Ch. 201Divine Dragon

Key Plot Points and Events

  • Players encounter the Great Serpent, a colossal snake, and are awestruck by its size and fearsome appearance.
  • A player successfully kills the Great Serpent, sparking worldwide shock and awe.
  • Players face various other formidable creatures like the Headless, Great Carp, and Guardian Ape.
  • The Divine Dragon, wielding the Seven-Branched Sword, is the final boss. Its battle is the most beautiful and awe-inspiring in the game.
  • There are four possible endings: Shura, Returning to Humanity, Dragon's Homecoming, and the secret ending.

Character Developments

  • Wolf, the protagonist, grows from a passive NPC to a formidable fighter, facing and defeating the Divine Dragon.
  • The Divine Dragon, despite being a boss, is treated differently, with its defeat resulting in Wolf merely taking a drop of Dragon's Tears.

Significant Themes

  • Immortality and Cycles: The game explores the themes of immortality and cycles, with each ending presenting a different interpretation.
  • Fear of the Unknown: The Great Serpent's appearance instills fear in players, reminiscent of primal fears of massive creatures.

Character Interactions

  • Wolf interacts with various bosses and NPCs, learning and growing through each encounter.
  • The Divine Dragon's battle with Wolf is interpreted as a fight against "himself," reflecting Wolf's personal journey and growth.
  • In the Shura ending, Wolf interacts with Owl, leading to two different outcomes based on Wolf's choices.

Ch. 202The Final Countdown

Key Plot Points and Events

  • Another game developer announces their release date, coinciding with the horror feast event.
  • The game, 'Drawing Sword', is a realistic, gunfight game, contrasting with the horror games.
  • Ethan Vale notices that 'Drawing Sword' is a mobile game, not a PC game as assumed.
  • Players and other game developers react to 'Drawing Sword's' release, with some mocking it for leeching off the horror game event's traffic.

Character Developments

  • Ethan Vale: He watches 'Drawing Sword's' trailer, notices its mobile game nature, and feels a mix of anticipation and regret about its quality.
  • Other game developers: They notice 'Drawing Sword's' mobile game nature and respond with amusement and regret for the players' shattered expectations.

Significant Themes

  • Genre clash: Realism vs. horror, with 'Drawing Sword' challenging the horror games.
  • Player expectations and disappointment: The anticipation for 'Drawing Sword' contrasts with the reality of it being a mobile game.
  • Competition and rivalry: The game developers' responses to 'Drawing Sword's' release reflect their competitive nature.

Character Interactions

  • Players vs. Game Developers: Players provoke and mock the game developers, while the developers mostly ignore or respond with amusement to the players' comments.
  • Ethan Vale vs. Other Game Developers: Ethan is more reserved in his reaction to 'Drawing Sword', while other developers are more vocal in their amusement and regret.

Ch. 203Only Old Thief Must Suffer

Key Plot Points and Events

  • Drawing Sword's launch is highly anticipated, but it's released as a 500 MB mobile game instead of a PC game.
  • Players are shocked and disappointed, feeling deceived after the game's long promotion.
  • The game is a turn-based idle strategy game with poor graphics and gameplay, unlike the anticipated horror game.
  • The game features heavy pay-to-win mechanics, with high costs for reviving characters and unlocking content.

Character Developments

  • The game studio, previously mocked by players, finds satisfaction in the players' reactions to their game.
  • Players feel betrayed and angry, venting their frustration online.

Significant Themes

  • The game explores the theme of player expectations versus reality, with the studio subverting players' anticipation.
  • It also touches on the theme of pay-to-win mechanics in games and their impact on player experience.

Character Interactions

  • The game studio interacts with players through their official Weibo, mocking them for their initial mockery and expressing satisfaction at the players' reactions.
  • Players interact with each other online, expressing their disappointment, anger, and disbelief at the game's quality and business model.

Ch. 204Outlast, Begin!

Key Plot Points and Events

  • The game "Drawing Sword" is released, but it's a disappointment due to its poor quality and predatory monetization.
  • Ethan Vale (Old Thief) publicly criticizes "Drawing Sword," leading to its removal from app stores and refunds for players.
  • Dumpling, a streamer, decides to play Ethan Vale's horror game "Outlast" after receiving a refund from "Drawing Sword."

