The release of the The Elder Scrolls V: Skyrim MODs also rekindled many players' interest in the game.
Although these MODs did not alter the game's rules or add new story expansions.
They gave players a great deal of freshness.
After all, for players, the most immediate source of freshness a game brought them came from its appearance.
That was also why the industry's leading game studios had always strived to improve their art direction and visual presentation.
Core gameplay, story, and other such content required players to delve into the game and spend some time playing before they could truly experience them.
Graphics, on the other hand, required virtually no investment of time from players.
They only needed one glance to tell whether they were good or bad.
And the followers and character changes brought by The Elder Scrolls V: Skyrim were the most direct examples of this.
Beyond that, the appearance of the Dragonborn Art Museum in the game made many players both love and hate it.
For collector-type players, this MOD was simply heaven. They felt like they could grind for several hundred more hours.
As for players with Obsessive-Compulsive Disorder, whenever they saw this unique MOD, they instinctively covered the area around their livers with their hands. They were beginning to worry about their health.
Then there were players who, as more and more people explored Skyrim Province and discovered the followers Nebula Games had hidden away, began worrying about their kidneys.
Because during this period, quite a few MOD creators had joined in making MODs for The Elder Scrolls V: Skyrim.
Changes to the combat framework, brand-new large-map expansions, epic extra storylines... none of those MODs existed!
There were only additional equipment model alterations and unusual outfits like OL and JK uniforms, but even that