Ch. 161Luring the Enemy and Inviting Battle
Key Plot Points and Events
- The Mexica vanguard invades Tarasco territory, destroying crops and driving farmers south.
- The Mexica navy, led by Xolotl, lures the Tarasco army into battle with a feigned large-scale invasion.
- A Tarasco army of 5,000 (1,000 warriors, 4,000 militia) engages the Mexica forces on the southern bank of the Lerma River.
- The Mexica forces (2,000 directly subordinate warriors, 1,000 Temple Guards, 500 Jaguar Regiment) defeat the Tarasco army, capturing 2,500 prisoners and seizing 3,000 copper spears.
- The Mexica navy retreats north, ending their attempts to lure the enemy and invite battle.
Character Developments
- Xolotl: Demonstrates strategic thinking, calmness under pressure, and a growing understanding of the enemy's tactics and resources.
- Bertad: Proves his worth as a Captain of Warriors, providing valuable information to Xolotl.
- Mexica Warriors: Show their prowess in battle, particularly the Jaguar Regiment and Temple Guards.
Significant Themes
- Manpower advantage: The Mexica use their numerical superiority to wear down the enemy and gain strategic advantages.
- Timing and weather: Xolotl considers the impact of the rainy season on warfare and the use of gunpowder weapons.
- The importance of intelligence: Xolotl seeks information about the Tarasco army's mobilization and troop distribution.
Character Interactions
- Xolotl and Bertad: The young commander seeks information from his experienced captain, showing respect for his knowledge.
- Mexica warriors and Tarasco forces: The warriors on both sides clash, demonstrating their skills and determination.
- Xolotl and the Tarasco small boats: The young commander observes the enemy's scouting boats, considering the implications for the upcoming campaign.