Character Developments

  • Yinzi becomes disillusioned with "Drawing Sword" and its monetization tactics.
  • Ethan Vale shows his influence and integrity by publicly denouncing "Drawing Sword."
  • Dumpling decides to face her fear and play "Outlast" despite her apprehension.

Significant Themes

  • The impact of predatory monetization in gaming.
  • The influence of public figures in shaping public opinion about games.
  • Facing one's fears and experiencing horror in a controlled environment (through gaming).

Character Interactions

  • Yinzi expresses his frustration about "Drawing Sword" with his friends.
  • Ethan Vale interacts with his fans, showing support for their concerns about "Drawing Sword."
  • Dumpling engages with her viewers, sharing her apprehension about playing "Outlast."

Ch. 205The Guys Are Back at Work in the Game

Key Plot Points and Events

  • Dumpling, a streamer, enters the horror game "Old Thief" at the 'Normal' difficulty.
  • She drives through a desolate mountain road and arrives at Murkoff Psychiatric Hospital, finding it eerily quiet and unlit.
  • Dumpling discovers a document titled "Exposing the Conspiracy" and a camcorder in her car.
  • She explores the game's staging area, recognizing the security booth from Old Thief's first game image.
  • Dumpling lingers at the entrance, hesitant to enter the hospital, but eventually opens the iron gate.
  • Inside the courtyard, she sees a light on in a small room on the second floor, with a black shadow briefly appearing at the window.

Character Developments

  • Dumpling shows courage in entering the game but also exhibits hesitation and fear, especially when approaching the hospital.
  • She demonstrates self-awareness and humor, acknowledging her own reluctance to enter the game and her new role as a security guard.

Significant Themes

  • Fear and hesitation in facing the unknown (represented by the psychiatric hospital).
  • The contrast between the game's peaceful staging area and the terrifying hospital.
  • The anticipation of danger and the unknown, as suggested by the lit room and the black shadow.

Character Interactions

  • Dumpling interacts with her chat audience, who tease her about her fear and encourage her to enter the hospital.
  • The chat also discusses Old Thief's development strategies and their own experiences with the game.

Ch. 206Dried Cured Meat

Key Plot Points and Events

  • Dumpling, a player, encounters a black shadow and feels a chill, indicating the asylum's sinister nature.
  • Dumpling finds the main entrance locked, but she feels relieved as she believes there's another way in.
  • Pure Black, a small streamer, enters the asylum, experiencing direct and intense fear from the game's environment.
  • He navigates the asylum using a camcorder with night vision, discovering a chaotic and eerie environment.
  • In a room, a television suddenly blasts out a horrific roar, startling Pure Black.
  • He continues, finding a narrow passage with bloodstains, and then encounters a hanging corpse resembling dried cured meat.

Character Developments

  • Dumpling: Shows a mix of caution and bravery, feeling relieved at the locked door, suggesting she's more prepared than she initially seemed.
  • Pure Black: Demonstrates courage in entering the asylum despite his fear, showing determination to make a name for himself in the gaming community.

Significant Themes

  • Fear and bravery: The game evokes direct fear in players, challenging their courage and resilience.
  • Gaming community dynamics: Players watch others play to build mental resilience, and streamers face pressure to perform well.

Character Interactions

  • Dumpling and Pure Black: Though not interacting directly, both characters share the experience of exploring the asylum, with Dumpling's initial encounter with the black shadow foreshadowing Pure Black's later terrors.
  • Chat and Pure Black: The chat interacts with Pure Black's stream, teasing him and providing commentary, creating a sense of community and shared experience among viewers.

Ch. 207You Must Escape This Place!!

Key Plot Points and Events

  • Pure Black enters a dark room filled with horror, including headless corpses hung upside down, reminiscent of slaughtered chickens.
  • He encounters two more hanging corpses and a room filled with books, medicine bottles, and a human head on a shelf.
  • A seemingly intact corpse comes to life, speaking to Pure Black, warning him about "variants" and urging him to escape.
  • Pure Black sees a figure darting into another room as he exits the current one.

