Ch. 661The Prince's True Combat Power?

Chapter Summary: “The Prince’s True Combat Power?”

Key Plot Points and Events

  • William fights the Savage Main God for several minutes. Although he cannot truly match the Main God, he survives by forcing the Savage Main God to restrain his power and eventually escapes.
  • William’s months-long strategy succeeds: his public challenge and apparent battle against a Main God convince most Saints and Deities that he possesses combat power comparable to a Transcendent Saint—or even a Main God in Divine Descent.
  • The Savage Main God withdraws his Divine Descent and removes his followers from the Southern Region, unintentionally reinforcing the impression that he acknowledges William’s strength.
  • Factions across the Gods Continent reassess Dawn City. Rather than provoking William, they begin considering alliances and cooperation.
  • The Sunset Empire concludes that Dawn City should be treated more favorably. Fallen Sun suggests that he may soon enter the Transcendent Saint realm.
  • In the Pacification Empire, the Peerless War Saint praises the Radiant Pope’s overwhelming strength and claims that the Pope could protect an entire continent even if all Main Gods descended.
  • William’s true objective is revealed: he wants to use his fabricated reputation to secure alliances, accelerate Dawn City’s growth, attract resources, and create a more peaceful and stable continent.
  • Dawn City prepares to connect Portal arrays with major factions across the Seven Continents and establish Dawn Mercenary Group branches, likely to recruit Players from other regions.
  • The chapter ends with William accepting Rune Mage’s invitation to the Rune Holy Land.

Character Developments

  • William: Demonstrates that he still cannot genuinely defeat a Main God, but successfully manipulates public perception of his power. He becomes more politically mature and reveals that he no longer seeks chaos or war; instead, he wants to protect the world he now considers home.
  • Savage Main God: Although he is stronger than William, his restrained battle and later withdrawal make it appear that he has recognized William as an equal.
  • Radiant Pope: His strength and rapid growth remain a major source of fear. Even powerful Saints believe he may be advancing toward an almost untouchable level.
  • Fallen Sun: His confident reaction to being asked whether he can reach the Transcendent Saint realm suggests that he may be close to breaking through.
  • Peerless War Saint: Shows deep respect for the Radiant Pope, describing him as a figure who inspires absolute security despite being a relatively young powerhouse.
  • Di Yu: Becomes more willing to befriend Dawn City and privately envies William’s use of the Heaven-Subduing Blade.
  • Caesar: Feels conflicted and distant from William after rising to the Legendary Tier while William has advanced far beyond him.
  • Players: Continue analyzing William’s strength and joking about his “protagonist” abilities while discussing Dawn City’s international expansion.

Significant Themes

  • Perception versus reality: William’s actual strength is below that of a Main God, but his carefully staged battle causes the world to believe otherwise.
  • Political power through reputation: Fear and uncertainty become tools that allow Dawn City to gain security and diplomatic influence without directly conquering anyone.
  • Growth and changing ambitions: William has moved beyond his former Player mentality and no longer welcomes war or disorder. He seeks peace and stability for the world he cannot leave.
  • The widening gap between realms: The chapter emphasizes the enormous difference between Saints, Transcendent Saints, and Main Gods, while also showing how difficult it is for ordinary figures to judge that difference accurately.
  • Alliance and globalization: Dawn City’s Portal network and mercenary branches represent its transition from a local power into a continent-wide faction.

Character Interactions

  • The Demon Hunter Guild’s Saints debate whether William truly possesses Transcendent Saint-level power, ultimately deciding that they cannot risk challenging him.
  • Di Yu consults the Sunset Empire’s experts about the battle, leading to a discussion of aura, destructive power, and the Radiant Pope’s terrifying advancement.
  • The Pacification Empire’s court hears the Peerless War Saint defend William and praise the Radiant Pope, shocking the assembled Saints and Legends.
  • Players discuss William’s strength, Dawn City’s reforms, and the consequences of foreign Players joining the same faction.
  • William’s next major interaction is with Rune Mage, who summons him to the Rune Holy Land, setting up the next chapter.

Ch. 662Rune Holy Land (Thanks to Prince Nocktis for the ten-thousand reward)

Chapter Summary: “Rune Holy Land”

Key Plot Points and Events

  • William accepts the Rune Mage’s invitation to the Rune Holy Land because of the Rune Mage’s enormous influence and future potential. The Rune Holy Land is the center of magical education on Rune Continent, and most of the continent’s Mages can trace their training back to it.
  • The chapter explains the Rune Mage’s significance. Although he lacks an innate talent for omni-elemental magic, he mastered multiple elements by deconstructing magical runes. His research has made bloodlines and natural talents far less important and may eventually allow him to become the Omni-Element God of Magic.
  • Rune Continent’s magical culture is contrasted with that of other continents. Its Mages analyze and reconstruct spells from their fundamental runic structure instead of merely memorizing incantations. Creating original Magic is considered a basic graduation requirement.
  • Rune Continent has developed advanced magical technology, including steam engines and plans for railways. These projects were interrupted by the emergence of the Black Tide.
  • Battle Aura Professionals are looked down upon on Rune Continent because Magic is so dominant. Most people assume that only those unable to learn Magic resort to Battle Aura.
  • William arrives at the Rune Holy Land and causes a major commotion. Mages—especially female Mages—crowd around him, offer flowers, and react intensely to his beauty.
  • He is given a tour of the Holy Land, including the Rune Saint Stone, which helps powerful Mages comprehend new or forgotten Magic, and the Rune Saint Stele, which records thirteen Saints connected to the Holy Land.
  • William finally meets the bald Rune Mage and jokes that excessive study causes baldness, claiming that his own handsome appearance is more useful than magical strength.

Character Developments

  • William/Dawn City Lord: His reputation has grown enormously after fighting the Savage Main God without defeat. He is treated as one of the strongest and most attractive figures on the continent. Despite the attention, he remains playful, confident, and self-aware. He politely rejects an overly enthusiastic Grand Archmage while still exchanging contact information.
  • Rune Mage: He is established as a legendary educator, innovator, and possible future Transcendent Saint. His rune-based approach has reshaped magical development across the continent and challenged the importance of bloodlines.
  • Emily: A Psychic Legendary Grand Archmage who gives William a tour. She initially behaves professionally but becomes openly infatuated with him and interprets his polite interaction as romantic interest.
  • Rune Holy Land’s Mages and Players: Their reactions reveal both admiration and jealousy toward William. Female Mages and female Players are captivated by him, while many male Mages and Players resent his appearance and popularity.
  • Battle Aura Professionals: Though not directly present in major events, they are characterized as socially inferior within Rune Continent’s Mage-dominated society.

Significant Themes

  • Knowledge versus innate talent: Rune magic allows people to overcome limitations imposed by bloodlines and natural abilities.
  • Science-like magical development: Rune Continent treats Magic as something to be analyzed, engineered, and improved systematically rather than merely memorized.
  • Cultural and technological divergence: Different continents have developed distinct approaches to Magic, with Rune Continent combining magical theory and technology in unusual ways.
  • Reputation and appearance: William’s power matters, but his appearance generates even more attention, showing how fame and beauty shape social interactions.
  • Mage superiority and class prejudice: The chapter highlights the Rune Continent’s extreme reverence for Mages and disdain for Battle Aura practitioners.
  • Humor and self-confidence: William undercuts the grandeur of the Rune Holy Land with jokes, especially about baldness, strength, and his own attractiveness.

Important Character Interactions

  • William is welcomed by a large crowd of Mages and Players, many of whom compete for his attention.
  • Emily physically guides William through the Holy Land and tries to keep him close, while William gently withdraws and offers to exchange contact information instead.
  • A male Law Saint accompanies the tour but remains awkward and visibly jealous of William.
  • Emily explains the Rune Saint Stone and Rune Saint Stele, introducing William to the Holy Land’s history and magical treasures.
  • William meets the Rune Mage at the end of the chapter, beginning the more important relationship behind his visit.

Ch. 663Rune Grand Scientist

Chapter Summary: “Rune Grand Scientist”

Key Plot Points and Events

  • William, the Dawn City Lord, visits the Rune Holy Land and meets the Rune Mage.
  • The Rune Mage asks William about the conflict between the Rune and Legendary Continents’ Chosen Ones. William explains that their wars have little effect on NPC factions and instead stimulate economic activity through equipment purchases and continued fighting.
  • The Rune Mage questions William about the Chosen Ones, particularly their mysterious blueprints and ability to resurrect.
  • He theorizes that the Chosen Ones may be survivors reincarnated from a previous era, possibly beings connected to an earlier World-Ending Calamity.
  • The Rune Mage proposes that Gods Continent undergoes periodic catastrophes that destroy all life, after which new races emerge. He believes the Chosen Ones may be part of the continent’s self-protection mechanism—a cleansing force created to reset the world when its destruction becomes too severe.
  • William mentally compares the Rune Mage’s ideas to scientific theories about planetary consciousness and Gaia, while privately joking about turning him into a novelist.
  • After an extended discussion, the two agree to cooperate. They plan to expand trade, share knowledge and blueprints, exchange professionals, and oppose the Dark World, ambitious Deities, and any future threat posed by the Chosen Ones.
  • The Rune Mage then invites William to explore Desolation Continent, suggesting that it—and Dream Continent—may contain opportunities to reach the Transcendent Saint realm or higher.
  • He also reveals that some Deities believed to be absent from the mortal world may actually have traveled to those continents. William accepts the invitation.

Character Developments

  • William: Demonstrates his practical understanding of the Chosen Ones and their economic influence. Although amused by the Rune Mage’s theories and aware that the man idealizes his motives, William recognizes the strategic value of cooperation and readily accepts the proposed alliance. His interest in Desolation Continent also shows his willingness to pursue greater power and uncover hidden secrets.
  • The Rune Mage: Is portrayed as an exceptionally imaginative and analytical thinker who approaches history, calamities, and the Chosen Ones scientifically rather than relying on religious explanations. He shifts from curiosity about William to deep respect and trust, ultimately viewing him as a partner in protecting the world.
  • The Chosen Ones: Though not physically present, they are reinterpreted as potentially far more dangerous than ordinary adventurers. Their immortality, rapid growth, and mysterious origins could make them either remnants of a past civilization or instruments of the world’s self-renewal.

