"This was a disaster."
In a corner hidden from the World Government, Monkey D. Dragon and Kuma returned and watched the chaos in Mary Geoise from afar.
Wild beasts rampaged, destroying everything in their path.
Nearly seven thousand beasts were on the move at once. The casualties and destruction were terrifying.
Worse, the beasts had been injected with SIQ. Even Conqueror's Haki could not intimidate them.
Under normal circumstances, a little pressure from someone's will would have felled them in droves.
Instead, they had become more frenzied and more dangerous.
Unless a blow killed them outright, they would soon rise again even after being knocked down.
Their injuries healed rapidly.
They seemed unable to feel pain or fatigue, even as their life force steadily drained away.
It was terrifying.
The moment they were injected with SIQ, their fate was sealed.
They would fight to the death.
Their frenzy, increased strength, and astonishing recovery all came at the cost of their life force.
Once they finally stopped, it would mean they were close to death, their life force all but spent.
In a sense, SIQ bore many similarities to the Berserk Agent.
Plenty of factions across the seas were researching berserk drugs.
Most, however, had made little progress.
The key ingredient—the "mermaid's tears" Ignis had stolen from Fish-Man Island, hidden inside the Tamatebako—belonged to NESTS alone.
Without it, they could not replicate the technology behind the Berserk Agent. Even if they developed something, it would be far less effective and could not compete on the market.
The Flying Pirates, however, had an alternative.
It was the "IQ factor," extracted from a special plant discovered on Vilmeyo.
By pushing its effects to the extreme, they had ultimately developed SIQ.
NESTS could have developed a Berserk Agent with similar effects too. In fact,