Character Developments

  • Pure Black's fear and anxiety escalate throughout the chapter, leading to physical reactions like dry mouth, numb hands, and a dizzy head.
  • He initially tries to maintain composure but eventually succumbs to terror, screaming and gasping for breath.
  • The impaled man's desperate struggle and warning reveal his tragic fate and serve as a chilling omen for Pure Black.

Significant Themes

  • Horror and Fear: The chapter explores the psychological and physical effects of extreme fear, with Pure Black's reactions serving as a stark illustration.
  • Despair and Helplessness: The impaled man's futile struggle and warning convey a sense of hopelessness and desperation.
  • The Unknown and Unseen: The dark, enclosed environment and the sudden appearance of the speaking corpse emphasize the terrifying nature of the unknown.

Character Interactions

  • Pure Black interacts with the environment and the corpses, with the impaled man being the only one to communicate directly with him.
  • The viewers interact with Pure Black through comments, expressing their own fears and reactions to the events unfolding in the game.

Ch. 208There Are No Normal People Here

Key Plot Points and Events

  • Pure Black, a streamer, enters a psychiatric hospital to explore and document its horrors.
  • He encounters a locked room with a mysterious inhabitant who turns out to be a hostile, fat man.
  • The fat man attacks and throws Pure Black down a corridor, leaving him injured and terrified.
  • A bald priest appears, speaks cryptically, and disappears. The game's objective changes to "escape the asylum."
  • Pure Black realizes the living and not-quite-dead inhabitants are the most frightening.
  • He discovers the DV's battery is running low, causing anxiety about navigating the dark asylum without its night vision.

Character Developments

  • Pure Black: Shows curiosity, fear, and determination. He's a brave streamer who faces his fears to entertain his audience.
  • Fat Man: Introduced as a hostile, violent inhabitant of the asylum.
  • Bald Priest: Mysterious and cryptic, he appears to have knowledge of the asylum's secrets.

Significant Themes

  • Fear of the unknown and the dark.
  • The horror of encountering the living in a place filled with death and decay.
  • The struggle between curiosity and self-preservation.
  • The role of technology (DV's night vision) in navigating fear and anxiety.

Character Interactions

  • Pure Black interacts with the fat man, who attacks him, and the bald priest, who speaks to him but then disappears.
  • Pure Black also interacts with his audience through his stream, seeking their advice and support.

Ch. 209Not Crazy, but Driven Crazy

Key Plot Points and Events

  • Pure Black and Yinzi, two streamers, explore a dilapidated building while playing a horror game created by 'Old Thief'.
  • They encounter emaciated, bald men in wheelchairs and on sofas, staring motionlessly at a television screen with a blood-splattered image.
  • The game's voice-capture feature, which is still active, heightens the horror as the players realize their in-game voices could potentially attract the attention of the non-playable characters (NPCs).

Character Developments

  • Pure Black: Initially cautious and fearful, he becomes irritated and uneasy as he progresses through the game. He exhibits a strong reaction to the horrifying scene, swearing and expressing his disbelief in the game's realism.
  • Yinzi: More brave than Pure Black, he initially interacts with the NPCs but becomes silent and cautious after realizing his in-game microphone is still on, fearing the NPCs' reaction to his voice.

Significant Themes

  • Horror and Suspense: The chapter explores the psychological horror and tension created by the game's realistic graphics, immersive environment, and interactive features.
  • Realism vs. Escapism: The game's realism blurs the line between the virtual world and reality, challenging the players' ability to distinguish between the two and raising questions about the ethical implications of such immersive experiences.

Character Interactions

  • Pure Black and Yinzi interact with each other through their streams, expressing their fear and disbelief in the game's realism. They also interact with the NPCs, with Yinzi initially trying to provoke a reaction from them before becoming silent and cautious.
  • The NPCs, despite their horrifying appearance, remain unmoving and unresponsive to the players' presence, adding to the game's eerie atmosphere.

Ch. 210Dare Not Play, or Can't Bear to Play?

Key Plot Points and Events

  • Old Thief's new horror game, Outlast, is released with terrifyingly high download numbers.
  • Liu Bin, acting chairman of Star Sea Animation, attempts to negotiate a new collaboration with Sprout Studio but receives a firm refusal.
  • Outlast's play rate is extremely low, with only 30% of players progressing beyond the game's entrance, sparking criticism and debate among players and media.