Significant Themes

  • The nature of the Chosen Ones: Their resurrection ability and advanced blueprints make them impossible to explain through conventional history. The chapter raises the possibility that they are tied to forgotten civilizations or a world-resetting mechanism.
  • Cycles of destruction and renewal: Gods Continent may repeatedly suffer World-Ending Calamities, after which new species and civilizations arise. This presents history as a repeating cycle rather than a linear progression.
  • Science versus mysticism: The Rune Mage treats unexplained history as an unsolved scientific problem instead of attributing it to divine mythology. His theories reflect a search for rational laws behind the world.
  • Cooperation over factional ambition: The Rune Mage seeks global peace and shared prosperity, contrasting with Deities and rulers who prioritize their own races or ambitions.
  • Hidden power and future threats: The Dark World, powerful Deities, the Chosen Ones, and the mysteries of Dream and Desolation Continents all hint at larger conflicts approaching in the Fourth Era.

Character Interactions

  • William and the Rune Mage begin with a formal, somewhat awkward exchange, as William gives blunt and minimal answers.
  • Their conversation becomes increasingly intellectual as they discuss the Chosen Ones, Gods Continent, Deities, and world-ending disasters.
  • William privately mocks some of the Rune Mage’s dramatic theories but also recognizes their brilliance and contributes ideas from his own knowledge.
  • Their shared viewpoints create a strong sense of mutual respect and compatibility. Their favorability rises above 700 through conversation alone, an unusual achievement for William.
  • The Rune Mage mistakes William’s policies and ambitions for a deliberate campaign to create a peaceful world. William realizes the Rune Mage may overestimate his virtues but accepts the alliance because it benefits Dawn City.
  • The chapter ends with both men agreeing to travel to Desolation Continent together, extending their intellectual partnership into a practical expedition.

Ch. 664Expansion of the Dawn City Branch

Chapter Summary: “Expansion of the Dawn City Branch”

Key Plot Points and Events

  • William and the Rune Mage agree that William will receive a Rune Saint Stone, a Holy Relic-level treasure, after three days. The Rune Mage offers to forge it for free so William can bring it back to the Legendary Continent and help expand magical research.
  • The Forbidden Arts Master, publicly known as the Rune Mage’s apprentice Linke and secretly a member of Godslayer Hall, is assigned to accompany William.
  • The chapter reveals Linke’s unusual background:
    • He can seal other Professionals’ equipment and Skills.
    • His identity was exposed during a battle against a descended deity, whom he defeated using his Forbidden Techniques.
    • He was expelled from the Rune Holy Land but continued helping the Rune Mage during an attack by the Lord of Magic.
  • William begins to suspect a connection between the Rune Holy Land and Godslayer Hall, even wondering whether the Rune Mage himself could secretly be the mysterious Saint Armor One.
  • During three days on the Rune Continent, William:
    • Raises his favorability with the Rune Holy Land’s female mages.
    • Negotiates with major factions and establishes trade agreements.
    • Secures agreements with two Human Empires, two Elf Kingdoms, one Winged Folk Kingdom, and one Dwarf Empire.
    • Divides coastal sea territories with the Song Empire to prevent conflict between Players.
  • William establishes thirty Dawn Mercenary Group branches across Human, Elf, Winged Folk, and Dwarf cities. Each branch receives Epic-Class guards and oversight from a Legendary-Class Professional.
  • The branches attract enormous attention from Players, especially because of Dawn City’s exceptional rewards and benefits. Foreign Players rush to join, while Huaxia Players watch through live streams because they fear entering the Rune Continent directly.

Character Developments

  • William continues to expand Dawn City diplomatically and economically while using his charisma and appearance to win over mages and foreign factions. He also demonstrates increased physical strength after fighting the Savage Main God, though he comically lacks control over it.
  • The Rune Mage is portrayed as extremely generous and powerful, freely offering to create a Holy Relic for William. His mysterious history becomes more suspicious as William considers his possible connection to Godslayer Hall.
  • The Forbidden Arts Master/Linke is revealed to be a conflicted and unwilling escort. He dislikes William but is forced to tolerate his teasing and overwhelming strength. His history shows him to be both a Rune Holy Land insider and a hidden Godslayer Hall executioner.
  • Dawn City evolves from a powerful faction into an international organization with cross-continent influence, trade relationships, mercenary branches, competitive arenas, and extensive Player benefits.

Significant Themes

  • Expansion and globalization: Dawn City begins operating beyond its original continent, becoming a major cross-continent faction.
  • Power through diplomacy: William uses negotiation, reputation, and personal charm—not only military strength—to secure alliances and trade agreements.
  • Hidden identities and political connections: Linke’s dual identity and the Rune Mage’s possible ties to Godslayer Hall suggest deeper relationships between supposedly separate factions.
  • Player-driven economics and competition: Dawn City’s branches, mercenary system, rankings, and rewards demonstrate how factions compete for Players through incentives.
  • Comedic charisma and favoritism: William’s handsome appearance and shameless attempts to gain favor create both diplomatic advantages and humorous situations.

Character Interactions

  • William and the Rune Mage develop a friendly relationship, allowing William to request the Rune Saint Stone without payment.
  • William repeatedly antagonizes Linke by accidentally injuring him, then making matters worse while pretending to treat his fractured arm. Their interaction establishes a humorous rivalry between William’s casual arrogance and Linke’s restrained anger.
  • William tours the Rune Holy Land with Linke, deliberately charming the female mages and provoking Linke’s suspicion that he has ulterior motives.
  • William negotiates with multiple foreign rulers and factions, using his status as a Saint and Dawn City Lord to obtain unusually favorable treatment.
  • Through Stray Cat’s livestream, Players react to Dawn City’s benefits—especially its equipment rewards, rankings, quests, and even the rumor that core members receive wives—leading many foreign Players to view their own factions as inferior.

Ch. 665Entering Desolation Continent

Chapter 654: Entering Desolation Continent — Summary

Key Plot Points and Events

  • Dawn City’s thirty mercenary branches recruit over 100,000 NPC mercenaries and 600,000 players in one day. William predicts that the new continent will provide millions of recruits across the six continents.
  • The influx of players becomes a major source of experience for William. Their skill exchanges, quest activity, and Contribution Point grinding allow him to gain ten levels in half a month, reaching Level 300 and Mid-Class Saint Rank.
  • The chapter explains the Saint Realm’s level divisions:
    • Level 270: Low-Class Saint
    • Level 300: Mid-Class Saint
    • Level 330: High-Class Saint
    • Level 359: Peak Saint
    • Level 360: Transcendent Saint
  • Every thirty levels grants a 10% increase to all attributes, creating enormous power gaps between Saint ranks. William’s total attribute enhancement has reached 140%.
  • William’s unique advantage is his ability to use Divine Descent without suffering its usual backlash, even when Odin, a being of the same level, descends through his Odin Avatar.
  • The Rune Saint Stone is placed in Dawn City after Moxis studies it. It becomes a major attraction for the magical community because it contains powerful magical inheritances. Mages are given limited opportunities to study it according to their rank.
  • William prepares to join the Rune Mage and several powerful Saints on an expedition to Desolation Continent, despite warnings that the continent’s laws erode Saint-level power.
  • At the Rune Holy Land, William meets the assembled team:
    • Leiomiduo, a High-Class Wind Ranger
    • Meikairos, a High-Class Wood Law Saint
    • Amir Gan, a Peak Earth Shield Warrior
    • Red Sea Emperor, a Peak Water and Space Law Saint
    • Fallen Sun, a Peak Fire War Saint
    • The Rune Mage and William
  • The Rune Mage explains that Desolation Continent contains chaos, despair, slaughter, and potentially opportunities to reach Transcendent Saint or higher realms. The group enters through the continent’s barrier, arriving in a blood-red world.

Character Developments

  • William continues expanding Dawn City’s influence and realizes that player recruitment is essential to his long-term growth. His rise to Level 300 confirms his rapidly increasing power.
  • He also displays greater confidence and strategic awareness, recognizing that the Rune Mage likely has hidden motives and that William’s sudden increase in combat strength may be one reason he was invited.
  • William’s ability to use Divine Descent without consequences reinforces his exceptional status and gives him an advantage over other Saints.
  • Moxis is shown in two contrasting roles: affectionate and playful with William, but normally an aloof, dignified Goddess of Magic. Her study of the Rune Saint Stone provides her with new magical inspiration.
  • The Rune Mage is portrayed as highly secretive and powerful. His knowledge of Desolation Continent and ability to tear through its barrier suggest that he has prepared extensively for the expedition.
  • The assembled Saints are revealed to be among the strongest figures from the various continents, indicating the expedition’s importance and danger.

Significant Themes

  • Power through influence and resources: William’s strength grows not only through personal cultivation but also through Dawn City’s expanding population, player economy, and quest system.
  • The widening gap between realms: The chapter emphasizes how each Saint-level advancement produces massive differences in attributes and combat ability.
  • Hidden danger behind opportunity: The Rune Saint Stone and the Desolation Continent both offer tremendous benefits, but their origins and rules may conceal serious threats.
  • Expansion and recruitment: Dawn City’s mercenary branches establish William as a major political and military force across the world.
  • Contrasting identities: Moxis’s tender behavior toward William contrasts with her usual divine and detached persona, highlighting the private side of powerful characters.
  • Risk versus ambition: Despite knowing that Desolation Continent can erode Saints, the group proceeds because the possibility of reaching higher realms outweighs the danger.

Important Character Interactions

  • William and Moxis share an intimate farewell. Moxis warns him that the Rune Mage may harbor ulterior motives, while William explains that the presence of other Saints—and his own increased combat power—should prevent him from being easily manipulated.
  • William kisses Moxis goodbye before leaving, revealing their close relationship.
  • At the Holy Mountain Hall, the assembled Saints tease William for arriving late and ignoring their repeated messages, implying familiarity and camaraderie among the group.
  • William takes particular notice of the Red Sea Emperor’s participation, since the Emperor’s absence could endanger his empire, though he acknowledges the Emperor likely has sufficient defensive abilities.
  • The chapter ends with the Rune Mage leading William and the other Saints through the barrier into Desolation Continent, beginning their dangerous expedition.

