Inside the Holy Mission Hall.
The lowest difficulty was D-rank missions, which could only be accepted solo by class changers above level 120.
Starting from B-rank, missions had to be accepted by a party; solo acceptance was not allowed.
SS-rank missions required a level 140 captain, with every member above level 130, before the party was qualified to accept them.
Above SS-rank were three further difficulty tiers: SSS-rank, Earth Fiend-rank, and Heavenly Void-rank.
Even for a level 170 guild leader, a Heavenly Void-rank mission required joining forces with other guild leader-level powerhouses before it could be carried out.
Perhaps because of the long-term corruption of the Killing Intent of the Ten Thousand Demons.
The wild magical beasts of the Holy Continent were terrifyingly powerful.
Some mutated magical beasts, even at only level 60, could still defeat and kill level 80 human class changers across twenty levels.
So the high-difficulty missions of the Holy Knights were no joke.
The Spirit Treasury Mission that Lucia's junior apprentice sister had accepted was one of the most popular mission types within the Holy Knights.
As everyone knew.
Secret Realm dungeons were not all about killing monsters and clearing stages.
There were also resource Secret Realms.
The Spirit Treasury Secret Realm was one type of resource Secret Realm.
A Spirit Treasury Mission required one to enter a Spirit Treasury Secret Realm and obtain the key treasure required by the mission. Once that was done, the mission was considered complete, and its reward could be claimed.
The reason it was the most popular mission type in the Holy Knights was that all spoils obtained in the Spirit Treasury Secret Realm did not need to be handed in and could be kept for oneself.
Moreover, the Spirit Treasury Secret Realm was indeed rich in resources. S-rank, SS-rank,