The Real Cthulhu TRPG
Chapter 18

The Dice Goddess's Prank

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Liu Xing glanced at the untouched Stargazy Pie in front of him, contemplating whether to finish it for a 1 Will bonus...

Liu Xing fell silent for a moment, then quietly shook his head and sighed.

As expected, it's still no good...

As for Wang Qi and the others, they also chose to give up after a period of internal struggle, just like Liu Xing. After all, Will is precious, but SAN Value is even more so. If one has to eat Stargazy Pie, both can be discarded...

After lunch, Liu Xing and his group returned to the large guest room. Everyone looked at Bai He Cheng with admiration, because only true warriors dared to finish the Stargazy Pie.

Bai He Cheng, however, said with some regret, "Oh, why didn't you guys eat that Stargazy Pie? I think it tastes great, and it can even increase your Will attribute."

Everyone shook their heads in unspoken agreement.

After resting for a while, Old Wayne, who had tidied up the tableware, entered the room and said, "Everyone, I'm going back to my room to rest now. You can choose to rest or explore the castle on your own. However, the second floor is the Bedroom of the Lord and his family, so it's not convenient for public exhibition. Please forgive me."

While saying this, Old Wayne deliberately glanced at Bai He Cheng, as Bai He Cheng had a prior record.

Chen Ling, who was sitting by the door, immediately replied, "Understood, we definitely won't go to the second floor. As for our curious friend here, we'll keep an eye on him and make sure he doesn't run around!"

Wang Qi, standing nearby, also nodded silently, looking at Bai He Cheng with ill intent.

After receiving Chen Ling's assurance, Old Wayne smiled and nodded, then left.

After waiting for a moment, Chen Ling specifically went out for a stroll and found that Old Wayne was indeed not in the Main Building. He then returned to inform everyone, and they began their Exploration according to the original plan.

First, Liu Xing and his group arrived at the locked room on the first floor and discovered that it was secured with an iron door. It's worth noting that all other doors in the Main Building of this castle were made of wood.

When something is out of the ordinary, there's bound to be a reason.

However, it was a bit troublesome. Among Liu Xing and the others, only Chen Ling, who was set as a retired scout, had a Lockpicking skill of 30 points. The others had not invested any points in Lockpicking, so their skill was only at the base value of 1...

So, it was time to gamble on luck again.

"KP, all of us need to make a Lockpicking check."

Liu Xing, 1/1, Critical Success.

Bai He Cheng, 88/1, Failure.

Chen Ling, 47/30, Failure.

Wang Si Yi, 14/1, Failure.

Wang Qi, 65/1, Failure.

To Liu Xing's surprise, he was blessed by the Dice Goddess and rolled a Critical Success.

"You casually poked the keyhole with your fingernail, and the door actually opened. Furthermore, the Alarm Mechanism connected to the main door had fallen into disrepair and didn't trigger any alarm." KP004 said this with a tone of helplessness, indicating that KP004 also didn't expect Liu Xing to be so lucky as to roll a Critical Success.

When rolling a 1 on various checks, it represents a Critical Success for that check. In addition to receiving the rewards for success, there will also be certain extra bonuses. For example, Liu Xing just opened the door lock without triggering the Alarm Mechanism behind it. This Alarm Mechanism was originally supposed to require the Lockpicking Player to pass a difficult Luck Check (a difficult check means the player's relevant stat is halved for the check; besides this, there is also an extremely difficult check, where the relevant stat is reduced to one-fifth). Only after succeeding would the alarm not be triggered. If they failed, Old Wayne would hear the alarm and come to investigate.

Furthermore, because Liu Xing used his base value for this Lockpicking check, he received a Skill Growth Mark. After this Cthulhu Mythos tabletop RPG session ends, Liu Xing will roll a 1d100. As long as the result is greater than 1, Liu Xing can make another 1d20 roll (originally, it should have been 1d10 growth in the Rulebook, but this book changed it to 1d20 for plot reasons; similar modifications apply elsewhere). The number rolled will be added to Liu Xing's Lockpicking skill.

Liu Xing realized for the first time that he had the bloodline of a Lucky Player.

"Liu Xing, your luck is too good," Chen Ling said enviously, looking at Liu Xing. After all, in other games, luck is only a part of strength, but in the Cthulhu Mythos tabletop RPG, luck can be said to be the entirety of strength.

Liu Xing chuckled, shook his head, and said, "Just a fluke. Let's go in."

This locked room was piled with a mess of miscellaneous items, covered in thick dust, looking like it hadn't been cleaned in a long time.

Because there was too much dust, every step left clear Footprints, so Liu Xing and the others dared not enter the room casually and could only observe from the doorway, thus gaining nothing.

However, at this moment, it was time for a check.

"KP, I want to make a Scouting Check," Liu Xing said to KP004.

Scouting, 83/60, failed.

As expected, the law of conservation of luck isn't just talk. Failure comes this quickly.

"After observing the room carefully, you found nothing," KP004 said gloatingly.

Chen Ling and the others also began their own Scouting Checks.

Bai He Cheng, Scouting, 55/40, failed.

Chen Ling, Scouting, 84/75, failed.

Wang Si Yi, Scouting, 91/79, failed.

Wang Qi, Scouting, 68/65, failed.

All failed.

Even KP004 was momentarily speechless. This was supposed to be a very simple check, as the Players' Scouting stats were not low, yet everyone failed...

"Uh, you all feel that there's nothing unusual about this room, it's just a normal Storage Room," KP004 quickly said, and then fell silent. Liu Xing felt that KP004 was thinking about the next plot development.

It was obvious that this locked room could not be a normal Storage Room. After all, why would a Storage Room have an alarm? And if nothing unexpected happened, this room likely contained a secret room, which was related to the Main Storyline.

And now, because all the Players' Scouting Checks failed, there was no reason to continue searching inside, so this plotline was considered broken...

Liu Xing had to say that this was probably a prank by the Dice Goddess.

Liu Xing shook his head, led everyone out of the room, and prepared to search the lobby on the first floor again.

Liu Xing and the others arrived at the lobby and casually scanned around, finding nothing worth searching. Thus, Liu Xing approached a place where a Jump check could be made. In the setting of the Cthulhu Mythos tabletop RPG, humans have a limit to their jumping height, which Liu Xing vaguely remembered as around two meters and forty centimeters. Therefore, if the height exceeded two meters and forty centimeters, a Jump check could no longer be made.

PS: There were quite a few collections yesterday, thank you all for your support, thank you!

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