Ch. 666True God's Fallen Ground

Chapter Summary: True God’s Fallen Ground

Key Plot Points and Events

  • William and a group of Saints enter Desolation Continent, a blood-red, highly corrupted land filled with lingering battle intent and chaotic energy. Anyone below the Legendary Realm quickly loses their sanity, while even Legendary experts and Saints can eventually be driven mad through prolonged exposure, injuries, or exhaustion.
  • The continent contains unusually dense mana and exposed laws, making it a dangerous but valuable place for Legendary experts seeking breakthroughs.
  • The Rune Mage produces an incomplete map and warns the group to avoid black-marked locations, which may contain corrupted or “lost” Saints and Deities.
  • Fallen Sun explains that Desolation Continent and Dream Continent are extremely ancient. They may have formed during the late Mythic Era, possibly because of a catastrophe involving Dragonkind. Their expansion contributed to the destruction of earlier eras, leading the Human and Elven Saints to split Gods Continent.
  • The continents contain numerous Dragonkind remains, but Dragonkind’s self-seclusion in Dragon Valley has caused a major gap in First Era history. The origins of the two continents and the reason behind the Dragon civil war remain unknown.
  • The Rune Mage successfully calculates the location of what he believes is a True God’s Fallen Ground, astonishing the other Saints. He reveals that he and several ancient Saints have searched Desolation Continent for clues about a True God for a long time.
  • The area is described as the source of evil, death, and chaos, though Fallen Sun argues that the greatest danger may come from the hidden Saints and Deities inhabiting the continent.
  • The Rune Mage reveals that many supposedly dead or missing ancient figures are actually hiding in Desolation and Dream Continents. These include Peak Saints, Saint Armor One of Godslayer Hall, the leader of the Magic Divine Church, former Radiant Popes, and Saints from other factions.
  • William realizes that the political and power structure of the Saints is far more complex than he believed. He also begins wondering whether Thunder God and other major figures may be connected to these continents.

Character Developments

  • William demonstrates his exceptional memory, instantly memorizing the Rune Mage’s map. His Saint-level power allows him to resist Desolation Continent’s corruption, but he remains cautious and suspicious of its secrets.
  • William’s understanding of history is challenged. Although he inherited Odin’s memories, even he lacks clear information about Desolation Continent, Dream Continent, and Dragonkind’s ancient past.
  • His confidence and ambitions grow as he recognizes the hidden scale of the Saint-level power struggle. He resolves to “fight for dignity” for his Divine Race rather than continue underestimating himself.
  • The Rune Mage is portrayed as highly knowledgeable but fearful of the continent’s dangers. His repeated calculations cause blood to flow from his eyes, emphasizing both his power and the physical cost of uncovering the Fallen Ground.
  • Fallen Sun acts as a calmer and more informed counterbalance to the Rune Mage, dismissing some of his warnings and showing confidence in confronting the hidden powers of Desolation Continent.
  • The other Saints become wary after learning that many ancient Saints remain alive, forcing them to reconsider their assumptions about past deaths and the current balance of power.

Significant Themes

  • Hidden history and suppressed truth: The origins of Desolation Continent, Dream Continent, and Dragonkind’s ancient conflict remain obscured, suggesting that the known history of Gods Continent is incomplete.
  • The deceptive nature of death and disappearance: Many Saints believed to have fallen merely vanished into hidden continents, revealing that apparent deaths may be political disguises or strategic withdrawals.
  • Power beyond conventional understanding: The rumored True God’s remains, ancient Peak Saints, and surviving Dragon Kings suggest that the known hierarchy of Gods and Saints may be incomplete or misleading.
  • Danger and opportunity: Desolation Continent is both a place of madness and death and a source of exposed laws and potentially unprecedented breakthroughs.
  • The limits of knowledge: Even figures as powerful as William, the Rune Mage, and Fallen Sun possess only fragments of the world’s deeper secrets.
  • Political uncertainty: The revelation of hidden Saints undermines the perceived stability of Gods Continent and implies that its factions are engaged in a much broader, unseen struggle.

Important Character Interactions

  • William questions the Rune Mage about corrupted Saints and Deities, prompting Fallen Sun to explain Desolation Continent’s ancient origins and its ability to threaten even Saints.
  • The Rune Mage reveals that William’s immense Fortune disrupted his calculations and jokes bitterly about how William survived childhood, creating a humorous exchange between them.
  • Fallen Sun undercuts the Rune Mage’s alarming description of the Fallen Ground, reassuring the group that hidden Saints and Deities—not only the continent’s environment—are the primary threat.
  • The Saints collectively react with shock to the discovery of a possible True God’s resting place and the revelation that numerous supposedly dead figures are still alive.
  • William privately connects the new information to his past assumptions about Saint Armor One, the Radiant Popes, Thunder God, and the secrets of Dragonkind, signaling a major shift in his understanding of the world.

Ch. 667Metal, Wood, Water, Fire, Earth, Wind, Lightning, Time-Space!

Chapter Summary

Key Plot Points and Events

  • William and the group travel across the Desolation Continent toward the True God’s Fallen Ground. The continent is filled with exposed elemental and spatial laws, dangerous forbidden zones, “madness” origin, and monsters corrupted into insanity.
  • Along the way, they encounter a Legendary Peak expert from Middle-earth who has remained sane but is unable to break through to the Saint Realm. Leiomiduo recognizes him and leaves him a Space Ring, but the group does not linger, believing too much assistance could weaken his will to survive.
  • William asks what exists on the Dream Continent. The Rune Mage explains that it also contains a True God’s Fallen Ground and suggests that both continents may have been formed from the corpse of a True God—possibly divided and sealed by an ancient formation.
  • Fallen Sun reveals a theory linking the Fallen Grounds to the ancient Goblin race and Dragonkind. Goblin technology combined with Dragon bodies may have been used to create beings as powerful as Transcendent Saints or even True Gods.
  • The group sees six enormous Dragon Kings, including a nearly nine-thousand-meter Black Dragon bearing a massive, recent wound. The Rune Mage identifies the attacker as the Blade Saint, a supposedly deceased Peak Saint Seat from the Jones Continent.
  • The Red Sea Emperor explains that he once visited the Desolation Continent to obtain Rules Fruits. Consuming one allowed him to reach the Saint Realm Peak and gain Spatial Talent, but it also limited his future growth, preventing him from advancing further.
  • The group learns that Rules Fruits are valuable because they contain powerful laws. Eating them can grant immense benefits but may impose growth limitations; Saints can instead absorb some of their laws without suffering the same restriction.
  • As the party advances, spatial rifts and increasingly dense madness threaten even Legendary experts. Suddenly, a terrifying aura approaches, forcing the Rune Mage to order everyone into a special formation.

Character Developments

  • William continues to demonstrate strong curiosity and caution, questioning the origins of the Dream and Desolation Continents and considering the implications of the ancient theories.
  • Leiomiduo is shown to possess compassion and familiarity with other cultivators, aiding the stranded Legendary expert despite knowing the group cannot safely rescue him.
  • The Rune Mage becomes increasingly suspicious and important. His knowledge of the continent and advance preparation suggest he anticipated the danger they are about to face.
  • Fallen Sun provides historical knowledge about the Goblins, Dragonkind, and the possible origins of the Fallen Grounds. He also explains the risks and benefits of Rules Fruits.
  • The Red Sea Emperor reveals a major regret: although a Rules Fruit greatly increased his power, it permanently restricted his cultivation potential. His experience serves as a warning to the others.
  • The Blade Saint is reintroduced as a supposedly dead figure whose survival is confirmed indirectly through the wound he inflicted on the Black Dragon King.
  • Amir Gan provides comic relief by joking about his former fear of the Blade Saint’s reported death, while also highlighting how powerful the Saint had been.

Significant Themes

  • Power versus long-term potential: Rules Fruits offer immediate strength and new talents but may permanently limit future advancement.
  • Ancient civilizations and lost history: The chapter explores the forgotten power of the Goblins and the possibility that their technology, combined with Dragonkind, shaped the current world.
  • Dangerous pursuit of advancement: Those who enter the Desolation Continent risk madness, death, and attacks from Saints or Deities in exchange for the chance to break through.
  • Sacrifice and isolation: The group helps the stranded Legendary expert only briefly, emphasizing that survival in the Desolation Continent requires personal resolve.
  • Hidden power and deception: The Blade Saint’s supposed death and the Rune Mage’s secret preparation suggest that many truths about the ancient world and current powers remain concealed.

Character Interactions

  • Leiomiduo recognizes and assists the stranded Legendary Peak expert, while the rest of the group accepts that they must leave him behind.
  • William questions the Rune Mage about the Dream Continent, leading to a discussion among the Saints about True God corpses and the origins of the two continents.
  • Fallen Sun corrects Meikairos’s limited understanding of Goblin history and explains their former dominance over the Elves, Winged Folk, and Humans.
  • The group reacts with shock to the wounded Dragon King and discusses the Blade Saint’s unexpected survival.
  • The Red Sea Emperor admits that his power came at the cost of future growth, prompting Fallen Sun to clarify the dangers of Rules Fruits.
  • When the unknown threat appears, the Rune Mage commands everyone into an eight-part elemental formation: Meikairos represents Wood, the Red Sea Emperor Water and Space, Fallen Sun Fire, Amir Gan Earth, Leiomiduo Wind, William Lightning, and the Rune Mage Metal and Time. Their combined barrier reaches the Transcendent Saint Realm, ending the chapter on a cliffhanger.

Ch. 668Taking a Day Off

Chapter Summary: “Taking a Day Off”

Key Plot Points and Events

  • The author announces a one-day break from updating the novel after writing nearly two million words.
  • The story is approaching its conclusion, though approximately 300,000–600,000 words remain.
  • The author explains that the ending depends on whether existing plot threads are resolved or new complications continue to be introduced.
  • The protagonist’s transmigration and reincarnation have already been explained in the author’s planning, but the protagonist has not yet discovered the truth.
  • The mystery of the Higher-Dimensional Cube will not be resolved in this novel and is intended to continue into a later book.
  • The author emphasizes that the story will not receive a rushed ending.

Character Developments

  • There are no new in-story character developments. However, the protagonist’s future revelation about the reason for their transmigration and rebirth is confirmed as an important unresolved plot point.

