If skills had no upper limit thresholds, things would become utterly absurd, and the combat power balance would collapse outright.
Take, for example, a C-rank skill that could ignore 10% of an enemy's armor.
If it struck a monster with 500 billion armor—
By that calculation, a single C-rank skill could ignore 50 billion of the monster's armor!
No matter how one looked at it, that would be unreasonable!
That was why every skill had an upper limit threshold.
Penetration, dispelling, Purification, and all kinds of other skills had them.
Do not think that if you were covered in abnormal statuses, a single Purification skill from an ally could remove them all.
It also depended on the level and number of stacks of the abnormal statuses affecting you.
If you had 100,000 stacks of Bleeding, even the healer could only frantically cast Purification skills.
This was also why, despite the Demon-Slaying Legion having so many people, and every one of them possessing skills that weakened the opponent's armor, magic resistance, and damage reduction, they still could not deal enormous damage to the Void-Shattering Dragon.
"Ultimately, there are too few of them who possess sacred artifacts..."
"If there were more people with sacred artifacts, fighting this Void-Shattering Dragon would be much easier."
Yun Man summarized from the side.
That was indeed true.
To deal with an outrageous BOSS, they could only use the outrageous attributes and talents of sacred artifacts against it.
But sacred artifacts were not cabbages growing by the roadside.
Even among the prodigies of the Demon-Slaying Legion, only a dozen or so possessed them.
And clearly...
The various effects of those sacred artifacts were not particularly suited to the current assault.
The damage they dealt to the Void-Shattering Dragon was merely a drop in the bucket.
At this