Furthermore, the Power of Myriad Gods they possessed also granted resistance to all other kinds of divine power. Those divine powers would have weakened effects against the Power of Myriad Gods, which would be a tremendous advantage and weaken the enemy to a certain extent.
The Power of Myriad Gods had more uses than just that. Its most terrifying ability was to devour other divine powers, which made it exceedingly frightening.
If it could devour divine power, then when you fought it, even your divine power would be devoured. In the end, you would certainly lose. Unless you possessed overwhelming strength that could crush the opponent, facing an enemy that could devour power meant you were extremely likely to lose.
Moreover, this devouring power did not devour just one kind of god—it could devour all gods and restrain every army of gods.
The inherent power of the Power of Myriad Gods, its immunity against all kinds of divine power, and its ability to devour all kinds of divine power—when these three were combined, they would turn a god into a terrifying opponent.
However, because the Pantheon of Myriad Gods had only five gods, and those five gods were not particularly strong, these three powers were still relatively weak. But if the gods of the Pantheon of Myriad Gods increased in number, these three powers would grow stronger as well.
By then, they would not only possess the terrifying Power of Myriad Gods, but would also be immune to all divine power. No matter how one attacked them, the effects would be weak. Most terrifying of all was the devouring power, which could instantly suck a person dry into a withered corpse.
Such an army could absolutely campaign in all directions, sweep aside everything, and become the most terrifying army in