Significant Themes

  • Creative exhaustion: The author discusses the physical and mental strain of maintaining a daily 6,000-word update schedule for years.
  • The burden of long-form storytelling: Resolving numerous plot threads while avoiding the creation of new ones has become increasingly difficult.
  • Rest and self-care: The chapter humorously frames taking a break as ordinary laziness rather than illness or crisis, presenting rest as justified and necessary.
  • Unresolved mysteries and continuation: Some major questions, particularly the Higher-Dimensional Cube, are deliberately reserved for a future installment.
  • Author-reader relationship: The author directly addresses readers, explaining the break and jokingly declining to request monthly votes.

Character Interactions

  • There are no direct interactions between fictional characters. The main interaction is between the author and the readers, as the author candidly explains the need for rest and reassures them that the story’s ending will be carefully completed.

Ch. 669These Five Will Die!

Chapter Summary

Key Plot Points and Events

  • A massive blood-red Blood Tide sweeps across the Desolation Continent, forcing William, the Rune Mage, Fallen Sun, and their companions to combine their strength into a Transcendent Saint-level defensive barrier.
  • After the wave disappears, the surrounding aura of slaughter, chaos, and despair becomes far stronger. The Rune Mage explains that the Blood Tide originates from pure Origin Power and that a True God’s Corpse may lie at its center, continuously releasing this energy.
  • The group encounters the Blade Saint, an infamous former powerhouse of the Jones Continent, and four companions, including the provocative High-Class Saint Seat expert Venus Lian.
  • Venus attempts to seduce and humiliate William, while the Blade Saint openly threatens him, covets the Heaven-Subduing Blade, and implies that William could be robbed or killed on the Desolation Continent.
  • William responds with sharp insults rather than backing down. Venus attacks, but William activates Divine Descent, temporarily reaching Saint Rank Peak strength. He crushes her hand with the Main God’s Hand and inflicts severe lightning damage.
  • Venus decisively cuts off her own injured arm to escape further damage, demonstrating the ruthlessness and survival instincts of Desolation Continent veterans.
  • The Blade Saint then threatens to pursue the Rune Mage outside the continent, attempting to provoke a larger conflict. William, enraged, decides that the entire opposing group must die.
  • William draws the Heaven-Subduing Blade and declares, “These five! Die!” The Rune Mage, Fallen Sun, and the others immediately block the enemy’s escape with spatial, temporal, and barrier techniques.
  • William unleashes his Perfect Thunder Elemental Body, revealing a genuine Transcendent Saint/Main God-level aura, not merely defensive power created through teamwork. This shocks the Blade Saint and alerts powerful beings throughout the continent.

Character Developments

  • William demonstrates that he is far stronger and more decisive than the Blade Saint’s group initially assumes. His pride, temper, and refusal to tolerate humiliation drive him to escalate the confrontation.
  • He also reveals a major increase in power: his Perfect Thunder Elemental Body allows him to manifest a living Transcendent Saint/Main God aura.
  • Venus Lian is portrayed as provocative and predatory, but also extremely ruthless and experienced. She immediately amputates her own arm when William gains the advantage, prioritizing survival over pride.
  • The Blade Saint is shown to be arrogant and manipulative. He underestimates William, attempts to intimidate the group, and tries to create future conflict by threatening the Rune Mage.
  • The Rune Mage and Fallen Sun quietly support William rather than restraining him. Their willingness to help trap the Blade Saint’s group shows that William has earned their respect and that they trust his strength.
  • The Blade Saint’s group shifts from mockery to alarm once William’s true power is revealed.

Significant Themes

  • Strength as the basis of respect: On the Desolation Continent, status and reputation mean little unless backed by overwhelming power. William must prove himself through action.
  • Survival and ruthlessness: The Blood Tide and the continent’s long-lived inhabitants reflect a world where cruelty and decisive self-preservation are necessary.
  • Underestimation and hidden power: William appears to be only a Mid-Class Saint, but his true abilities far exceed what others expect.
  • Pride and retaliation: Insults and threats quickly become life-or-death conflicts, showing how easily pride escalates violence among powerful beings.
  • Corruption and environmental influence: The Blood Tide’s slaughter, chaos, and despair affect the entire continent and may even alter the personalities of those who live there.

Important Character Interactions

  • William and Venus Lian: Venus tries to flirt with and dominate William; he rejects her advances with insults, then physically overwhelms her when she attacks.
  • William and the Blade Saint: The Blade Saint covets William’s weapon and attempts to intimidate him. William answers by deciding to kill him and his companions.
  • Blade Saint and Rune Mage: Their exchange reveals an old rivalry or grudge. The Blade Saint threatens future revenge, while the Rune Mage dismisses his outdated tactics.
  • William and his allies: The Rune Mage and Fallen Sun do not interfere with William’s response. Once he orders the attack, they cooperate immediately to prevent the five enemies from escaping.
  • William and the wider world: His unleashed aura is so powerful that hidden Saints, Deities, and other beings across the Desolation Continent sense it, marking his emergence as a major force.

Ch. 67010 Seconds of Transcendent Saint

Chapter 658 Summary: “10 Seconds of Transcendent Saint”

Key Plot Points and Events

  • William charges into a five-Saint encirclement and initially fights them using only his existing strength. His Thunder Blade severely injures all five opponents, revealing that his combat power is roughly comparable to the Rune Mage and other Peak Saints rather than truly Transcendent.
  • The five Saints counterattack as a coordinated group:
    • Venus Lian regenerates her severed arm and attacks with overwhelming physical force.
    • A Shield Saint protects the front line.
    • A Ranger Saint launches destructive Fire Element arrows from a distance.
    • A Dark Element Assassin attacks from stealth.
    • The Blade Saint returns to the battle with his blood-red War Saber.
  • William withstands their combined attacks because of his massive health, extraordinary defense, rapid recovery, and Transcendent Saint-level skeleton. The Assassin’s dagger becomes stuck in William’s spine, while William overwhelms the Shield Saint with the Heaven-Subduing Blade.
  • Venus Lian pulverizes part of William’s abdomen with a rapid barrage of punches, but William captures her using his Holy Soul. He crushes her neck, seizes her soul even while blocking the Blade Saint’s attack with his exposed bones, and destroys her soul completely.
  • The Blade Saint uses Blood Blade Seals the Gate, creating five blood-red Blade Lights that pin William in place. The other Saints prepare to finish him.
  • The Rune Mage and Fallen Sun refuse to intervene, believing William is only a Peak Saint and viewing his ambition to become the strongest figure beneath the Transcendent Saints as a threat to their own status.
  • William finally reveals his true trump card: Peerless Sacred Thunder combined with Father’s Essence Blood and the Perfect Elemental Body. By burning the essence blood, he temporarily enters the genuine Transcendent Saint realm for exactly ten seconds.
  • He instantly shatters the Blade Saint’s sealing attack and destroys the Blade Saint’s ultimate technique, Saint Slayer, with a single finger.
  • William appears beside the Blade Saint before anyone can react, captures his soul, seals both his body and soul, and stores him in Otherworld Space. He then paralyzes and captures the remaining three Saints with lightning.
  • Using the remaining time of his temporary Transcendent power, William breaks through the surrounding barriers and examines the depths of True God’s Fall.
  • After his power fades, William discovers a massive corpse: a ten-thousand-meter True God Dragon torn in half. He realizes the other half of the corpse may be located on the Dream Continent, raising numerous questions about the dragon’s death and its former realm.

Character Developments

  • William demonstrates that his earlier performance was not his true limit. His defense, regeneration, bones, soul abilities, and physical strength already make him extremely difficult to kill, but his temporary Transcendent Saint transformation reveals a vastly greater level of power.
  • He becomes more assertive and ruthless, refusing to accept the other Saints’ dismissal of him. Rather than merely surviving, he decisively captures or kills his opponents.
  • The Blade Saint is shown to be a powerful and confident Peak Saint, possessing a devastating locked-on technique, but he is completely outmatched once William enters the Transcendent Saint realm.
  • Venus Lian displays strong regeneration and overwhelming close-combat ability, but her confidence collapses when William captures and destroys her soul.
  • The Rune Mage, Fallen Sun, and other observers reveal their political hostility toward William. They see his ambition as a challenge to the established hierarchy of powerful Saints and deliberately allow the battle to test his limits.

Significant Themes

  • Hidden strength and revelation: William deliberately conceals the full extent of his abilities until he is pushed into a desperate situation.
  • Power and political hierarchy: The chapter emphasizes that William’s ambition threatens powerful figures who tolerate the Radiant Pope’s supremacy but reject an upstart claiming a position immediately beneath him.
  • Temporary transcendence and sacrifice: William can reach the Transcendent Saint realm only by burning Father’s Essence Blood, showing that extraordinary power comes at a significant cost and strict time limit.
  • Defense versus overwhelming force: William’s body and skeleton are so durable that even Divine Artifacts and Saint-level attacks cannot easily harm him.
  • Mystery and foreshadowing: The discovery of the torn True God Dragon corpse introduces a major mystery connected to True God’s Fall, the Dream Continent, and the nature of the dragon’s death.

Character Interactions

  • William clashes directly with all five Saints, ignoring their coordinated attacks and repeatedly turning their assaults into opportunities to counterattack.
  • The Assassin’s failed ambush highlights the gap between William’s durability and the Saints’ expectations.
  • Venus Lian’s physical assault becomes a direct contest between her speed and William’s resilience, ending when his Holy Soul drags her back into his grasp.
  • The Blade Saint and William engage in the chapter’s central confrontation: the Blade Saint uses his ultimate Saint Slayer technique, while William effortlessly destroys it after achieving true Transcendent power.
  • The Rune Mage and Fallen Sun discuss William’s ambitions and consciously refuse to assist him, revealing their shared concern that he might disrupt the existing balance of power.
  • By the end, William ignores the observers and focuses on the True God Dragon corpse, shifting the chapter from a battle for supremacy to the larger mystery surrounding True God’s Fall.

