[Skill Name: Resentment]
[Rating: S]
[Type: Active Skill]
[Description: The instant this skill is activated, all current defensive bonuses on the user are forcibly cleared (equipment, skills), and 50% of the user's maximum HP cap is deducted. (This negative status is instantly removed after the attack action is completed, restoring the maximum HP cap, but the current HP already deducted will not be returned.)
Locks onto a single target and launches one unarmed attack that is guaranteed to hit. This attack's base damage is increased by 500%, and it ignores any defensive bonuses on the target.]
[Cooldown: 24 hours]
[Cost: Deducts 50% of the holder's maximum HP cap and all defensive bonuses.]
[Note: You're a joke, but at least you fought back, even if it didn't do much.]
Five hundred percent!
A super invincible glass cannon!
One-Punch Man!
Run into damage reflection and you'll die on the spot for everyone to see!
Run into an invincibility skill and you'll also die on the spot for everyone to see!
But damn it, there was just a certain beauty to those numbers—
And when they saw the screenshot of this S-rank skill, as well as the extreme mechanics described on it, all the players on the forum were momentarily speechless.
A thousand words condensed into one sentence.
[Badass!]
[But isn't this cost way too ridiculous?! Defensive bonuses go straight to zero during the attack, and it forcibly cuts half your HP cap?]
[Glass cannon, no—this is basically a suicide truck! Once this skill is used, if you run into someone with damage reflection, you drop dead on the spot!
[This is way too much of a tightrope walk. There's absolutely zero room for error. If you miss or don't one-shot them, you'll die from any random basic attack during that window—but it