It is no wonder Rosalind feels such confusion.
Mainly because Nine Provinces asking about this is simply unimaginable.
In fact, let alone the people of Nine Provinces, even the Frans experience a very long period of weakness after using Blood Frenzy Art.
And they are not even guaranteed to succeed.
In fact, out of every hundred Frans, only about five succeed in the blood frenzy, while the remaining ninety-five turn it into suicide----
This can be seen from the skill description.
Yes.
After World Gamification.
The unique blood frenzy of the Fran race also has a description.
Yet it has no cooldown and no rating.
And the description is also very subtle----
[Skill Name: Blood Frenzy (Fran Race Exclusive)]
[Skill Rating: None (Racial skill, cannot be rated, and the system also refuses to provide a rating for suicidal behavior)]
[Cooldown: None (As long as you are still alive and have enough blood, you can activate it at any time)]
[Skill Effect: The player actively ignites the Ancestral Bloodline within their body to undergo atavism, squeezing out physical vitality in an irreversible manner within a short time in exchange for a boost to all attributes (especially strength and agility), while gaining beast-like combat intuition and pain immunity to a certain extent.]
[Skill Cost: Once activated, it will continuously burn the maximum health limit. After the skill ends, the user will fall into a period of weakness of varying duration, causing permanent visceral damage and shortening of lifespan, and with high probability causing permanent attribute degradation.]
[System Remarks: A primitive and crude suicidal craft. Evolution went through all that trouble to put clothes on you and make you walk upright, yet you always want to turn back into beasts. You are rotten wood that cannot be carved! Do you just want to