Ch. 601When I Was Still a Child, I Thought the World Was Like This
Key Plot Points and Events
- Animal Crossing launches, sparking online discussions about its mortgage system for house upgrades.
- Players discover the game's freedom in decoration, with thousands of DIY recipes and no additional costs.
- The museum feature goes viral, with players collecting and displaying various items, fossils, and artworks.
- The Metropolitan Museum of Art, New York, collaborates with Sprout to offer 406,000 virtual exhibits for players.
Character Developments
- Players, especially casual ones, find joy and a sense of accomplishment in collecting and curating their museums.
- A high school graduate becomes obsessed with completing his museum collection, eventually gaining recognition from global museums.
Significant Themes
- The beauty of an ordinary life.
- The importance of sincerity and attention to detail in game development.
- The impact of games on education and cultural appreciation.
Character Interactions
- Players share their experiences, discoveries, and achievements with each other online.
- Players interact with in-game residents and curators, learning about the items they collect.
- The high school graduate shares his excitement with his mother, who proudly shares his achievement with her friends.