Lu Xiu was dazed for a moment before she came back to herself, opened the rules document, and began reading it word by word.
Perhaps it was because too many players were involved.
The rules were long and tedious—though they could also be called detailed.
And the system starting matchmaking in thirty minutes was clearly meant to leave players some time to digest them.
Players who found it troublesome could, of course, ignore everything, roughly figure out how the arena battles worked, and just charge straight in.
After all, how could merely reading the rules be easier to understand than experiencing it firsthand?
But Lu Xiu could not do that. She was a Builder, after all.
And once she started looking, it was no small matter.
Lu Xiu discovered that almost every rule had a corresponding supplementary explanation beneath it.
For example.
Regarding that cruelest rule: after the thirty-day arena event period ended, any fallen territory would belong to the enemy side.
In the supplementary rules, the system stated that after the arena battles ended, both sides would enter a brief cross-world exchange period.
During this time, the two regions could conduct cross-world communication and trade.
And the things that could be traded were not limited to high-tier items and survival points; they even included occupied real-world regions.
This also meant that if thirty days passed and they truly could not retake their lost territory, and they did not want to watch helplessly as their native cities were stripped away, they could actually surrender, then ransom their occupied homeland back from the other side.
Of course, the premise was that the other side agreed, and that they could afford the price.
Another example.
To ensure fairness between two major regions whose foundations might not be equal, the system specifically mentioned