Just as he was about to refuse, Moros seemed to suddenly think of something and changed his attitude.
"Fine. Since Moth to Fire is willing to handle these menial tasks, I'll give them a chance to prove themselves."
For Mobius and Elysia's sake, Moros decided to give Moth to Fire a stage on which to display its capabilities.
Thus, the necromancer informed the two councilors of the coordinates of several cities that the Fourth Herrscher, the Herrscher of Wind, might head toward after leaving the main shelter on Stewart Island.
He gave them his orders coldly.
"Have Moth to Fire handle the evacuation of the residents in these cities. As for the main battlefield, I haven't fallen so low that I need Moth to Fire's assistance."
After saying that, Moros unilaterally cut off contact with the Communication Badges he had given the two councilors.
Unlike the Spectre Jars gifted to Elysia, Eden, Mobius, and Vill-V, these low-grade Magical Artifacts bestowed by the necromancer upon his subordinate factions for contacting him were more technically advanced than Spectre Jars, but in terms of practical effect, Communication Badges were far less useful.
Spectre Jars could draw upon the power of the Hero Panel, crossing the barriers of planar crystal walls to remain in contact with the necromancer within the Demiplane.
Communication Badges, on the other hand, were limited to instantaneous communication within a single planet and could not reach farther realms.
That was right. Forget crossing planar crystal walls—even the trivial distance of 380,000 kilometers between Earth and the Moon was beyond the reach of a Communication Badge.
Still, as contact tools granted to subordinate factions, Communication Badges were more useful than any mobile phone.
Their unparalleled confidentiality, clear and stable communication quality, and supreme convenience of requiring neither charging nor signal all