As time went on, both projects progressed at a tremendous pace.
The new employees who had joined later finally understood why Qin Yi, Yang Xin, and Ruan Ningxue held Chen Xu in such high regard.
Their daily work flowed as smoothly as silk. Everything fell into place in a single step, without the slightest hint of friction or obstruction.
It was as if the road ahead had been covered in lubricant. All they had to do was run forward, sprint, and slide straight to the finish line of happiness.
The entire team exchanged creative ideas, but there were no arguments.
Because the core of both games had already been decided.
They simply needed to experiment toward that goal.
Under such circumstances, even overtime felt like happy overtime.
After all, Chen Xu's overtime pay at Nebula Games was exceptionally high, and the benefits package was fully maxed out.
Compared with the original, the improvements to Sanguosha focused more on the gameplay experience than on its rules.
Of course, aside from the rules, Sanguosha had many genuinely outstanding aspects.
One of them was its lines and voice acting.
They added a great deal of color to Sanguosha.
They could be considered among the very best.
Quite a few classic lines had left a deep impression on players.
Some players who had never played Sanguosha might not know where those lines came from.
But they had still heard them before.
For example, Zhao Yun's "Knowing when to advance and retreat is the true art of war," Zhuge Liang's "Knowing Heaven is easy; defying Heaven is hard," and Guan Yu's "You are nothing but a marked head waiting to be claimed."
As for game modes, they had tentatively settled on a standard five-player match: one Lord, two Rebels, one Loyalist, and one Renegade.
Later