Game Development: Starting with Healing Players
Chapter 661

This Atmosphere Felt a Little Off! (Request Subscriptions and Monthly Tickets)

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On December 1, BioShock officially unlocked as well.

Just like Call of Duty: Modern Warfare back then, this time BioShock had only unlocked the installment titled "Infinite."

As for the other one, subtitled "City of Rapture," it was tentatively scheduled to launch on the 15th.

As soon as that news came out, countless players started complaining again.

Why?

Because it was obvious Nebula Games was pulling another cliffhanger stunt!

In Nebula World, Zhang Yi waited for the game to unlock while chatting idly with Song Ren.

"I wonder what BioShock Infinite's story is going to be. I've got a bad feeling about it," Song Ren said over the call.

After all, CEO Chen's greatest specialty was stabbing players in the heart.

And unlike ordinary people, CEO Chen hid his knives in boxes. Sometimes the box contained chocolate; other times, it contained a knife.

"Didn't some online expert analyze it already? This game is probably going to be like The Last of Us," Zhang Yi said.

"Based on what? Because the characters look like a father and daughter? Then why can't it be like Ethan Winters in Resident Evil Village?" Song Ren countered.

"You don't get it. CEO Chen has a pattern when it comes to stabbing people in the heart. After Resident Evil Village stabbed us, he made The Last of Us. You tell me, wasn't that ending great? Then he made World of Warcraft, with the Marshal, Tirion Fordring, and a bunch of heartbreaking side stories. The raids made people suffer even more. This new game has to give us some sweetness, right?" Zhang Yi said with absolute conviction.

"Even though that makes a lot of sense, I still feel like you're talking nonsense," Song Ren said skeptically from the other end of the call.

"Enough, enough. It's already

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