Ch. 671God's Fallen Ground's Decline Period

Summary: God’s Fallen Ground’s Decline Period

Key Plot Points and Events

  • William temporarily reaches Transcendent Saint combat power by combining Perfect Elemental Body, Peerless Sacred Thunder, and three drops of his father’s Essence Blood. The experience reveals the overwhelming gap between a Transcendent Saint and a Peak Saint.
  • After the power ends, William suffers catastrophic physical damage. His flesh, organs, and meridians decay under the remaining Transcendent Saint rules, dropping his HP below 15%.
  • His powerful regenerative abilities—especially True Thunder Saint Body, Main God Bones, and Undying Relentlessness—prevent him from dying. The Transcendent Saint rules gradually temper and strengthen his body instead of destroying it.
  • With a thousand drops of Water of Life, William repairs his origin and flesh. He then uses the experience gained from defeating five Saints to raise his character, skills, and secret manuals to level 315.
  • His Unbeatable Golden Body improves, increasing the defense gained from each point of Stamina. His physical body becomes comparable to a Divine Artifact, reducing his need for defensive equipment.
  • The other Saints, initially stunned by William’s apparent weakness, become convinced of his overwhelming potential. Rather than attack him, they choose to maintain friendly relations, recognizing that killing him would bring the enmity of his family and Dawn City, while befriending him could lead to lasting benefits.
  • As news spreads that William defeated the Blade Saint Squad, other arriving powerhouses treat him with respect. William continues traveling with the Rune Mage toward the core of God’s Fallen Ground.
  • The group reaches the Second Ring, where exposed laws and rare Rules Fruits appear. They discover a peaceful settlement protected by a Barrier and containing a vast Otherworld Space.
  • The settlement serves as a neutral resting and trading area for Saints, Deities, and Dragon Kings. Fighting is forbidden within the area, and many residents have built homes around a lake.
  • William jokingly proposes building his own lakeside city and selling houses. When the residents react angrily, he reveals his Soul Origin and immediately gains their respect and eager attention.
  • The residents recognize him as the son of Rogers Divine Fortune. Many resent his father because Rogers previously collected nearly all the Rules Fruits within an enormous area, leaving little for others.
  • William learns that the deeper core region is so dangerous that even Peak Saints can be annihilated, body and soul. The people remain near the settlement because they are waiting for the decline period, which occurs once every hundred years.
  • The next decline period will begin in seven days, offering opportunities to obtain Rules Fruits, Divine Artifacts, Holy Relics, and possibly a True God’s corpse.

Character Developments

  • William demonstrates both terrifying offensive power and extraordinary survivability. His use of Transcendent Saint strength nearly destroys him, but the resulting tempering significantly improves his body and combat potential.
  • He becomes more confident and openly humorous, joking about his injuries, housing development, and his reputation. His casual attitude contrasts sharply with the fear and awe he inspires in other Saints.
  • William’s reputation shifts from that of a powerful newcomer to a figure whom Saints believe may eventually become a Transcendent Saint. This causes hostility to turn into admiration, fear, and attempts at friendship.
  • Fallen Sun, the Rune Mage, and the other Saints gain greater respect for William after witnessing the price and effectiveness of his power. Although envious, they no longer see him as someone they can exploit.
  • Rogers Divine Fortune’s reputation continues to influence William. His father’s past success in gathering Rules Fruits has earned him both fame and resentment, affecting how the residents respond to William.
  • The settlement’s Saints reveal that some Peak Saints have exhausted their potential by consuming complete Rules Fruits. Their high realms do not necessarily correspond to strong combat ability.

Significant Themes

  • The cost of power: Borrowing Transcendent Saint strength grants overwhelming ability but causes devastating physical consequences.
  • Suffering as refinement: William’s near-destruction becomes a form of tempering, transforming his flesh into something comparable to a Divine Artifact.
  • Power and social influence: Once William proves he can crush multiple Saints, others abandon thoughts of attacking him and instead seek his friendship.
  • Reputation and inheritance: William benefits from—and suffers because of—the legacy of his father, Rogers Divine Fortune.
  • Neutrality amid danger: The peaceful settlement demonstrates how powerful individuals can create rules and cooperation even in an otherwise lethal environment.
  • Potential versus apparent strength: A high cultivation realm does not guarantee true combat power, especially for those who have exhausted their future growth.
  • Waiting for opportunity: The decline period represents a recurring chance for dangerous exploration and major gains, encouraging Saints to endure in the core region despite its hazards.

Character Interactions

  • Fallen Sun stops the Red Sea Emperor from treating William directly, warning that the lingering Transcendent Saint rules could spread to anyone who touched him.
  • The Saints silently debate whether to kill William while he is weakened, but decide that friendship is safer and more profitable than provoking him and his family.
  • Newly arriving powerhouses respectfully greet William after hearing that he captured the Blade Saint Squad.
  • The Rune Mage explains the history and rules of the neutral Otherworld Space to William and the newcomers.
  • William’s housing joke briefly angers the settlement’s residents, but their hostility vanishes once they sense his Soul Origin and realize he is the warrior who wielded Transcendent Saint power.
  • The residents’ resentment toward Rogers Divine Fortune creates an awkward exchange with William, who defends his father by arguing that he was only a Legend at the time.

Ch. 672Out of Reach

Chapter Summary: “Out of Reach”

Key Plot Points and Events

  • William learns that the decisive battle will occur in seven days, giving him limited time to grow stronger.
  • He uses 103 accumulated Random Lottery draws, most of which provide ordinary attribute increases. He also obtains:
    • Several miscellaneous Legendary items
    • Fourteen Rules Fruits, including Earth, Space, Time, and Wind varieties
    • 800 total attribute points
    • The powerful Talent

Unrivaled Blade Intent

  • The Talent greatly enhances William’s combat ability with war sabers, increasing attack power, adding true damage, improving blade-skill cultivation, and allowing other melee skills to be converted into blade techniques.
  • William realizes the Talent likely belonged to Blade Saint and may have been central to that man’s rise to sainthood. He jokes that he might exploit Blade Saint further for additional Talents.
  • During the seven-day preparation period, William remains in the Otherworld Space with the Rune Mage and others rather than venturing out.
  • Thor the Thunder God arrives with several powerful allies. His strength has risen to High-Class Saint Rank, while his companions have also advanced considerably through their accumulated Rules Fruits.
  • William teases Thor about his girlfriend, Aimeer, provoking Thor into nearly attacking him. The conversation also reveals William’s powerful family connections and relationship with Moxis, the Goddess of Magic.
  • A female Dragon King approaches William flirtatiously but then reveals that she actually wants to discuss the Dusk Dragon, setting up the next plot development.

Character Developments

  • William becomes significantly stronger through the lottery. His new Blade Intent Talent reinforces his identity as a formidable dual-blade fighter and brings his attributes close to or beyond those of a High-Class Saint.
  • He remains confident, irreverent, and manipulative, using jokes and provocative remarks to unsettle others while carefully assessing threats.
  • Blade Saint suffers another implied loss: after being defeated and captured, even his signature Talent has been acquired by William.
  • Thor has advanced to High-Class Saint Rank but remains emotionally impulsive, especially regarding Aimeer. He is also cautious enough to recognize that William’s lineage and power make him dangerous to provoke.
  • Badelite is portrayed as vain and easily amused, wearing the grass hat William gives Thor before discarding it after hearing the “green hat” joke.
  • Tordan and the other Deities reveal their admiration for goddesses such as the Goddess of Magic and Goddess of Fortune, reacting with shock and envy to William’s relationships.
  • The female Dragon King shifts from flirtatious teasing to a serious request, suggesting that the Dusk Dragon is important to the larger conflict.

Significant Themes

  • Power gained through inheritance and conquest: William benefits not only from his own effort but also from the abilities and possessions of defeated enemies.
  • Luck versus strength: His terrible Luck Value makes the lottery unreliable, but William’s overwhelming persistence eventually produces a major reward.
  • Humor amid danger: Sexual jokes, insults, and misunderstandings provide comic relief despite the approaching battle and the presence of divine-level enemies.
  • Escalating power and divine connections: William’s growing strength and links to powerful figures—including his parents and Moxis—make him increasingly influential and difficult to challenge.
  • Preparation before confrontation: The seven-day countdown emphasizes the need for continued advancement before the coming battle.

Character Interactions

  • William’s internal frustration with the lottery contrasts with his excitement upon receiving Blade Saint’s Talent.
  • He reflects on Blade Saint’s defeat and considers whether further humiliation might force out additional hidden abilities.
  • His encounter with Thor becomes a comic confrontation, with William teasing him about Aimeer and Thor struggling to maintain his dignity.
  • Thor warns the others not to provoke William, revealing the immense status of William’s family and his relationship with Moxis.
  • The gathered Saints and Deities react with curiosity and shock to William’s romantic connections.
  • The chapter ends with the female Dragon King privately approaching William about the Dusk Dragon, creating a transition from comedy back to the central mystery and conflict.

Ch. 673A Good Appetite Is a Blessing

Chapter Summary: “A Good Appetite Is a Blessing”

Key Plot Points and Events

  • William is brought to a secluded cabin by the silver dragon lady, where he meets Nozdormu, a middle-aged-looking Time Dragon at the peak of the Saint Realm.
  • Nozdormu is secretly a prolific knight-novel writer. William teases him about his exaggerated, self-indulgent writing and jokes that he can introduce a wealthy reader—the Radiant Pope.
  • The mention of the Pope terrifies Nozdormu, who previously sensed the Pope’s dangerous attention after publishing Dragon Knight Roaming the Otherworld. Nozdormu realizes that William may have unintentionally exposed him.
  • Nozdormu asks William to send Sakailio, the Dusk Dragon, to Dragon Valley after he reaches the Saint Realm. William initially distrusts the proposal, fearing Sakailio may not return.
  • Nozdormu explains that Dusk Dragons can awaken a third elemental Talent upon reaching the Saint Realm. More importantly, Dusk Dragons belong to the same race as the mysterious “True God” and are central to the possibility of ruling all Dragonkind.
  • Dusk Dragons are uniquely capable of consuming enormous amounts of energy and resources. Their stomachs are effectively bottomless, and they can even transform into giant eggs for years to digest what they consume. Their extraordinary appetite allows them to grow far stronger than other dragons.
  • Nozdormu claims he only wants Sakailio to reach the Saint Realm and investigate the True God Ruins, though William suspects Nozdormu is concealing his true intentions.
  • William agrees to let Sakailio go and demands 100,000 Mana Crystals from Dragonkind in exchange. Nozdormu accepts the condition.
  • Before William leaves, Nozdormu warns him about the approaching Forbidden Land Decline Period, especially the danger posed by corrupted Saints, Deities, and dragons.
  • After William departs, Nozdormu contacts another dragon through a Spatial Holy Relic. They confirm that Sakailio is being returned to Dragon Valley and agree that William must not learn the true connection between Dusk Dragons and the “True God.”
  • Meanwhile, William experiments with Dusk Dragon Blood Essence. It cannot transform him into a dragon or significantly increase his power, but it can temporarily give him the aura of a Dusk Dragon, which he sees as potentially useful.

