Intercepting the Ark Ship · Part Two
Having shut down all onboard weapon systems under the necromancer's orders, the Artificial Soul Aggregate controlling the Charon-class Light Frigate no longer dared to charge recklessly straight at the Ark Ship.
The Ark Ship delivered to Moth to Fire was Vill-V's masterpiece, based on the Charon-class Light Frigate but enlarged and meticulously modified.
Although the Ark Ship had undergone specialized modifications for interstellar travel, leaving its onboard firepower considerably inferior to that of its prototype—the Charon-class Light Frigate—its firepower still vastly exceeded what was needed to deal with meteors and indigenous civilizations that had yet to escape their planets' gravitational pull.
Moreover, while the Ark Ship's massive size significantly affected its maneuverability, it also granted it astonishing durability.
With the onboard weapon systems unusable, the Artificial Soul Aggregate naturally had to alter its tactical approach.
It abandoned the previously planned head-on confrontation and instead relied on its vastly superior maneuverability to cleverly close the distance to the Ark Ship.
Once the distance between the two vessels shrank to a certain threshold, the necromancer's spells would be able to lock onto the Ark Ship with perfect precision.
Then, everything would be settled.
Against the spells of a necromancer only one step away from the Demigod Limit, the Ark Ship would not stand the slightest chance.
After devising a new tactic within a few microseconds, the Artificial Soul Aggregate controlling the Charon-class Light Frigate immediately put it into action.
Even with the necromancer's orders forcing its onboard weapon systems to remain silent, the Charon-class Light Frigate could still relentlessly pursue the Ark Ship with its extraordinary maneuverability.
The Artificial Soul Aggregate used natural interstellar cover, such as drifting asteroid belts and sparse nebulae, to maneuver covertly and flexibly, striving to avoid detection by the Ark