Ch. 1461Nightmare Sea Folk
Key Plot Points and Events
- Green and the Evil Crystal Stigma Wizard arrive in the Third-Ring Holy Tower's outer region, finding it ruined and polluted.
- They encounter a World Guardian being pursued by nightmare-transformed sea folk, including a Tyrant Thorn Whale.
- Green uses the Great Thousand World Sphere to absorb the nightmare sea folk, while the Evil Crystal Stigma Wizard is shocked by Green's power.
- The World Guardian reveals he's been investigating the anomaly of sea folk turning into nightmare creatures and witnessed them slaughtering wizards and humans.
Character Developments
- Green: Demonstrates his power and understanding of space-time, absorbing nightmare creatures with ease. Realizes the implications of nightmare sea folk on the power struggle between wizard systems.
- Evil Crystal Stigma Wizard: Shows his strength and is impressed by Green's power. Acknowledges Green's reputation as the Stigma chosen by himself and Ink Ice.
- World Guardian (Sea Folk): Reveals his investigation into the anomaly of sea folk turning into nightmare creatures, providing crucial information to Green.
Significant Themes
- The struggle for supremacy among different wizard systems (elemental, nightmare, abyssal body-refining, and mechanical).
- The power of the Stigma chosen by the Evil Crystal Stigma Wizard and Ink Ice.
- The consequences of the War of Civilization on the development of Wizard Civilization and the New Humans.
Character Interactions
- Green and the Evil Crystal Stigma Wizard work together to deal with the nightmare sea folk threat.
- Green and the World Guardian (Sea Folk) exchange information about the nightmare sea folk and their activities.
- The Evil Crystal Stigma Wizard is impressed by Green's power and acknowledges his reputation as the chosen Stigma.