Three days later, Thorned Bramble Forest.
Boom!
A wave of incomparably scorching fire dispersed a green corrosive energy attack. Amid a furious roar and scream, a clear crystalline filament flashed and vanished, appearing dozens of meters away before fleeing in disarray.
"Useless! You can't escape!"
Green roared from within the firestorm. "Your unique scent is like a torch in the dead of night. You can never successfully ambush me. You have no chance at all—and I will hunt you down until you die!"
Green's voice brimmed with hatred.
At the same time, Green paid no heed as he picked up a severed finger from the ground and pressed it directly against the wound on his palm.
Numerous tiny tendrils extended from the wound in his palm and connected to the finger. Moments later, Green sneered and flexed his fingers. They were whole and uninjured once more.
With that, Green gripped the Endnote Bone Dagger and pursued him again.
Over the past three days, Green and Harried had clashed dozens of times. Without exception, after being defeated by Green, Harried had used an eerie and marvelous wind-element spell to escape. This had prevented Green from getting the chance to kill him completely.
Other than that life-saving spell, what gave Green the greatest headache were the several abilities inherent to Harried's Three-Headed Dog bloodline sorcery. Every one of them was exceedingly troublesome.
The three heads could cast spells of corrosion, flame, and deadly poison. Those were manageable enough—flame and poison had little effect on Green, while corrosion posed no threat to Pale Mask's protective barrier. Yet the sharp nails on the pair of claws granted by the bloodline sorcery could actually ignore Pale Mask's defenses and injure Green's true body!
Though Harried was likewise harmed by the Undying Flame Armor because of