Ch. 101Rule-Stealer
Key Plot Points and Events
- Tzeentch, the Chaos God of Change, notices an anomaly in the tapestry of fate: a region protected by the Emperor, containing an outsider who can manipulate time and rules.
- Tzeentch makes a bargain with other Chaos Gods to gain the authority to claim the "rules" of any outsider who is dismantled.
- Tzeentch waits for the outsider to act again, eventually witnessing the outsider, Konrad Curze, use a time-manipulation device on Nostramo, briefly exposing his "rules."
- Tzeentch begins to weave a new conspiracy on Nostramo to provoke the outsider into further action.
Character Developments
- Tzeentch: The Chaos God of Change is revealed to be patient, cunning, and curious, enjoying the process of unraveling the outsider's plans and tasting his rules.
- Konrad Curze: Though not physically present, Curze's actions and thoughts are explored, showing his transformation under the outsider's influence.
Significant Themes
- Change vs. Order: Tzeentch's domain of change is juxtaposed with the Emperor's order, with the outsider's actions challenging both.
- The Power of Rules: The outsider's ability to manipulate rules is a central theme, with Tzeentch eager to claim these rules for itself.
- The Game of Fate: Tzeentch views the events as a game, waiting for the outsider to make moves and exposing more of his rules.
Character Interactions
- Tzeentch and the Other Chaos Gods: Though not physically present, the other Chaos Gods are mentioned, having made a bargain with Tzeentch.
- Tzeentch and Konrad Curze: Though not directly interacting, Tzeentch is intrigued by Curze's transformation and his outsider's influence.
- Tzeentch and the Outsider: Though not named, the outsider is the focus of Tzeentch's attention, with the god eager to claim his rules and provoke further action.