Character Developments

  • William demonstrates his usual boldness, bargaining skill, and distrust. Although he jokes and acts casually, he recognizes the political and hidden dangers surrounding Sakailio. He ultimately prioritizes Sakailio’s potential growth while protecting himself with a costly contract.
  • Nozdormu is revealed as both an ancient, powerful Time Dragon and a secretive novelist. His apparent honesty is shown to be carefully controlled: he provides many truths while hiding the most important information.
  • Sakailio becomes more significant to the larger dragon hierarchy. He is not merely William’s mount but a potentially crucial figure capable of inheriting the True God’s legacy and possibly influencing the future of Dragonkind.
  • The Radiant Pope is established as an unexpectedly terrifying and unpredictable figure, even to an ancient Dragon King.
  • The unseen dragon cooperating with Nozdormu reveals that Dragon Valley is actively preparing to retrieve Sakailio and conceal the truth about his origins.

Significant Themes

  • Power hidden beneath ordinary appearances: Nozdormu appears to be a ridiculous novelist, yet he is an ancient Dragon King with immense power and influence.
  • Truth mixed with deception: Nozdormu’s explanations are largely accurate, but William senses that the most important facts are being withheld.
  • Potential and destiny: Sakailio’s unusual bloodline may connect him to the creation or legacy of the True God, suggesting that his growth could affect all Dragonkind.
  • Appetite as power: The chapter humorously presents Dusk Dragons’ ability to eat and digest vast quantities as their greatest evolutionary advantage. Their appetite is literally a blessing that allows them to accumulate extraordinary strength.
  • Trust and guardianship: William’s willingness to let Sakailio leave shows that, despite treating him casually as a mount, he genuinely cares about his future and refuses to ignore a major opportunity for him.
  • Preparation for danger: The warning about the Forbidden Land Decline Period foreshadows a large-scale conflict involving corrupted Saints, Deities, dragons, and other powerful factions.

Important Character Interactions

  • William and Nozdormu: Their conversation shifts from humorous banter about novels to serious negotiations over Sakailio’s future. William’s jokes expose Nozdormu’s fear of the Radiant Pope, while Nozdormu reveals the importance of Dusk Dragons.
  • William and Sakailio: Though Sakailio does not appear directly, William’s decision shows a mixture of attachment, protectiveness, and willingness to let him pursue greater power.
  • Nozdormu and the unseen dragon: Their private discussion confirms that Dragon Valley has a hidden agenda and intends to keep William from discovering the full truth about the Dusk Dragon and the True God.
  • William and Dusk Dragon Blood Essence: William turns the situation to his advantage by using Sakailio’s blood to imitate a Dusk Dragon’s aura, demonstrating his resourcefulness and opportunism.

Ch. 674Gods Descend

Summary of “Gods Descend”

Key Plot Points and Events

  • William allows Dragon Valley to take Little Black, despite knowing the Dusk Dragon may be endangered. He senses that Dragonkind has murderous intentions toward Little Black and fears they might kill him—or attack Dawn City—if William refuses.
  • William concludes that Little Black’s identity as the natural King of Myriad Dragons makes him valuable to Dragon Valley, even though the Dragon Kings have neglected him for years. He trusts Moxis’s Holy Spirit Magic to protect Little Black from brainwashing.
  • Seven days pass while William socializes with deities and Saints in the Otherworld Space. His Beauty God talent proves less effective on men, whose strong wills allow them to recognize and eventually question its influence.
  • When the decline period of True God’s Fallen Land begins, the madness aura of the Desolation Continent weakens. The Rune Mage leads the various teams into the core region in search of Rules Fruits and possible divine treasures.
  • The core region remains extremely dangerous. Its suppressive laws prevent Saints from freely flying or using their full strength, reducing them from “walking nuclear bombs” to weaker but still powerful combatants.
  • William’s team encounters several Fallen Ones—Saints, deities, and Dragon Kings who became permanently mad after remaining in the core region too long. The Rune Mage battles three of them alone, revealing his immensely powerful Runic Body, which absorbs both energy and physical force.
  • The team learns that dozens of Fallen Ones inhabit the core region. Though mindless, they retain survival and combat instincts and continue consuming Rules Fruits, allowing them to wield multiple elemental Talents.
  • The group discovers Wind Element Rules Fruits. Following the team’s rules, Leiomiduo takes the fruits suited to him.
  • Suddenly, several Main Gods descend into the core region, including the Radiant Main God. The Radiant Pope also arrives in his True Body to protect the Saints from Gods Continent. Their arrival signals the beginning of a hidden Holy War within the Desolation Continent.

Character Developments

  • William demonstrates strategic caution and political insight. He willingly sacrifices control over Little Black to avoid provoking Dragonkind and relies on Moxis’s magic rather than his own confidence in resisting brainwashing.
  • Little Black becomes established as a figure of immense symbolic and political importance because of his Dusk Dragon bloodline and status as the natural King of Myriad Dragons.
  • The Rune Mage is revealed to be far more formidable than expected. His Runic Body grants extraordinary defense, absorption, and endurance, confirming that he is capable of surviving the core region and becoming a future Transcendent Saint.
  • Fallen Sun acts as an experienced guide, explaining the nature and dangers of the Fallen Ones.
  • Leiomiduo receives an opportunity to strengthen himself by obtaining Wind Element Rules Fruits.
  • The Radiant Pope shows a protective role toward the Saints of Gods Continent, entering the danger zone not to claim the inheritance but to prevent their slaughter.

Significant Themes

  • Power, bloodline, and political value: Little Black’s worth comes from his royal dragon lineage, even though he has been abandoned and neglected.
  • Pragmatism and sacrifice: William gives up Little Black temporarily because refusing Dragon Valley could cause even greater danger.
  • Madness and survival: The Fallen Ones illustrate how prolonged exposure to the core region destroys reason while leaving behind instinct, combat ability, and the drive to grow stronger.
  • The limits of power: Even Saints are heavily restricted by the core region’s laws, emphasizing that immense strength does not guarantee safety.
  • Teamwork and fairness: The team shares discoveries according to individual compatibility, with compensation promised to those who receive no suitable Rules Fruits.
  • Escalating conflict: The descent of multiple Main Gods transforms an exploration mission into a large-scale struggle over a potentially world-shaking inheritance.

Character Interactions

  • William and Dragon Valley negotiate over Little Black, with William interpreting Nozdormu’s friendly attitude as a veiled threat.
  • William relies on Moxis’s Holy Spirit Magic to protect Little Black from Dragon Valley’s influence.
  • The Rune Mage commands the team and personally confronts the Fallen Ones so the others can escape safely.
  • Fallen Sun educates the group about the origins, abilities, and dangers of the Fallen Ones.
  • The Rune Mage permits Leiomiduo to claim the Wind Rules Fruits, reflecting the team’s cooperative principles.
  • The arrival of the Radiant Pope and the Main Gods establishes opposing divine forces and sets the stage for an imminent Holy War.

Ch. 675Super Luck Aura

Chapter Summary: “Super Luck Aura”

Key Plot Points and Events

  • The Main Gods activate Divine Descent, massively increasing the power of their same-element deities and sending them toward the central region of the True God’s Corpse. The Radiant Pope remains behind and does not participate in the treasure hunt.
  • With the strongest beings gone, William and the other Saints are free to search for Rules Fruits, powerful treasures that grant enormous amounts of experience and rule energy.
  • Over seven days, William’s group finds twenty-eight Rules Fruits of various attributes—but none of them are Lightning-element fruits, which are the ones William particularly wants.
  • Frustrated by repeatedly being left empty-handed while the others find multiple treasures, William leaves the group and decides to search alone. He also considers robbing anyone who attacks him, reasoning that he should recover the benefits he missed.
  • William uses his Holy Soul as an aerial scout, despite the danger of exposing it, and begins mapping the area in case he returns later.
  • After three hours of searching, he finds only a Small Fire-element Rules Fruit. Convinced that his luck is terrible, he decides to pray to the Goddess of Fortune.
  • The Goddess of Fortune and Goddess of Misfortune notice his prayer. Rather than simply helping him, they jointly grant him a Super Luck Aura lasting twenty-three days.
  • William immediately suspects the blessing is a trap designed to guide him toward the True God’s Corpse, where the goddesses hope he will disrupt the Main Gods’ plans. He chooses to exploit the blessing while deliberately staying in the outer regions and continuing to gather Rules Fruits.

Character Developments

  • William/Prince becomes increasingly independent and opportunistic. He abandons his group rather than tolerate their bad luck for him, relying on his own abilities and even considering robbery as a legitimate alternative.
  • His confidence in his Holy Soul, luck-related abilities, and Transcendent Saint-level potential grows. He proves willing to take risks, but he also recognizes the danger of the True God’s Corpse and avoids recklessly entering its central region.
  • William’s resentment toward the Goddess of Fortune is played for humor, but his prayer shows that he is still willing to seek divine assistance when his own luck fails.
  • The Goddess of Fortune and Goddess of Misfortune are revealed to be playful, scheming, and highly competitive. They care less about helping William than about using him to interfere with the Main Gods.
  • The members of William’s former group remain friendly but insensitive to his frustration, repeatedly finding treasures while dismissing his complaints.

Significant Themes

  • Luck versus personal agency: William receives supernatural luck but immediately questions its motives and chooses how to use it rather than blindly following its influence.
  • Greed and treasure hunting: Rules Fruits are treated as valuable resources, both for increasing power and for selling at enormous prices.
  • Power imbalance: The Main Gods and the True God’s Corpse are far beyond the Saints, forcing weaker characters to rely on caution, strategy, and indirect methods.
  • Exploitation and manipulation: The goddesses intend to manipulate William, while William intends to exploit their blessing without obeying their likely plan.
  • Comedic self-awareness: William constantly interprets events through game-like and novel-like logic, comparing Rules Fruits to experience pills and joking about robbery routes and divine relationships.

