Significant Themes

  • The power of publicity and marketing in the gaming industry.
  • The extravagance and quality of the game's CG animation, hinting at the game's potential scale and ambition.

Character Interactions

  • Wang Chuan and Huang Shanshan's interaction shows their comfortable and affectionate work relationship.
  • Wang Chuan's conversation with Wei Wei reveals their mutual concern for the company's and Wang Chuan's image.
  • Wang Chuan's indirect communication with Zhang Xi, using the released CG segment as a response to his criticism.

Ch. 138Zhang Xi Was Angered into the Hospital

Key Plot Points and Events

  • Wang Chuan releases a stunning CG animation for Warcraft, exciting players and overshadowing other upcoming games.
  • Zhang Xi, a producer from Net Entertainment, is heavily criticized by players for his previous comments against Wang Chuan's claims, leading to his hospitalization due to stress and anger.
  • Players discover and engage with the official Warcraft website, "Azeroth," which provides detailed lore and worldview information, further fueling their excitement.
  • Penguin Company and Net Entertainment move up their game launch dates to avoid direct competition with Warcraft, which is set to release on the first of next month.

Character Developments

  • Wang Chuan: Maintains a composed and strategic approach to promoting Warcraft, letting the game's quality speak for itself.
  • Zhang Xi: His overconfidence and criticism of Wang Chuan backfire, leading to his hospitalization and a loss of credibility.
  • Wang Sheng (Penguin Company): Initially skeptical of Wang Chuan's spending on CG animations, he becomes relieved and amused when Zhang Xi's fate unfolds.

Significant Themes

  • The power of player opinion and backlash in the gaming industry.
  • The impact of marketing and hype on a game's success and anticipation.
  • The strategic planning and competition among game companies.

Character Interactions

  • Wang Chuan and the players: Wang Chuan's actions and releases generate excitement and engagement among the players.
  • Wang Sheng and his assistant: Wang Sheng remains composed despite the unexpected turn of events, while his assistant feels awkward and embarrassed.
  • Zhang Xi and the players: Zhang Xi's criticism of Wang Chuan leads to intense backlash from players, ultimately resulting in his hospitalization.

Ch. 139Preparing for Launch

Key Plot Points and Events

  • Wang Chuan's proprietary platform, Huangtu Game, is launched alongside the official game platform.
  • Warcraft is priced at 99 yuan on the official platform and 69 yuan on Huangtu Game.
  • The game's genre is revealed to be Real-Time Strategy (RTS), surprising the gaming industry and players.

Character Developments

  • Wang Chuan demonstrates his gaming prowess by easily defeating his colleagues in Warcraft.
  • Huang Shanshan and Gong Yingnan are responsible for the game's story and are currently experiencing it.

Significant Themes

  • The importance of game platforms and profit margins in the gaming industry.
  • The impact of game genre on player expectations and industry reaction.
  • The complexity and skill required for Real-Time Strategy games.

Character Interactions

  • Wang Chuan interacts with his colleagues, Wei Wei, Liu Qiang, and Zhou Wei, playing Warcraft together.
  • Wang Chuan has a brief interaction with Huang Shanshan, expressing his disinterest in flattery or ulterior motives.
  • Huang Shanshan and Gong Yingnan work together on the game's story.

Ch. 140Liu Hailin's Attempt

Key Plot Points and Events

  • Warcraft's online launch is eagerly awaited by players and Huangtu Game Company employees.
  • Liu Hailin, a respected RTS streamer, downloads and starts playing Warcraft on the Huangtu Game platform due to its cheaper price.
  • The game's CG animation plays upon launch, showcasing the story of humans, orcs, and a stone golem.
  • Liu Hailin finds three unique game modes: Story Campaign, LAN/Local Play, and Online Battle, with Online Battle requiring completion of a Story Campaign or a match against the computer.

Character Developments

  • Wang Chuan, the game's producer, remains confident in Warcraft's success.
  • Liu Hailin, initially a professional RTS player, now supports a family of three and is more conscious of game prices.

Significant Themes

  • The importance of game balance and quality in RTS games.
  • The impact of game prices on purchasing decisions.
  • The role of CG animation in game marketing and immersion.

Character Interactions

  • Liu Hailin interacts with his fans through his stream, discussing the game's launch and his decision to buy it on the Huangtu Game platform.
  • Wang Chuan is not directly present but is implicitly referenced by Liu Hailin's purchase on the Huangtu Game platform.
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