Game Development: Starting with Healing Players
Chapter 26

Follow-up Arrangements

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With Undertale achieving both critical acclaim and commercial success, the keyword META had caught the attention of countless game designers across the industry.

If you only looked at the story, Undertale was indeed excellent, but it absolutely wouldn't have reached its current level of achievement and praise.

However, with the addition of the META element, everyone who played it had only one feeling: shock.

It wasn't just designers in the indie game circle; some mid-level and senior game designers, as well as those focused on VR games, were all paying attention to Undertale.

After all, from a certain perspective, it taught a lesson to every game designer.

It showed everyone what the META element truly was and how it should be woven into a game.

But compared to the attention from many in the game industry, Chen Xu was feeling quite relaxed at this moment.

The success of Undertale was a double win.

He had gained both fame and fortune.

In the office, Chen Xu held a bottle of Want Want Milk in his hand, staring at the system UI interface that only he could see.

'Not enough! Although it provided more points than Magic Mirror before, it only added up to two ten-pulls.'

Rounding off the remainder, Chen Xu had accumulated 2.1 million points, just enough for 21 pulls.

Compared to Magic Mirror, Undertale had indeed contributed a lot, but not too much.

Chen Xu had summarized the reason for this.

Only emotions felt by players who actually purchased and played the game counted.

Simply put, they had to spend money and experience strong emotional fluctuations for it to be converted into points.

If they just watched, no matter how shocking it was, it wouldn't count.

The most shocking part of Undertale, aside from the first encounter with the META element, mostly came from the Genocide Route.

But the number of players willing to actually play the Genocide Route was very small, especially after various video guides came out. Many players couldn't bear to play it and chose to watch it through videos instead.

So the large amount of points accumulated so far mainly came from the shock of players' first encounters.

Thinking about this, he also started pulling.

With only 2.1 million points total, Chen Xu didn't bother with ten-pulls.

After all, there was no guarantee of an SSR in a ten-pull or any discount for doing so.

All single pulls. As they say, single pulls create miracles, and single pulls also have a sense of ritual.

There was just one thing—could this golden light be changed?

Watching the golden light flicker before him, Chen Xu's heart was completely calm.

The light faded, revealing an ordinary skill book: Story +1.

The most dazzling golden light, yielding the most ordinary item. You really are something!

Letting out a sigh, Chen Xu used them all in one go.

After 21 consecutive single pulls, Chen Xu felt like he might not have washed his hands before pulling this time.

Besides getting two Memory Capsules, the rest were all ordinary skill books, not a single rare one.

As for the types, Art, Music, Story, Level Design, and Numbers—none were left out.

Taking a sip of milk, he sighed at his Unlucky Player status, used all the skill books, and then closed the system.

Opening the official game engine backend on his computer, he logged into the Modu Game Department section and checked his permissions.

Compared to the previous 1024, the resources Chen Xu could now use had been raised to 2048, nearly doubling.

Clearly, even though he hadn't received a promotion notice, the Game Department had taken note of his development of Undertale and raised his designer level.

"Next, I need to think about the follow-up game." Leaning back in his chair, Chen Xu fell into a bit of a dilemma.

A AAA game?

This was immediately ruled out by Chen Xu.

Because it wasn't realistic.

Whether it was resources, manpower, funding, or Chen Xu's current abilities, developing a AAA game was still quite difficult.

After all, small-budget games rely on creative gameplay and story performance, while AAA games test overall performance.

So for the next direction, Chen Xu decided to focus on small-scale, low-budget games.

During this time, he would build a team and get Nebula Games on the right track as soon as possible.

After all, the entire company only had Yang Xin, Ruan Ningxue, and himself for game development.

Now that they had money, naturally, they needed to hire people.

Additionally, he would take the opportunity to better accumulate points and improve his abilities.

As for pay-to-win games, Chen Xu had no intention of that for now.

Because it could easily have a huge negative impact on his and Nebula Games' reputation.

And the massive success of Undertale proved one thing—the market in this parallel world was completely different from the previous life.

With a buy-to-play model still capable of generating profit, Chen Xu naturally planned to pursue a boutique, high-quality route.

In the meeting room, looking at everyone seated, Chen Xu briefly outlined the results brought in by Undertale and the Magic Mirror DLC.

At the same time, he confirmed with the team the main development direction going forward, along with an expansion of the team and departments.

And some related protocols. As the boss, Chen Xu inevitably served up two bowls of chicken soup for the soul to everyone.

He had to admit, the feeling of drawing the pie and ladling out the chicken soup yourself was completely different from having the boss shove the pie and soup into your mouth.

In that moment, Chen Xu understood why so many people in his past life loved drawing big pies and feeding chicken soup.

It really was quite satisfying.

After finishing the administrative and HR matters, Yang Xin and Ruan Ningxue stayed behind in the meeting room for a discussion on games.

"So, are we going to release a sequel to Undertale next?" Yang Xin asked, her face full of anticipation for the future.

This was the game industry she had dreamed of!

Beside her, Ruan Ningxue was equally excited.

When she first joined, it was partly because of her relationship with Chen Xu and Yang Xin, and partly because making games felt good, and she sensed some potential.

But now?

It wasn't just potential—it was huge potential!

Especially when she saw people on some websites drawing fan stories for Undertale and Magic Mirror, it gave her a strange, wonderful feeling.

After all, these were projects she had participated in. In the past, she was the one drawing; now, she could see others drawing.

Hearing Yang Xin's question, Chen Xu smiled and nodded. "There will definitely be new projects, but they won't be sequels to Undertale, nor will they be META-type games."

Not a sequel to Undertale, and not even a META-type game?

Yang Xin and Ruan Ningxue were both stunned.

End of Chapter
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