Ch. 421Three Watches, Mi
Key Plot Points and Events
- Miluno arrives at the lowest level of the pyramid, finding it completely different from his dreams, dark, and empty.
- Betelgeuse discovers an Ancient Superbrain buried underground, which might hold answers about the world's destruction and Miluno's identity.
- Miluno, unable to break the crystal floor with a fire axe, transforms into a Witch to attempt opening the ground.
- The sound of the impact alerts the Supreme Council, giving them three minutes to escape before reinforcements arrive.
Character Developments
- Miluno: Shows curiosity and willingness to help the little thing find answers about her identity.
- Betelgeuse: Reveals she can speak and has knowledge about the Ancient Superbrain.
- Mono: Demonstrates understanding of statistics and planning, suggesting they have three minutes to escape.
Significant Themes
- The power of the Witchification, which grants Miluno new abilities.
- The importance of the Ancient Superbrain to the little thing and the potential answers it holds.
- The time limit they have to escape before the Supreme Council sends reinforcements.
Character Interactions
- Miluno and Betelgeuse: Miluno teases Betelgeuse about her speaking ability, and they work together to access the Ancient Superbrain.
- Miluno and Mono: They discuss the power of the Witchification and Mono's plan to escape within three minutes.
- The little thing and Miluno: The little thing explains the powers of the pocket watches and guides Miluno on how to use them.