Wasteland Hideout: Upgrading from the Sewers
Chapter 374

The Powerful Effects of the [Recruit Training Camp], the Farl Forest Goblin Engineering Team

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``` [Recruit Training Camp]

Tier: Silver

Type: Civilization Building

Affiliated civilization: All-Nations Covenant Civilization

Civilization Leader: Yu Yuan

Status: Awaiting activation

Supreme commander: 0/1

Instructors stationed: 0/3

Assistant instructors stationed: 0/6

Current occupancy: 531/2000 (click to view)

Trainable combat classes:

Basic Infantry — Training requirement: complete a 5-kilometer run in 22 minutes / 100,000 survival points

Scout — Training requirement: complete a 5-kilometer run in 18 minutes / 300,000 survival points (prerequisite: only [Elite Recruits] may undergo training.)

Sniper — Training requirement: hit an object ≤2 cm in diameter from 500 meters away / 500,000 survival points (prerequisite: only [Elite Recruits] may undergo training.)

Fire Assault Trooper...

Demolitionist...

Medic...

Basic training effects:

① All civilians entering the camp automatically receive the [Trained Recruit] identity template. (Trained Recruit: firepower +5, defense +5, recognition of the Civilization Leader and civilization +10)

② Resource consumption +25%, training effectiveness +20%

③ During training, [Trained Recruits] have a chance to learn basic combat skills: [Precision Shot], [Basic Tactical Maneuvers], and [Basic Block].

④ Three Rapid Training commands may be used daily. (Rapid Training: consumes double resources, reduces training time by 40%, training effectiveness +40%)

Training bonuses:

① When instructors are stationed, [Trained Recruits] gain +1 initial level, with a 5% chance of producing soldiers with the [Elite Recruit] identity template. (Elite Recruit: firepower +10, defense +8, recognition of the Civilization Leader and civilization +15)

② When the stationed commander possesses a Strategic Command talent/skill, [Trained Recruit] training effectiveness +10%, and the chance of producing [Elite Recruits] increases to 8%.

③ When instructors impart their own experience and skills, [Trained Recruit] comprehension chance +20%, [Elite Recruit] comprehension chance +35%.

④ After [Trained Recruits] fight their first battle, the chance of producing [Elite Recruits] increases to 15%, with a 0.1% chance of producing soldiers with the [Veteran]

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