Character Developments

  • Liu Bin: Struggles with the failure to secure a new contract with Sprout Studio, leading to panic and restlessness. Admits his mistake and apologizes to Xu Xinghai's father.
  • Ethan Vale: Stands firm in his decision not to collaborate externally, politely declining Liu Bin's offer.

Significant Themes

  • The fear and excitement of horror games, compared to previous games that lost their scare factor over time.
  • The impact of low play rates on a game's reputation and the industry's perception of the developer.
  • The struggle for power and control within the gaming industry, as seen through Liu Bin's attempts to secure a new contract.

Character Interactions

  • Liu Bin and Ethan Vale: Liu Bin attempts to negotiate with Ethan Vale, but Ethan politely declines, maintaining Sprout Studio's decision to focus on internal development.
  • Liu Bin and Xu Xinghai's father: Liu Bin apologizes to Xu Xinghai's father, admitting his mistake and expressing regret for his previous actions.

Ch. 211What Is the Game with the Lowest Completion Rate?

Key Plot Points and Events

  • Xu Xinghai's father, Old Xu, reveals his terminal illness and the company's precarious situation to Liu Bin.
  • Liu Bin expresses his desire to work with Ethan Vale again, but Old Xu is uncertain.
  • They discuss Ethan Vale's game company, Sprout Studio, which has never accepted outside funding and has a simple structure with no outside influences.
  • Liu Bin mentions the low completion rate of Ethan Vale's game, Outlast, and his inability to understand its success.

Character Developments

  • Old Xu: Accepts his impending death and the company's decline, showing a mix of helplessness and resignation.
  • Liu Bin: Struggles to face the company's situation and his own mistakes, feeling bitter and difficult to confront the reality.

Significant Themes

  • The changing times and the struggle of old industries to keep up.
  • The tension between old and new business practices, with Liu Bin representing the old guard and Ethan Vale embodying the new.
  • The difficulty of understanding and accepting new, unconventional success metrics (like low game completion rates).

Character Interactions

  • Old Xu and Liu Bin: Their conversation reveals their shared history, Liu Bin's ambition, and Old Xu's acceptance of the company's decline.
  • Liu Bin and Ethan Vale (implied): Liu Bin's inability to understand Ethan Vale's success and business practices, leading to their falling out.

Ch. 212This Time, It's Our Outlast

Key Plot Points and Events

  • Liu Bin accepts the reality of Star Sea Films' situation and agrees to help Old Xu's plan.
  • They decide to announce the failed collaboration with Sprout Studio, admit strategic mistakes, and reveal the company's dire situation to drive away investors.
  • Liu Bin then plans to buy back shares at a low price and sell the company to Ethan Vale.
  • Liu Bin releases news about the failed collaboration, causing an uproar among players and investors.

Character Developments

  • Liu Bin accepts responsibility for the company's predicament and supports Old Xu's plan, showing growth and maturity.
  • Old Xu remains calm and focused on ensuring the company's employees have a good future, displaying wisdom and responsibility.

Significant Themes

  • The struggle of old-established companies in the face of changing times and new competitors.
  • The importance of accepting responsibility and learning from mistakes.
  • The power of market dynamics and public opinion in business.

Character Interactions

  • Liu Bin and Old Xu work together, acknowledging each other's strengths and weaknesses, and agreeing on a plan to save the company and its employees.
  • Liu Bin faces backlash from those he previously encouraged to rebel against Old Xu, highlighting the consequences of his earlier actions.

Ch. 213Will Everyone Really Not Rescue the Princess?

Key Plot Points and Events

  • Ethan Vale sees news about a princess rescue game but remains silent, believing in each person's own fate.
  • Ethan and Evan discuss developing a handheld console, with Ethan wanting Microsoft's technical support.
  • Ethan reveals a new game concept for the handheld console, a twist on the classic "rescue the princess" story where players may choose not to complete the game.
  • Evan shares the news with Microsoft, who promptly approves the project and promotes Evan.

Character Developments

  • Ethan Vale: Stands by his belief in individual destinies, reveals a unique game concept that challenges traditional gaming norms.
  • Evan: Excited about the new game project, is promoted by Microsoft due to his role in securing Ethan's cooperation.

