Every one of that old thief's games began with a discouraging segment.
This part was known as the newbie's first-time killer.
And it did not kill you just once. It killed you again and again. This place was called where dreams began, and also where dreams ended.
Yet the more it was a first-time killer, the better he made it.
The latter half of 'Love Letter' featured chains of rhythm-pattern triangles, as well as turtle symbols for slowing down and rabbit symbols for speeding up.
The game's dreamy backdrop was accompanied by soft singing. The melody was not loud at first, but it carried an indescribable wonder as it entered the ears.
Even after playing it repeatedly, players could not feel irritated even when their mentality collapsed.
This level's BPM was only 85, while the first level's BPM had been 150.
This value represented the number of beats per minute.
Put simply, it was the number of sound beats produced within a one-minute span.
The song in this level was not fast. There were difficult sections on the path to the finish line, but once the beat was mastered, it was not hard.
"Did he really not reveal even a single thing to you before releasing this game?" Evan was practically going crazy. Every song in the game could stand alone as a classic.
With Ethan Vale's game-making abilities, he could have gathered these songs together and made a large-scale classic rhythm game. Add some beautiful character movements, mix in a few other elements, set any high price he wanted, and countless players would have paid for it.
These songs alone were worth the price, okay?!
"How can making a game be this casual?!" Evan looked at A Dance of Fire and Ice listed in the XGP store. The download