Solaire, the Sun Knight.
In the world of Dark Souls, he was undoubtedly one of the characters most familiar to players.
There were not many truly grueling bosses in the first Dark Souls game, but there were plenty of memorable NPCs: the Crestfallen Warrior, depressed and fond of sarcastic barbs; the cunning, ruthless Lautrec; the honest and simple Siegmeyer; and the ever-adaptable Patches.
But Solaire remained the character players knew best. On one hand, in the first Dark Souls, he was practically the players' godfather.
—You could summon him for the Bell Gargoyles, summon him for the Gaping Dragon, and summon him for Ornstein and Smough.
On the other hand, this character truly upheld his faith through the plain, earnest efforts of an ordinary man. That faith had nothing to do with The Deity; it was simply his stubborn pursuit of the sun.
It was too sincere, too passionate.
Most importantly,
he was also someone who would take the initiative to offer players a helping hand.
In this land of Lordran, filled with deception, betrayal, madness, despair, and oppression, Solaire was like an outsider who did not belong.
He had no schemes or calculations.
In a world where everyone would stop at nothing for survival and humanity, he always enthusiastically extended a hand to passing Undead, leaving behind that classic Praise the Sun gesture.
He was like a pure, warm splash of color upon this cursed land, a comfort to the souls of countless players suffering in the darkness.
But on the other hand, he was tragic. He wanted to find the sun and devoted all his drive to that one pursuit, searching for something he might not even have been able to describe himself, knowing only that he wanted it.
Like countless ordinary people who, in real life, might