Significant Themes

  • Individual destiny vs. collective fate (Ethan's belief in each person's own path).
  • Innovation in gaming (Ethan's unique game concept challenging traditional gaming structures).

Character Interactions

  • Ethan and Evan: Discuss the handheld console and the new game concept, with Evan expressing excitement and admiration for Ethan's ideas.
  • Evan and Microsoft: Evan shares the news about the new game project, and Microsoft promptly approves it and promotes Evan.

Ch. 214Betting on a Future with Instinct and Courage

Key Plot Points and Events

  • Old Xu reveals to Xu Xinghai that his illness is real and serious, not a ruse as they had led her to believe.
  • Liu Bin explains that Old Xu's plan was to drive out external capital forces by creating a crisis, making Star Sea Animation more attractive for a buyout.
  • Old Xu calls Ethan Vale, proposing that he acquire Star Sea Animation, now that it's clean and free of external influences.

Character Developments

  • Old Xu: Shows courage and instinct in business, willing to risk everything for a better future. Accepts his mortality and focuses on his daughter's happiness.
  • Xu Xinghai: Realizes the gravity of her father's illness, struggles to cope with the news.
  • Liu Bin: Admits his past mistakes, supports Old Xu's plan, and accepts the company's potential shrinkage.

Significant Themes

  • Risk and Reward: Old Xu's plan is a high-stakes gamble, betting on a future outcome with limited information.
  • Family and Legacy: Old Xu's primary concern is his daughter's well-being and the company's future under her care.
  • Acceptance of Mortality: Old Xu acknowledges his impending death and focuses on making amends and ensuring his daughter's happiness.

Character Interactions

  • Old Xu and Xu Xinghai: Their relationship deepens as Old Xu reveals his true condition and Xu Xinghai struggles to accept it.
  • Old Xu and Liu Bin: They work together to execute Old Xu's plan, with Liu Bin supporting Old Xu's decisions.
  • Old Xu and Ethan Vale: Old Xu reaches out to Ethan Vale, proposing a business deal that could benefit both parties.

Ch. 215I Am the Greatest Demon King of This Land

Key Plot Points and Events

  • Ethan Vale (Old Thief) acquires Star Sea Animation Films, making it a subsidiary of Sprout Studio.
  • The acquisition surprises the gaming and animation industries, sparking speculation about Ethan's plans.
  • Ethan sends out animation scripts, keeping Star Sea Films' employees busy.
  • Microsoft and Sprout Studio announce a strategic agreement to create a handheld console.
  • Evan leaks information about an upcoming exclusive game, "The Legend of Zelda: Breath of the Wild," causing excitement among players.

Character Developments

  • Ethan Vale is shown to be a strategic and ambitious businessman, expanding Sprout Studio's empire into the animation industry.
  • Evan, Ethan's associate, is portrayed as eager to share information about upcoming projects but also aware of the hype he's creating.

Significant Themes

  • Ambition and expansion: Ethan's continuous growth and acquisition of companies.
  • Anticipation and hype: The gaming community's eager expectation for Ethan's upcoming projects.
  • Leaks and information control: Evan's strategic release of information to generate buzz.

Character Interactions

  • Ethan and Evan work together, with Evan acting as a mouthpiece for Ethan's plans, creating buzz and anticipation among the gaming community.
  • The gaming community interacts with Evan's leaks, expressing excitement, curiosity, and impatience for Ethan's upcoming projects.

Ch. 216Pokémon!

Key Plot Points and Events

  • Leaks about Ethan Vale's (Old Thief's) new project, Pokémon, circulate, with contrasting descriptions.
  • Ethan Vale acquires Star Sea Animation, releasing Pokémon as an animated series without heavy promotion.
  • The first episode of Pokémon premieres with 15 episodes released at once, gaining massive viewership.

Character Developments

  • Ethan Vale demonstrates confidence in his animation project, believing it complements his games.
  • Xu Xinghai and Old Xu watch the premiere, impressed by Ethan Vale's talent in animation.

Significant Themes

  • Talent and versatility: Ethan Vale proves his ability extends beyond game development to animation.
  • Fan expectations and loyalty: Fans eagerly await Ethan Vale's projects, showing support despite the lack of promotion.

