Game Design: You Call This Very Easy?
Chapter 62

Was It on Purpose or an Accident?

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9d ago•

"I'm starting to think putting this game after Hollow Knight was the Old Thief's greatest act of malice!" Silver was so furious he wanted to smash his keyboard.

Especially after just finishing the Path of Pain and then opening this game. His whole scalp was practically crawling.

That last chat message had said exactly what he was thinking. The moment he started playing, his muscle memory was already shouting at him:

Shadow Dash! Monarch Wings! Super Dash! Downslash! Downslash! Downslash!

When climbing a wall, he kept expecting Mantis Claw to latch on, but Celeste had a stamina system. If the protagonist held on to the wall for too long, she'd get tired and fall.

Wall-jumping over and over also used up stamina.

Forcing his muscle memory to change was agony.

"Huh...?" Xie Lingjiang stared at Ethan Vale in confusion. "Are the controls and game mechanics really that different from Hollow Knight?"

She was watching the stream with Ethan. All the streamer's chat messages were saying that whenever they saw spikes, they wanted to downslash.

"Was it on purpose or an accident?" Xie Lingjiang watched the streamers grimace in pain and couldn't help laughing.

She even saw one streamer die, look at the map, and ask in confusion, "Where's my corpse? Where's my shade?"

In Hollow Knight, after dying, you could return to where you'd died and find your shade. Killing it would recover your lost money and repair your vessel.

Everyone was used to seeing a black shade hovering where they'd died, baring its teeth and charging at the protagonist as soon as it spotted them.

Now, after dying, they simply respawned right away. It felt a little strange.

"Where's my Mantis Claw? My downslash? My shade? My Super Dash?" Silver couldn't help complaining as he played.

"It was on

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