Character Interactions

  • William’s companions tease him about his failure to find a Lightning Rules Fruit, while he accuses them of repeatedly delaying his departure and taking all the rewards.
  • The Rune Mage warns William that leaving alone will make him vulnerable to attacks from other squads, but William welcomes the possibility of robbing his attackers instead.
  • William prays to the Goddess of Fortune, referring to her as his wife Moxis’s “dear best friend.”
  • The Goddess of Fortune and Goddess of Misfortune discuss William, mock his terrible luck, and decide to cooperate by granting the Super Luck Aura.
  • Their playful, flirtatious rivalry contrasts with their strategic goal: using William to approach the True God’s Corpse and prevent the Main Gods from gaining all its benefits.

Ch. 676Talent: Thunder Archmage

Chapter 664 Summary

Key Plot Points and Events

  • William continues exploiting his Super Luck Aura in the core region, collecting Rules Fruits while carefully avoiding spatial traps, teleportation arrays, and True God corpses.
  • On the thirteenth day, he discovers a Large Thunder Rule Fruit worth three billion EXP. After confirming the area is safe, he finds several more Thunder Rule Fruits hidden deeper in a narrow crack.
  • Despite suspecting a trap, William uses his corporeal Holy Soul to safely retrieve three additional Large Thunder Fruits, then discovers an even larger fruit sealed behind a powerful Thunder Origin Barrier.
  • He activates his Perfect Elemental Body, transforming completely into Thunder and passing through the barrier. Inside, he finds a Land of Thunder Origin that grants ten million EXP per hour.
  • William consumes numerous Small, Medium, Large, and Extra-Large Thunder Rule Fruits, gaining massive amounts of EXP. The Extra-Large fruit alone grants twenty billion EXP and nearly triggers a new Thunder Talent.
  • The dense Thunder Origin and temporary Perfect Elemental Body combine to awaken the new Talent: Thunder Archmage.
  • The talent instantly grants William mastery over all Thunder Magic, Forbidden Spells, curses, barriers, rune arrays, and related abilities at his level. Every newly acquired skill appears at MAX level, including some techniques normally restricted to Transcendent Saints.
  • When the Perfect Elemental Body expires, the highest-level Thunder techniques become unavailable, but William realizes he can regain them whenever he activates the talent’s triggering condition.
  • The chapter ends with the surrounding Spatial Rift suddenly shaking and darkness falling, suggesting an imminent danger or major development.

Character Development

  • William becomes increasingly torn between caution and greed. Though he recognizes the obvious possibility of a trap, the enormous EXP rewards eventually tempt him into taking greater risks.
  • His confidence grows after successfully using his Holy Soul and Perfect Elemental Body to bypass dangers that would stop ordinary Saints.
  • The acquisition of Thunder Archmage dramatically expands his combat potential. He shifts from thinking of himself primarily as a ranger or warrior to envisioning himself as a powerful Lightning Archmage capable of using countless Forbidden Spells.
  • His temporary transformation proves that he can access abilities beyond his normal realm, though only for the duration of the Perfect Elemental Body.

Significant Themes

  • Luck versus caution: William’s Super Luck Aura brings him extraordinary opportunities, but he still relies on careful investigation to avoid deadly traps.
  • Greed and temptation: The concentration of Thunder Rule Fruits repeatedly overcomes his suspicion, highlighting the danger of excessive desire even in a powerful character.
  • Power through accumulation: Rules Fruits, EXP, elemental origins, and talents all represent the game-like progression system through which William continually expands his strength.
  • Temporary power and limits: The Perfect Elemental Body grants extraordinary abilities but has a twenty-four-hour cooldown and disappears after use, emphasizing the distinction between temporary access and permanent mastery.
  • Mastery of an element: Thunder Archmage embodies the idea that complete understanding of one elemental path grants control over every related technique.

Character Interactions

  • William has no direct interaction with other characters in this chapter.
  • He reflects on the Goddess of Fortune, recognizing that her influence may have helped produce his lucky discoveries but also worrying that excessive luck could lead him into hidden dangers.
  • He also recalls previously tricking the Thunder Horse King with a similar bait-and-trap setup, using that memory to question whether the current abundance of Thunder Fruits is another deliberate trap.

Ch. 677Truth Behind the True God's Corpse

Chapter Summary: “Truth Behind the True God’s Corpse”

Key Plot Points and Events

  • William is unexpectedly pulled through a Spatial Rift and deposited on a cliff overlooking the True God’s Abyss. The rift closes before he can escape.
  • The area around the cliff is filled with chaotic rule power and abundant Rules Fruit, but William believes the True God’s Corpse lies beneath the Abyss.
  • A rune gate leading to the corpse shatters, allowing thirteen Main Gods to enter. William hides, terrified that their presence will expose him.
  • The Main Gods hesitate to descend into the Abyss because they fear endangering the Divine bodies they are using for descent.
  • The Radiant Main God and the God of Darkness exchange insults and refuse to trust each other. The Goddesses of Fortune and Misfortune also pretend to be enemies despite secretly having a close relationship.
  • The Radiant Main God explains the history of the Dusk Dragon, revealing how it was created and why its corpse is so dangerous.
  • To test whether the Dusk Dragon is truly dead, the Radiant Main God destroys the cliff and sends everything—including William—plummeting into the Abyss.

Character Developments

  • William: His Super Luck Aura once again places him in a seemingly advantageous location, but it also traps him amid a gathering of Main Gods. He remains cautious and survival-focused, knowing he cannot fight beings of their level. His luck ultimately turns disastrous when the cliff is destroyed.
  • The Radiant Main God: He is shown to be knowledgeable about the Dusk Dragon’s history and willing to take calculated risks. Rather than using a powerful Skill, he physically destroys the cliff to avoid accidentally awakening the corpse.
  • The God of Darkness: He remains openly antagonistic toward the Radiant Main God and attempts to provoke him into taking the first risk.
  • Goddesses of Fortune and Misfortune: Their apparent factional hostility is revealed to be an act. Despite representing opposing sides, they secretly cooperate and maintain a close sisterly relationship.
  • The King of Myriad Dragons/Dusk Dragon: His backstory changes him from a legendary corpse into a tragic figure whose pursuit of True Godhood destroyed Dragonkind and ultimately led to his own dismemberment and sealing.
  • The Goblin Grand Sage: He is portrayed as the originator of the plan that led to the Dusk Dragon’s transformation, though his true motives remain uncertain.

Major Character Interactions

  • The Main Gods gather at the Abyss but immediately fall into mutual suspicion, especially the Radiant Main God and the God of Darkness.
  • The two goddesses maintain a public conflict to disguise their private alliance.
  • The Radiant Main God recounts the Dusk Dragon’s origins, implicitly warning the others that the corpse represents a power far beyond ordinary divine beings.
  • William remains unnoticed by the Main Gods, allowing him to survive until the Radiant Main God’s experiment destroys the cliff.
  • The chapter ends with William falling into the Abyss alongside the collapsed cliff, placing him directly in the path of the True God’s Corpse.

Significant Themes

  • Power and overconfidence: The Dusk Dragon’s desire to surpass the limits of the Transcendent Saint Realm leads to mass slaughter and Dragonkind’s decline.
  • The cost of ambition: The Dragon Kings sacrifice themselves so the Dusk Dragon can gain every attribute, but the resulting power destroys rather than saves their race.
  • Hidden alliances and deception: Factional appearances are unreliable, as shown by the Fortune and Misfortune Goddesses’ secret cooperation and the Goblin Grand Sage’s unclear motives.
  • Dangerous experimentation: Even the Main Gods are cautious before the True God’s Abyss, emphasizing the terrifying scale of the corpse’s power.
  • Luck and fate: William’s Super Luck Aura repeatedly saves him from immediate danger while simultaneously dragging him into increasingly perilous situations.
  • The uncertainty of truth: The exact intentions of the Goblin Grand Sage, the Dusk Dragon’s current condition, and the nature of the True God’s Corpse remain unresolved.

Ch. 678William Turned into an Egg

Chapter 666 Summary: William Turned into an Egg

Key Plot Points and Events

  • William continues falling into the True God Abyss while clinging to a rock. The pressure radiating from the King of Myriad Dragons’ corpse steadily crushes him, destroying his body and organs.
  • His Perfect Elemental Body is still on cooldown, leaving him unable to use it for protection. He also hesitates to consume Little Black’s/Dusk Dragon’s Essence Blood because he fears receiving an overwhelming inheritance from the King of Myriad Dragons and being unable to contain its many Talents.
  • William considers the two known paths to the True God Realm:
    1. Mastering every attribute origin and triggering a complete transformation.
    2. Following one Law to its ultimate end and relying on extraordinary Fortune to comprehend all Laws at the final moment.
  • Near death, William finally drinks the entire Dusk Dragon Blood Essence. As the corpse’s aura intensifies and destroys his body, the blood essence protects and regenerates him while granting unknown enhancements.
  • William eventually reaches the area near the dragon corpse’s head, becomes increasingly drowsy, and loses consciousness. Unbeknownst to him, the Blood Essence transforms him into a humanoid egg wrapped in chaos.
  • Above the Abyss, the thirteen Main Gods debate whether the King of Myriad Dragons might still be capable of revival, since its body was split and sealed rather than simply destroyed.
  • The Main Gods prepare to descend, but the Radiant Pope appears and warns them that he will attack if they proceed. He claims he could defeat all thirteen in their current Divine Descent states, and they recognize that he is likely powerful enough to do so.
  • The Gods become increasingly suspicious of the Radiant Pope’s identity. His name, Ming Yuhao, appears connected to the first Saints of the Elves, Winged Folk, and Human Race, leading them to suspect that he may be a reincarnated or transformed existence—possibly a “Deity of Reincarnation.”
  • The Radiant Pope and the Main Gods reach a stalemate. Neither side dares descend into the Abyss, since doing so would expose them to the other’s attack.
  • After more than twenty days, the True God Corpse’s aura surges again. Everyone retreats beyond the nine seals, ends their Divine Descents, and leaves the corpse’s core region.
  • The Goddesses of Fortune and Misfortune realize that William may have been killed after the God of Light struck him into the Abyss. They fear retaliation from Moxis, Rogers Divine Fortune, and the Goddess of Life, but continue blessing William with Fortune in hopes that he is still alive.