Character Interactions

  • Ethan Vale interacts with fans through leaks, expressing confidence in his project without elaborating.
  • Xu Xinghai and Old Xu discuss Ethan Vale's career shift, admiring his talent and the animation's success.

Ch. 217This Time, Battlefield 1 Really Is Being Released

Key Plot Points & Events

  • The Pokémon animation's viewership figures are released, demonstrating its success and revitalizing Star Sea Animation.
  • EA releases another Battlefield 1 trailer, announcing the game's official launch on June 1 at 8 PM.

Character Developments

  • Old Xu, Xu Xinghai's father, is proud and surprised by Ethan Vale's (Old Thief) achievements.
  • Xu Xinghai learns about Ethan Vale's plan to make a Spider-Man film and game.

Significant Themes

  • The power of animation and games in entertainment and business.
  • Ethan Vale's innovative approach to game promotion using animation and film.

Character Interactions

  • Xu Xinghai shares Ethan Vale's plans with her father, Old Xu.
  • Players discuss and react to EA's new Battlefield 1 trailer and launch announcement.

Ch. 218Bonus Paid!

Key Plot Points and Events

  • Pure Black, a gaming streamer, is forced to play and stream "Outlast" despite finding it terrifying.
  • He attempts to play again, facing his fears, but is quickly scared off-stream.
  • The horror game crowdfunding event concludes, with "Outlast" winning the bonus prize due to its high purchase volume despite a low completion rate.

Character Developments

  • Pure Black, the streamer, struggles with his fear of horror games, particularly "Outlast," but tries to overcome it for his audience.
  • Old Thief, the game developer, is shown to create games that manipulate emotions and evoke fear, with "Outlast" being a prime example.

Significant Themes

  • The power of fear and manipulation in games.
  • The contrast between the ease of purchasing a game and the challenge of playing it.
  • The role of streaming and audience engagement in gaming.

Character Interactions

  • Pure Black interacts with his chat audience, who laugh at his fear and provide humorous commentary on the game.
  • Pure Black's fear is juxtaposed with the enjoyment and humor his audience finds in his streaming experience.

Ch. 219Redefining Simple!

Key Plot Points and Events

  • Sprout Studio's prize pool for their new game reaches 800 million, but it's still deemed insufficient by the industry.
  • Ethan Vale (Old Thief) convenes a meeting with the company's management staff to reveal the new game's concept.
  • The game is announced to be a 5v5 hero battle MOBA (Multiplayer Online Battle Arena) online competitive game, played on a single map.

Character Developments

  • Ethan Vale is shown to be a visionary leader who inspires confidence and trust in his employees.
  • Sprout Studio employees are depicted as dedicated, loyal, and willing to follow Ethan Vale's lead without fully understanding his vision.

Significant Themes

  • Belief in one's vision and leadership despite initial confusion or lack of understanding.
  • The power of collective effort and trust in a team.
  • The potential for new and unknown creations to revolutionize an industry.

Character Interactions

  • Ethan Vale interacts with his management staff, displaying confidence in his vision and encouraging them to start working on the new game.
  • The employees show respect and trust in Ethan Vale, willing to follow his lead despite their initial confusion about the new game's concept.
  • There's a sense of camaraderie and shared history among the employees, as they reminisce about past meetings and Sprout Studio's origins.

Ch. 220Official Website Crash!

Key Plot Points and Events

  • EA releases a 30-day countdown on its official website for Battlefield 1.
  • Players eagerly await more information, but EA stops releasing trailers to maintain enthusiasm.
  • EA's official website crashes due to high traffic from players refreshing the page.
  • After the website is fixed, EA adds a brief historical description of World War I beneath the countdown.

Character Developments

  • EA executives are shown struggling to manage player expectations and maintain hype for the game.
  • Players are depicted as eager, impatient, and invested in the game's release.

Significant Themes

  • The anticipation and hype surrounding the game's release.
  • The historical context and brutality of World War I.
  • The tension between satisfying player expectations and maintaining enthusiasm.

Character Interactions

  • Players interact with each other on EA's official website message boards, expressing their excitement, impatience, and curiosity about the game.
  • EA executives discuss strategies to manage player expectations and hype for the game.
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