Character Developments and Interactions

  • William: Shows extreme caution regarding the Dusk Dragon inheritance but is ultimately forced to take the risk to survive. His transformation into an egg marks a major unknown stage in his evolution and may indicate that the blood essence has begun changing his nature.
  • Radiant Pope/Ming Yuhao: Demonstrates overwhelming confidence and strategic control by stopping thirteen Main Gods without directly fighting them. His possible connection to the three ancient Saints makes him far more mysterious and threatening.
  • The Main Gods: Despite their desire to investigate the True God’s corpse and obtain its inheritance, they act cautiously because they fear both the corpse and the Radiant Pope.
  • Goddesses of Fortune and Misfortune: Their earlier actions may have contributed to William being sent into the Abyss. They now worry about divine retribution and rely on William’s Super Luck Aura to keep him alive.
  • The Gods collectively: Their discussion about the King of Myriad Dragons reveals that none of them truly understands the limits of a True God’s power or whether such an existence can genuinely die.

Significant Themes

  • Risk versus survival: William must choose between possible death and consuming an inheritance that might overwhelm him.
  • The unknowable power of True Gods: The corpse remains dangerous even after death, and its potential revival keeps the Gods from acting recklessly.
  • Identity and reincarnation: The Radiant Pope’s name and history suggest hidden links to ancient Saints and raise questions about his true nature.
  • Fortune and fate: William’s survival appears closely tied to his Super Luck Aura and the continued blessings of the Goddesses of Fortune.
  • Transformation and rebirth: William’s conversion into an egg symbolizes both his apparent death and the beginning of a potentially powerful new stage.

Ending

William remains unconscious inside a chaotic humanoid egg near the King of Myriad Dragons’ head. The dragon corpse’s right eye is still closed, leaving open the possibility that the King of Myriad Dragons is not truly dead.

Ch. 679Devouring God

Chapter Summary: “Devouring God”

Key Plot Points and Events

  • Three months pass without William emerging from the True God core region of the Desolation Continent. His Saint Seat remains intact, proving he is alive, and Moxis detects no immediate fatal danger.
  • The Goddess of Magic advances into the High-Class Saint Rank, while Lotner successfully keeps Dawn City functioning in William’s absence.
  • The Rune Mage and his companions fail to find William at the agreed handover point. Their divinations confirm that he is still trapped in the core region, likely pursuing some opportunity. They worry that, if he had died, William’s powerful family might punish them.
  • Dawn City continues expanding across the Seven Continents. Its reputation attracts 13 million Players—more than one-fifth of all Players on Gods Continent—though this appears to be near its maximum due to Players’ differing ambitions and faction loyalties.
  • Player warfare intensifies during Version 5.0. Grandmaster Players dominate battlefields, while spending money and using powerful equipment or Forbidden Spell Scrolls greatly increases combat strength.
  • Naval warfare erupts among Players and NPCs. Fleets disguised as pirates frequently attack one another, sometimes accidentally striking allies whose identities are revealed only after the battle.
  • In the Frost Empire, Kieran’s disciple, Old Pi, celebrates entering the Legend rank. Kieran has already entered the Saint Realm, and Old Pi presents Dawn City’s congratulatory gift of 1,000 drops of Water of Life.
  • Kieran’s old friend, the Space Sovereign, secretly visits him. They discuss the God of Light’s failed attempt to obtain the True God inheritance, the Radiant Pope’s intervention, and the larger mysteries surrounding Saint Armor One, the Goblin Grand Sage, the World Tree, and the Devouring Legacy.
  • The chapter reveals the history of the Devouring God, creator of the Divine Origin Replacement Method—later known as the Godly Origin Devouring Method. Though officially slain, Kieran suspects the Devouring God survived and has been manipulating events from the shadows since the Dragonkind Era.
  • Kieran spends more than ten hours considering the Devouring God’s possible identity.

Character Developments

  • William: Remains missing and unconscious or incapacitated in the True God core region, but his continued survival is confirmed. His absence demonstrates how stable the institutions of Dawn City have become.
  • Moxis: Acts cautiously, choosing not to investigate William because she detects no fatal danger.
  • The Goddess of Magic: Makes significant progress toward the Saint Rank Peak and Transcendent Saint realms.
  • Lotner: Proves capable of managing Dawn City independently, preserving its growth and stability.
  • Rune Mage and companions: Become increasingly anxious about William’s disappearance, not from greed but from fear of retaliation if he has died.
  • Old Pi: Reaches Legend rank and boasts about nearly catching up to his mentor, Kieran. Despite teasing him, Kieran rewards him with a Saint-Quality Time Scroll.
  • Kieran: Reveals himself to be the reincarnated Time Sovereign and an exceptionally powerful hidden expert. His focus shifts away from immediate political threats toward uncovering the ancient forces manipulating history.
  • Space Sovereign: Remains a highly capable observer who can travel across continents unnoticed, though he is also surprised by the deeper conspiracy surrounding the Devouring God.

Significant Themes

  • Hidden power and concealed identities: Kieran and the Space Sovereign conceal their true realms, while the Devouring God may have survived under another identity.
  • The consequences of absence: William’s disappearance does not halt Dawn City, showing that his political and administrative systems have matured beyond dependence on one person.
  • Escalating Player influence: The Players’ growing numbers, wealth, and military strength increasingly reshape warfare, faction politics, and relations with NPCs.
  • Historical manipulation: The chapter suggests that a mysterious force has influenced the First and Second Eras, sacrificing or controlling powerful figures across history.
  • Survival through transformation: The Devouring God’s techniques may have allowed him to escape death, adapt to changing systems of power, and continue influencing the world across multiple eras.
  • Knowledge as a strategic weapon: Kieran values uncovering the truth about ancient mysteries more than confronting obvious threats such as the God of Light.

Important Character Interactions

  • Old Pi and Kieran: Old Pi proudly compares their cultivation progress, while Kieran mocks him affectionately and gives him a powerful time-based reward.
  • Kieran and the Space Sovereign: The old friends exchange insults and discuss their hidden strength, demonstrating familiarity and mutual trust. Their conversation develops into a serious investigation of Saint Armor One, the World Tree’s disappearance, and the Devouring God.
  • The Rune Mage and his companions: Their discussions reflect their anxiety over William’s absence and their awareness that his family could retaliate violently if he were dead.
  • William and Dawn City: Although William does not appear directly, his connection to the Players and Dawn City continues generating enormous experience and sustaining the city’s expansion.

Ch. 680True God Thunder Law Seed

Chapter Summary: “True God Thunder Law Seed”

Key Plot Points and Events

  • William awakens after roughly three months of unconsciousness inside the King of Myriad Dragons’ resting place. He is initially terrified by the nearby dragon head, but realizes the True God is not actively alive.
  • After examining the enormous number of system notifications, William discovers that devouring Little Black’s Essence Blood granted him two powerful inheritances:
    • True God Bone, whose nature remains beyond the Mainframe’s ability to analyze.
    • True God Thunder, an undying strand of the King of Myriad Dragons’ Thunder Law.
  • William manifests the True God Thunder as a purple-red thunderball. Holding it temporarily puts him into a Perfect Elemental Body state and allows him to shape it into weapons, armor, or other forms. However, using its power rapidly exhausts him.
  • He realizes that the Thunder Law Seed represents the endpoint of Thunder Law and provides the crucial foundation for eventually reaching the True God Realm through the path of “One Law Leads to All Laws.”
  • William also recognizes the danger of his inheritance becoming known. Since no more Thunder-element Rule Fruits will appear in the region, other powerful beings may infer that he obtained the True God Thunder Law and target him.
  • He examines the King of Myriad Dragons’ seemingly preserved corpse and notices that its scales, blood, and remaining divine power are still extraordinarily valuable.
  • Transforming into a Dusk Dragon, William pretends to respectfully worship his ancestor and repeatedly begs for gifts. After the corpse’s pressure weakens, he tears off a massive Dragon Scale and collects a vat of True God Blood.
  • When he tries to take more, the King of Myriad Dragons’ residual power forcibly ejects him from the True God’s Fallen Ground.
  • William returns near the small town in the Otherworld Space, complaining that the True God was stingy, unaware that the King of Myriad Dragons has fallen into deeper sleep after allowing him to take the treasures.

Character Developments

  • William becomes dramatically stronger and gains a direct foundation for eventually entering the True God Realm. He remains ambitious, shameless, and opportunistic, immediately seeking useful treasures from the dragon’s corpse.
  • Despite possessing immense new power, William understands that he cannot yet control it safely and must continue accumulating strength.
  • His Dusk Dragon identity becomes strategically important: the dragon’s remnant consciousness recognizes him as a descendant, allowing him to survive the corpse’s pressure and obtain its blood and scale.
  • The King of Myriad Dragons is revealed to be neither fully alive nor truly dead. His soul is divided between the continents of Desolation and Dreamland, while his remaining consciousness acts largely through instinct. He still recognizes the aura of his descendants.

Significant Themes

  • Power beyond measurement: True Gods and their inheritances exceed the Mainframe’s ability to quantify or control, suggesting that true divinity represents freedom from the system’s limitations.
  • Inheritance and bloodline: William’s Dusk Dragon aura allows him to claim protection and privileges from an ancient ancestor, emphasizing the importance of lineage.
  • Ambition and opportunism: William treats even a sacred burial ground as an opportunity to gather resources, using flattery, emotional manipulation, and shameless persistence.
  • The cost of power: The True God Thunder grants overwhelming strength but quickly drains William, showing that possessing a divine power does not mean he can freely wield it.
  • Coming conflict: The King of Myriad Dragons’ remaining True God Laws will eventually attract Main Gods and Transcendent Saints, foreshadowing a major struggle over his corpse and inheritance.

Character Interactions

  • William interacts primarily with the remnants of the King of Myriad Dragons. He alternates between genuine reverence and blatant manipulation, calling him “Ancestor” while begging for Dragon Scales, Essence Blood, and other treasures.
  • The King’s residual power responds selectively to William: it restrains him when necessary but repeatedly weakens enough to permit him to approach and take part of the corpse’s remains.
  • Although the King cannot consciously converse with William, his instinctive recognition of William as a descendant ultimately protects him from being crushed by the True God’s lingering aura.
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